-0.000 282 006 263 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 263(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 263(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 263| = 0.000 282 006 263


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 263.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 263 × 2 = 0 + 0.000 564 012 526;
  • 2) 0.000 564 012 526 × 2 = 0 + 0.001 128 025 052;
  • 3) 0.001 128 025 052 × 2 = 0 + 0.002 256 050 104;
  • 4) 0.002 256 050 104 × 2 = 0 + 0.004 512 100 208;
  • 5) 0.004 512 100 208 × 2 = 0 + 0.009 024 200 416;
  • 6) 0.009 024 200 416 × 2 = 0 + 0.018 048 400 832;
  • 7) 0.018 048 400 832 × 2 = 0 + 0.036 096 801 664;
  • 8) 0.036 096 801 664 × 2 = 0 + 0.072 193 603 328;
  • 9) 0.072 193 603 328 × 2 = 0 + 0.144 387 206 656;
  • 10) 0.144 387 206 656 × 2 = 0 + 0.288 774 413 312;
  • 11) 0.288 774 413 312 × 2 = 0 + 0.577 548 826 624;
  • 12) 0.577 548 826 624 × 2 = 1 + 0.155 097 653 248;
  • 13) 0.155 097 653 248 × 2 = 0 + 0.310 195 306 496;
  • 14) 0.310 195 306 496 × 2 = 0 + 0.620 390 612 992;
  • 15) 0.620 390 612 992 × 2 = 1 + 0.240 781 225 984;
  • 16) 0.240 781 225 984 × 2 = 0 + 0.481 562 451 968;
  • 17) 0.481 562 451 968 × 2 = 0 + 0.963 124 903 936;
  • 18) 0.963 124 903 936 × 2 = 1 + 0.926 249 807 872;
  • 19) 0.926 249 807 872 × 2 = 1 + 0.852 499 615 744;
  • 20) 0.852 499 615 744 × 2 = 1 + 0.704 999 231 488;
  • 21) 0.704 999 231 488 × 2 = 1 + 0.409 998 462 976;
  • 22) 0.409 998 462 976 × 2 = 0 + 0.819 996 925 952;
  • 23) 0.819 996 925 952 × 2 = 1 + 0.639 993 851 904;
  • 24) 0.639 993 851 904 × 2 = 1 + 0.279 987 703 808;
  • 25) 0.279 987 703 808 × 2 = 0 + 0.559 975 407 616;
  • 26) 0.559 975 407 616 × 2 = 1 + 0.119 950 815 232;
  • 27) 0.119 950 815 232 × 2 = 0 + 0.239 901 630 464;
  • 28) 0.239 901 630 464 × 2 = 0 + 0.479 803 260 928;
  • 29) 0.479 803 260 928 × 2 = 0 + 0.959 606 521 856;
  • 30) 0.959 606 521 856 × 2 = 1 + 0.919 213 043 712;
  • 31) 0.919 213 043 712 × 2 = 1 + 0.838 426 087 424;
  • 32) 0.838 426 087 424 × 2 = 1 + 0.676 852 174 848;
  • 33) 0.676 852 174 848 × 2 = 1 + 0.353 704 349 696;
  • 34) 0.353 704 349 696 × 2 = 0 + 0.707 408 699 392;
  • 35) 0.707 408 699 392 × 2 = 1 + 0.414 817 398 784;
  • 36) 0.414 817 398 784 × 2 = 0 + 0.829 634 797 568;
  • 37) 0.829 634 797 568 × 2 = 1 + 0.659 269 595 136;
  • 38) 0.659 269 595 136 × 2 = 1 + 0.318 539 190 272;
  • 39) 0.318 539 190 272 × 2 = 0 + 0.637 078 380 544;
  • 40) 0.637 078 380 544 × 2 = 1 + 0.274 156 761 088;
  • 41) 0.274 156 761 088 × 2 = 0 + 0.548 313 522 176;
  • 42) 0.548 313 522 176 × 2 = 1 + 0.096 627 044 352;
  • 43) 0.096 627 044 352 × 2 = 0 + 0.193 254 088 704;
  • 44) 0.193 254 088 704 × 2 = 0 + 0.386 508 177 408;
  • 45) 0.386 508 177 408 × 2 = 0 + 0.773 016 354 816;
  • 46) 0.773 016 354 816 × 2 = 1 + 0.546 032 709 632;
  • 47) 0.546 032 709 632 × 2 = 1 + 0.092 065 419 264;
  • 48) 0.092 065 419 264 × 2 = 0 + 0.184 130 838 528;
  • 49) 0.184 130 838 528 × 2 = 0 + 0.368 261 677 056;
  • 50) 0.368 261 677 056 × 2 = 0 + 0.736 523 354 112;
  • 51) 0.736 523 354 112 × 2 = 1 + 0.473 046 708 224;
  • 52) 0.473 046 708 224 × 2 = 0 + 0.946 093 416 448;
  • 53) 0.946 093 416 448 × 2 = 1 + 0.892 186 832 896;
  • 54) 0.892 186 832 896 × 2 = 1 + 0.784 373 665 792;
  • 55) 0.784 373 665 792 × 2 = 1 + 0.568 747 331 584;
  • 56) 0.568 747 331 584 × 2 = 1 + 0.137 494 663 168;
  • 57) 0.137 494 663 168 × 2 = 0 + 0.274 989 326 336;
  • 58) 0.274 989 326 336 × 2 = 0 + 0.549 978 652 672;
  • 59) 0.549 978 652 672 × 2 = 1 + 0.099 957 305 344;
  • 60) 0.099 957 305 344 × 2 = 0 + 0.199 914 610 688;
  • 61) 0.199 914 610 688 × 2 = 0 + 0.399 829 221 376;
  • 62) 0.399 829 221 376 × 2 = 0 + 0.799 658 442 752;
  • 63) 0.799 658 442 752 × 2 = 1 + 0.599 316 885 504;
  • 64) 0.599 316 885 504 × 2 = 1 + 0.198 633 771 008;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 263(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1010 1101 0100 0110 0010 1111 0010 0011(2)

6. Positive number before normalization:

0.000 282 006 263(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1010 1101 0100 0110 0010 1111 0010 0011(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 263(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1010 1101 0100 0110 0010 1111 0010 0011(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1010 1101 0100 0110 0010 1111 0010 0011(2) × 20 =


1.0010 0111 1011 0100 0111 1010 1101 0100 0110 0010 1111 0010 0011(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 1010 1101 0100 0110 0010 1111 0010 0011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 1010 1101 0100 0110 0010 1111 0010 0011 =


0010 0111 1011 0100 0111 1010 1101 0100 0110 0010 1111 0010 0011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 1010 1101 0100 0110 0010 1111 0010 0011


Decimal number -0.000 282 006 263 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 1010 1101 0100 0110 0010 1111 0010 0011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100