-0.000 282 006 193 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 193(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 193(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 193| = 0.000 282 006 193


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 193.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 193 × 2 = 0 + 0.000 564 012 386;
  • 2) 0.000 564 012 386 × 2 = 0 + 0.001 128 024 772;
  • 3) 0.001 128 024 772 × 2 = 0 + 0.002 256 049 544;
  • 4) 0.002 256 049 544 × 2 = 0 + 0.004 512 099 088;
  • 5) 0.004 512 099 088 × 2 = 0 + 0.009 024 198 176;
  • 6) 0.009 024 198 176 × 2 = 0 + 0.018 048 396 352;
  • 7) 0.018 048 396 352 × 2 = 0 + 0.036 096 792 704;
  • 8) 0.036 096 792 704 × 2 = 0 + 0.072 193 585 408;
  • 9) 0.072 193 585 408 × 2 = 0 + 0.144 387 170 816;
  • 10) 0.144 387 170 816 × 2 = 0 + 0.288 774 341 632;
  • 11) 0.288 774 341 632 × 2 = 0 + 0.577 548 683 264;
  • 12) 0.577 548 683 264 × 2 = 1 + 0.155 097 366 528;
  • 13) 0.155 097 366 528 × 2 = 0 + 0.310 194 733 056;
  • 14) 0.310 194 733 056 × 2 = 0 + 0.620 389 466 112;
  • 15) 0.620 389 466 112 × 2 = 1 + 0.240 778 932 224;
  • 16) 0.240 778 932 224 × 2 = 0 + 0.481 557 864 448;
  • 17) 0.481 557 864 448 × 2 = 0 + 0.963 115 728 896;
  • 18) 0.963 115 728 896 × 2 = 1 + 0.926 231 457 792;
  • 19) 0.926 231 457 792 × 2 = 1 + 0.852 462 915 584;
  • 20) 0.852 462 915 584 × 2 = 1 + 0.704 925 831 168;
  • 21) 0.704 925 831 168 × 2 = 1 + 0.409 851 662 336;
  • 22) 0.409 851 662 336 × 2 = 0 + 0.819 703 324 672;
  • 23) 0.819 703 324 672 × 2 = 1 + 0.639 406 649 344;
  • 24) 0.639 406 649 344 × 2 = 1 + 0.278 813 298 688;
  • 25) 0.278 813 298 688 × 2 = 0 + 0.557 626 597 376;
  • 26) 0.557 626 597 376 × 2 = 1 + 0.115 253 194 752;
  • 27) 0.115 253 194 752 × 2 = 0 + 0.230 506 389 504;
  • 28) 0.230 506 389 504 × 2 = 0 + 0.461 012 779 008;
  • 29) 0.461 012 779 008 × 2 = 0 + 0.922 025 558 016;
  • 30) 0.922 025 558 016 × 2 = 1 + 0.844 051 116 032;
  • 31) 0.844 051 116 032 × 2 = 1 + 0.688 102 232 064;
  • 32) 0.688 102 232 064 × 2 = 1 + 0.376 204 464 128;
  • 33) 0.376 204 464 128 × 2 = 0 + 0.752 408 928 256;
  • 34) 0.752 408 928 256 × 2 = 1 + 0.504 817 856 512;
  • 35) 0.504 817 856 512 × 2 = 1 + 0.009 635 713 024;
  • 36) 0.009 635 713 024 × 2 = 0 + 0.019 271 426 048;
  • 37) 0.019 271 426 048 × 2 = 0 + 0.038 542 852 096;
  • 38) 0.038 542 852 096 × 2 = 0 + 0.077 085 704 192;
  • 39) 0.077 085 704 192 × 2 = 0 + 0.154 171 408 384;
  • 40) 0.154 171 408 384 × 2 = 0 + 0.308 342 816 768;
  • 41) 0.308 342 816 768 × 2 = 0 + 0.616 685 633 536;
  • 42) 0.616 685 633 536 × 2 = 1 + 0.233 371 267 072;
  • 43) 0.233 371 267 072 × 2 = 0 + 0.466 742 534 144;
  • 44) 0.466 742 534 144 × 2 = 0 + 0.933 485 068 288;
  • 45) 0.933 485 068 288 × 2 = 1 + 0.866 970 136 576;
  • 46) 0.866 970 136 576 × 2 = 1 + 0.733 940 273 152;
  • 47) 0.733 940 273 152 × 2 = 1 + 0.467 880 546 304;
  • 48) 0.467 880 546 304 × 2 = 0 + 0.935 761 092 608;
  • 49) 0.935 761 092 608 × 2 = 1 + 0.871 522 185 216;
  • 50) 0.871 522 185 216 × 2 = 1 + 0.743 044 370 432;
  • 51) 0.743 044 370 432 × 2 = 1 + 0.486 088 740 864;
  • 52) 0.486 088 740 864 × 2 = 0 + 0.972 177 481 728;
  • 53) 0.972 177 481 728 × 2 = 1 + 0.944 354 963 456;
  • 54) 0.944 354 963 456 × 2 = 1 + 0.888 709 926 912;
  • 55) 0.888 709 926 912 × 2 = 1 + 0.777 419 853 824;
  • 56) 0.777 419 853 824 × 2 = 1 + 0.554 839 707 648;
  • 57) 0.554 839 707 648 × 2 = 1 + 0.109 679 415 296;
  • 58) 0.109 679 415 296 × 2 = 0 + 0.219 358 830 592;
  • 59) 0.219 358 830 592 × 2 = 0 + 0.438 717 661 184;
  • 60) 0.438 717 661 184 × 2 = 0 + 0.877 435 322 368;
  • 61) 0.877 435 322 368 × 2 = 1 + 0.754 870 644 736;
  • 62) 0.754 870 644 736 × 2 = 1 + 0.509 741 289 472;
  • 63) 0.509 741 289 472 × 2 = 1 + 0.019 482 578 944;
  • 64) 0.019 482 578 944 × 2 = 0 + 0.038 965 157 888;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 193(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0110 0000 0100 1110 1110 1111 1000 1110(2)

6. Positive number before normalization:

0.000 282 006 193(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0110 0000 0100 1110 1110 1111 1000 1110(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 193(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0110 0000 0100 1110 1110 1111 1000 1110(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0110 0000 0100 1110 1110 1111 1000 1110(2) × 20 =


1.0010 0111 1011 0100 0111 0110 0000 0100 1110 1110 1111 1000 1110(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 0110 0000 0100 1110 1110 1111 1000 1110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 0110 0000 0100 1110 1110 1111 1000 1110 =


0010 0111 1011 0100 0111 0110 0000 0100 1110 1110 1111 1000 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 0110 0000 0100 1110 1110 1111 1000 1110


Decimal number -0.000 282 006 193 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 0110 0000 0100 1110 1110 1111 1000 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100