-0.000 282 006 292 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 292(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 292(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 292| = 0.000 282 006 292


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 292.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 292 × 2 = 0 + 0.000 564 012 584;
  • 2) 0.000 564 012 584 × 2 = 0 + 0.001 128 025 168;
  • 3) 0.001 128 025 168 × 2 = 0 + 0.002 256 050 336;
  • 4) 0.002 256 050 336 × 2 = 0 + 0.004 512 100 672;
  • 5) 0.004 512 100 672 × 2 = 0 + 0.009 024 201 344;
  • 6) 0.009 024 201 344 × 2 = 0 + 0.018 048 402 688;
  • 7) 0.018 048 402 688 × 2 = 0 + 0.036 096 805 376;
  • 8) 0.036 096 805 376 × 2 = 0 + 0.072 193 610 752;
  • 9) 0.072 193 610 752 × 2 = 0 + 0.144 387 221 504;
  • 10) 0.144 387 221 504 × 2 = 0 + 0.288 774 443 008;
  • 11) 0.288 774 443 008 × 2 = 0 + 0.577 548 886 016;
  • 12) 0.577 548 886 016 × 2 = 1 + 0.155 097 772 032;
  • 13) 0.155 097 772 032 × 2 = 0 + 0.310 195 544 064;
  • 14) 0.310 195 544 064 × 2 = 0 + 0.620 391 088 128;
  • 15) 0.620 391 088 128 × 2 = 1 + 0.240 782 176 256;
  • 16) 0.240 782 176 256 × 2 = 0 + 0.481 564 352 512;
  • 17) 0.481 564 352 512 × 2 = 0 + 0.963 128 705 024;
  • 18) 0.963 128 705 024 × 2 = 1 + 0.926 257 410 048;
  • 19) 0.926 257 410 048 × 2 = 1 + 0.852 514 820 096;
  • 20) 0.852 514 820 096 × 2 = 1 + 0.705 029 640 192;
  • 21) 0.705 029 640 192 × 2 = 1 + 0.410 059 280 384;
  • 22) 0.410 059 280 384 × 2 = 0 + 0.820 118 560 768;
  • 23) 0.820 118 560 768 × 2 = 1 + 0.640 237 121 536;
  • 24) 0.640 237 121 536 × 2 = 1 + 0.280 474 243 072;
  • 25) 0.280 474 243 072 × 2 = 0 + 0.560 948 486 144;
  • 26) 0.560 948 486 144 × 2 = 1 + 0.121 896 972 288;
  • 27) 0.121 896 972 288 × 2 = 0 + 0.243 793 944 576;
  • 28) 0.243 793 944 576 × 2 = 0 + 0.487 587 889 152;
  • 29) 0.487 587 889 152 × 2 = 0 + 0.975 175 778 304;
  • 30) 0.975 175 778 304 × 2 = 1 + 0.950 351 556 608;
  • 31) 0.950 351 556 608 × 2 = 1 + 0.900 703 113 216;
  • 32) 0.900 703 113 216 × 2 = 1 + 0.801 406 226 432;
  • 33) 0.801 406 226 432 × 2 = 1 + 0.602 812 452 864;
  • 34) 0.602 812 452 864 × 2 = 1 + 0.205 624 905 728;
  • 35) 0.205 624 905 728 × 2 = 0 + 0.411 249 811 456;
  • 36) 0.411 249 811 456 × 2 = 0 + 0.822 499 622 912;
  • 37) 0.822 499 622 912 × 2 = 1 + 0.644 999 245 824;
  • 38) 0.644 999 245 824 × 2 = 1 + 0.289 998 491 648;
  • 39) 0.289 998 491 648 × 2 = 0 + 0.579 996 983 296;
  • 40) 0.579 996 983 296 × 2 = 1 + 0.159 993 966 592;
  • 41) 0.159 993 966 592 × 2 = 0 + 0.319 987 933 184;
  • 42) 0.319 987 933 184 × 2 = 0 + 0.639 975 866 368;
  • 43) 0.639 975 866 368 × 2 = 1 + 0.279 951 732 736;
  • 44) 0.279 951 732 736 × 2 = 0 + 0.559 903 465 472;
  • 45) 0.559 903 465 472 × 2 = 1 + 0.119 806 930 944;
  • 46) 0.119 806 930 944 × 2 = 0 + 0.239 613 861 888;
  • 47) 0.239 613 861 888 × 2 = 0 + 0.479 227 723 776;
  • 48) 0.479 227 723 776 × 2 = 0 + 0.958 455 447 552;
  • 49) 0.958 455 447 552 × 2 = 1 + 0.916 910 895 104;
  • 50) 0.916 910 895 104 × 2 = 1 + 0.833 821 790 208;
  • 51) 0.833 821 790 208 × 2 = 1 + 0.667 643 580 416;
  • 52) 0.667 643 580 416 × 2 = 1 + 0.335 287 160 832;
  • 53) 0.335 287 160 832 × 2 = 0 + 0.670 574 321 664;
  • 54) 0.670 574 321 664 × 2 = 1 + 0.341 148 643 328;
  • 55) 0.341 148 643 328 × 2 = 0 + 0.682 297 286 656;
  • 56) 0.682 297 286 656 × 2 = 1 + 0.364 594 573 312;
  • 57) 0.364 594 573 312 × 2 = 0 + 0.729 189 146 624;
  • 58) 0.729 189 146 624 × 2 = 1 + 0.458 378 293 248;
  • 59) 0.458 378 293 248 × 2 = 0 + 0.916 756 586 496;
  • 60) 0.916 756 586 496 × 2 = 1 + 0.833 513 172 992;
  • 61) 0.833 513 172 992 × 2 = 1 + 0.667 026 345 984;
  • 62) 0.667 026 345 984 × 2 = 1 + 0.334 052 691 968;
  • 63) 0.334 052 691 968 × 2 = 0 + 0.668 105 383 936;
  • 64) 0.668 105 383 936 × 2 = 1 + 0.336 210 767 872;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 292(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1100 1101 0010 1000 1111 0101 0101 1101(2)

6. Positive number before normalization:

0.000 282 006 292(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1100 1101 0010 1000 1111 0101 0101 1101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 292(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1100 1101 0010 1000 1111 0101 0101 1101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1100 1101 0010 1000 1111 0101 0101 1101(2) × 20 =


1.0010 0111 1011 0100 0111 1100 1101 0010 1000 1111 0101 0101 1101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 1100 1101 0010 1000 1111 0101 0101 1101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 1100 1101 0010 1000 1111 0101 0101 1101 =


0010 0111 1011 0100 0111 1100 1101 0010 1000 1111 0101 0101 1101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 1100 1101 0010 1000 1111 0101 0101 1101


Decimal number -0.000 282 006 292 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 1100 1101 0010 1000 1111 0101 0101 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100