-0.000 282 006 253 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 253(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 253(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 253| = 0.000 282 006 253


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 253.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 253 × 2 = 0 + 0.000 564 012 506;
  • 2) 0.000 564 012 506 × 2 = 0 + 0.001 128 025 012;
  • 3) 0.001 128 025 012 × 2 = 0 + 0.002 256 050 024;
  • 4) 0.002 256 050 024 × 2 = 0 + 0.004 512 100 048;
  • 5) 0.004 512 100 048 × 2 = 0 + 0.009 024 200 096;
  • 6) 0.009 024 200 096 × 2 = 0 + 0.018 048 400 192;
  • 7) 0.018 048 400 192 × 2 = 0 + 0.036 096 800 384;
  • 8) 0.036 096 800 384 × 2 = 0 + 0.072 193 600 768;
  • 9) 0.072 193 600 768 × 2 = 0 + 0.144 387 201 536;
  • 10) 0.144 387 201 536 × 2 = 0 + 0.288 774 403 072;
  • 11) 0.288 774 403 072 × 2 = 0 + 0.577 548 806 144;
  • 12) 0.577 548 806 144 × 2 = 1 + 0.155 097 612 288;
  • 13) 0.155 097 612 288 × 2 = 0 + 0.310 195 224 576;
  • 14) 0.310 195 224 576 × 2 = 0 + 0.620 390 449 152;
  • 15) 0.620 390 449 152 × 2 = 1 + 0.240 780 898 304;
  • 16) 0.240 780 898 304 × 2 = 0 + 0.481 561 796 608;
  • 17) 0.481 561 796 608 × 2 = 0 + 0.963 123 593 216;
  • 18) 0.963 123 593 216 × 2 = 1 + 0.926 247 186 432;
  • 19) 0.926 247 186 432 × 2 = 1 + 0.852 494 372 864;
  • 20) 0.852 494 372 864 × 2 = 1 + 0.704 988 745 728;
  • 21) 0.704 988 745 728 × 2 = 1 + 0.409 977 491 456;
  • 22) 0.409 977 491 456 × 2 = 0 + 0.819 954 982 912;
  • 23) 0.819 954 982 912 × 2 = 1 + 0.639 909 965 824;
  • 24) 0.639 909 965 824 × 2 = 1 + 0.279 819 931 648;
  • 25) 0.279 819 931 648 × 2 = 0 + 0.559 639 863 296;
  • 26) 0.559 639 863 296 × 2 = 1 + 0.119 279 726 592;
  • 27) 0.119 279 726 592 × 2 = 0 + 0.238 559 453 184;
  • 28) 0.238 559 453 184 × 2 = 0 + 0.477 118 906 368;
  • 29) 0.477 118 906 368 × 2 = 0 + 0.954 237 812 736;
  • 30) 0.954 237 812 736 × 2 = 1 + 0.908 475 625 472;
  • 31) 0.908 475 625 472 × 2 = 1 + 0.816 951 250 944;
  • 32) 0.816 951 250 944 × 2 = 1 + 0.633 902 501 888;
  • 33) 0.633 902 501 888 × 2 = 1 + 0.267 805 003 776;
  • 34) 0.267 805 003 776 × 2 = 0 + 0.535 610 007 552;
  • 35) 0.535 610 007 552 × 2 = 1 + 0.071 220 015 104;
  • 36) 0.071 220 015 104 × 2 = 0 + 0.142 440 030 208;
  • 37) 0.142 440 030 208 × 2 = 0 + 0.284 880 060 416;
  • 38) 0.284 880 060 416 × 2 = 0 + 0.569 760 120 832;
  • 39) 0.569 760 120 832 × 2 = 1 + 0.139 520 241 664;
  • 40) 0.139 520 241 664 × 2 = 0 + 0.279 040 483 328;
  • 41) 0.279 040 483 328 × 2 = 0 + 0.558 080 966 656;
  • 42) 0.558 080 966 656 × 2 = 1 + 0.116 161 933 312;
  • 43) 0.116 161 933 312 × 2 = 0 + 0.232 323 866 624;
  • 44) 0.232 323 866 624 × 2 = 0 + 0.464 647 733 248;
  • 45) 0.464 647 733 248 × 2 = 0 + 0.929 295 466 496;
  • 46) 0.929 295 466 496 × 2 = 1 + 0.858 590 932 992;
  • 47) 0.858 590 932 992 × 2 = 1 + 0.717 181 865 984;
  • 48) 0.717 181 865 984 × 2 = 1 + 0.434 363 731 968;
  • 49) 0.434 363 731 968 × 2 = 0 + 0.868 727 463 936;
  • 50) 0.868 727 463 936 × 2 = 1 + 0.737 454 927 872;
  • 51) 0.737 454 927 872 × 2 = 1 + 0.474 909 855 744;
  • 52) 0.474 909 855 744 × 2 = 0 + 0.949 819 711 488;
  • 53) 0.949 819 711 488 × 2 = 1 + 0.899 639 422 976;
  • 54) 0.899 639 422 976 × 2 = 1 + 0.799 278 845 952;
  • 55) 0.799 278 845 952 × 2 = 1 + 0.598 557 691 904;
  • 56) 0.598 557 691 904 × 2 = 1 + 0.197 115 383 808;
  • 57) 0.197 115 383 808 × 2 = 0 + 0.394 230 767 616;
  • 58) 0.394 230 767 616 × 2 = 0 + 0.788 461 535 232;
  • 59) 0.788 461 535 232 × 2 = 1 + 0.576 923 070 464;
  • 60) 0.576 923 070 464 × 2 = 1 + 0.153 846 140 928;
  • 61) 0.153 846 140 928 × 2 = 0 + 0.307 692 281 856;
  • 62) 0.307 692 281 856 × 2 = 0 + 0.615 384 563 712;
  • 63) 0.615 384 563 712 × 2 = 1 + 0.230 769 127 424;
  • 64) 0.230 769 127 424 × 2 = 0 + 0.461 538 254 848;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 253(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1010 0010 0100 0111 0110 1111 0011 0010(2)

6. Positive number before normalization:

0.000 282 006 253(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1010 0010 0100 0111 0110 1111 0011 0010(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 253(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1010 0010 0100 0111 0110 1111 0011 0010(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1010 0010 0100 0111 0110 1111 0011 0010(2) × 20 =


1.0010 0111 1011 0100 0111 1010 0010 0100 0111 0110 1111 0011 0010(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 1010 0010 0100 0111 0110 1111 0011 0010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 1010 0010 0100 0111 0110 1111 0011 0010 =


0010 0111 1011 0100 0111 1010 0010 0100 0111 0110 1111 0011 0010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 1010 0010 0100 0111 0110 1111 0011 0010


Decimal number -0.000 282 006 253 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 1010 0010 0100 0111 0110 1111 0011 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100