-0.000 282 006 217 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 217(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 217(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 217| = 0.000 282 006 217


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 217.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 217 × 2 = 0 + 0.000 564 012 434;
  • 2) 0.000 564 012 434 × 2 = 0 + 0.001 128 024 868;
  • 3) 0.001 128 024 868 × 2 = 0 + 0.002 256 049 736;
  • 4) 0.002 256 049 736 × 2 = 0 + 0.004 512 099 472;
  • 5) 0.004 512 099 472 × 2 = 0 + 0.009 024 198 944;
  • 6) 0.009 024 198 944 × 2 = 0 + 0.018 048 397 888;
  • 7) 0.018 048 397 888 × 2 = 0 + 0.036 096 795 776;
  • 8) 0.036 096 795 776 × 2 = 0 + 0.072 193 591 552;
  • 9) 0.072 193 591 552 × 2 = 0 + 0.144 387 183 104;
  • 10) 0.144 387 183 104 × 2 = 0 + 0.288 774 366 208;
  • 11) 0.288 774 366 208 × 2 = 0 + 0.577 548 732 416;
  • 12) 0.577 548 732 416 × 2 = 1 + 0.155 097 464 832;
  • 13) 0.155 097 464 832 × 2 = 0 + 0.310 194 929 664;
  • 14) 0.310 194 929 664 × 2 = 0 + 0.620 389 859 328;
  • 15) 0.620 389 859 328 × 2 = 1 + 0.240 779 718 656;
  • 16) 0.240 779 718 656 × 2 = 0 + 0.481 559 437 312;
  • 17) 0.481 559 437 312 × 2 = 0 + 0.963 118 874 624;
  • 18) 0.963 118 874 624 × 2 = 1 + 0.926 237 749 248;
  • 19) 0.926 237 749 248 × 2 = 1 + 0.852 475 498 496;
  • 20) 0.852 475 498 496 × 2 = 1 + 0.704 950 996 992;
  • 21) 0.704 950 996 992 × 2 = 1 + 0.409 901 993 984;
  • 22) 0.409 901 993 984 × 2 = 0 + 0.819 803 987 968;
  • 23) 0.819 803 987 968 × 2 = 1 + 0.639 607 975 936;
  • 24) 0.639 607 975 936 × 2 = 1 + 0.279 215 951 872;
  • 25) 0.279 215 951 872 × 2 = 0 + 0.558 431 903 744;
  • 26) 0.558 431 903 744 × 2 = 1 + 0.116 863 807 488;
  • 27) 0.116 863 807 488 × 2 = 0 + 0.233 727 614 976;
  • 28) 0.233 727 614 976 × 2 = 0 + 0.467 455 229 952;
  • 29) 0.467 455 229 952 × 2 = 0 + 0.934 910 459 904;
  • 30) 0.934 910 459 904 × 2 = 1 + 0.869 820 919 808;
  • 31) 0.869 820 919 808 × 2 = 1 + 0.739 641 839 616;
  • 32) 0.739 641 839 616 × 2 = 1 + 0.479 283 679 232;
  • 33) 0.479 283 679 232 × 2 = 0 + 0.958 567 358 464;
  • 34) 0.958 567 358 464 × 2 = 1 + 0.917 134 716 928;
  • 35) 0.917 134 716 928 × 2 = 1 + 0.834 269 433 856;
  • 36) 0.834 269 433 856 × 2 = 1 + 0.668 538 867 712;
  • 37) 0.668 538 867 712 × 2 = 1 + 0.337 077 735 424;
  • 38) 0.337 077 735 424 × 2 = 0 + 0.674 155 470 848;
  • 39) 0.674 155 470 848 × 2 = 1 + 0.348 310 941 696;
  • 40) 0.348 310 941 696 × 2 = 0 + 0.696 621 883 392;
  • 41) 0.696 621 883 392 × 2 = 1 + 0.393 243 766 784;
  • 42) 0.393 243 766 784 × 2 = 0 + 0.786 487 533 568;
  • 43) 0.786 487 533 568 × 2 = 1 + 0.572 975 067 136;
  • 44) 0.572 975 067 136 × 2 = 1 + 0.145 950 134 272;
  • 45) 0.145 950 134 272 × 2 = 0 + 0.291 900 268 544;
  • 46) 0.291 900 268 544 × 2 = 0 + 0.583 800 537 088;
  • 47) 0.583 800 537 088 × 2 = 1 + 0.167 601 074 176;
  • 48) 0.167 601 074 176 × 2 = 0 + 0.335 202 148 352;
  • 49) 0.335 202 148 352 × 2 = 0 + 0.670 404 296 704;
  • 50) 0.670 404 296 704 × 2 = 1 + 0.340 808 593 408;
  • 51) 0.340 808 593 408 × 2 = 0 + 0.681 617 186 816;
  • 52) 0.681 617 186 816 × 2 = 1 + 0.363 234 373 632;
  • 53) 0.363 234 373 632 × 2 = 0 + 0.726 468 747 264;
  • 54) 0.726 468 747 264 × 2 = 1 + 0.452 937 494 528;
  • 55) 0.452 937 494 528 × 2 = 0 + 0.905 874 989 056;
  • 56) 0.905 874 989 056 × 2 = 1 + 0.811 749 978 112;
  • 57) 0.811 749 978 112 × 2 = 1 + 0.623 499 956 224;
  • 58) 0.623 499 956 224 × 2 = 1 + 0.246 999 912 448;
  • 59) 0.246 999 912 448 × 2 = 0 + 0.493 999 824 896;
  • 60) 0.493 999 824 896 × 2 = 0 + 0.987 999 649 792;
  • 61) 0.987 999 649 792 × 2 = 1 + 0.975 999 299 584;
  • 62) 0.975 999 299 584 × 2 = 1 + 0.951 998 599 168;
  • 63) 0.951 998 599 168 × 2 = 1 + 0.903 997 198 336;
  • 64) 0.903 997 198 336 × 2 = 1 + 0.807 994 396 672;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 217(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0111 1010 1011 0010 0101 0101 1100 1111(2)

6. Positive number before normalization:

0.000 282 006 217(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0111 1010 1011 0010 0101 0101 1100 1111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 217(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0111 1010 1011 0010 0101 0101 1100 1111(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0111 1010 1011 0010 0101 0101 1100 1111(2) × 20 =


1.0010 0111 1011 0100 0111 0111 1010 1011 0010 0101 0101 1100 1111(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 0111 1010 1011 0010 0101 0101 1100 1111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 0111 1010 1011 0010 0101 0101 1100 1111 =


0010 0111 1011 0100 0111 0111 1010 1011 0010 0101 0101 1100 1111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 0111 1010 1011 0010 0101 0101 1100 1111


Decimal number -0.000 282 006 217 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 0111 1010 1011 0010 0101 0101 1100 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100