-0.000 282 006 176 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 176(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 176(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 176| = 0.000 282 006 176


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 176.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 176 × 2 = 0 + 0.000 564 012 352;
  • 2) 0.000 564 012 352 × 2 = 0 + 0.001 128 024 704;
  • 3) 0.001 128 024 704 × 2 = 0 + 0.002 256 049 408;
  • 4) 0.002 256 049 408 × 2 = 0 + 0.004 512 098 816;
  • 5) 0.004 512 098 816 × 2 = 0 + 0.009 024 197 632;
  • 6) 0.009 024 197 632 × 2 = 0 + 0.018 048 395 264;
  • 7) 0.018 048 395 264 × 2 = 0 + 0.036 096 790 528;
  • 8) 0.036 096 790 528 × 2 = 0 + 0.072 193 581 056;
  • 9) 0.072 193 581 056 × 2 = 0 + 0.144 387 162 112;
  • 10) 0.144 387 162 112 × 2 = 0 + 0.288 774 324 224;
  • 11) 0.288 774 324 224 × 2 = 0 + 0.577 548 648 448;
  • 12) 0.577 548 648 448 × 2 = 1 + 0.155 097 296 896;
  • 13) 0.155 097 296 896 × 2 = 0 + 0.310 194 593 792;
  • 14) 0.310 194 593 792 × 2 = 0 + 0.620 389 187 584;
  • 15) 0.620 389 187 584 × 2 = 1 + 0.240 778 375 168;
  • 16) 0.240 778 375 168 × 2 = 0 + 0.481 556 750 336;
  • 17) 0.481 556 750 336 × 2 = 0 + 0.963 113 500 672;
  • 18) 0.963 113 500 672 × 2 = 1 + 0.926 227 001 344;
  • 19) 0.926 227 001 344 × 2 = 1 + 0.852 454 002 688;
  • 20) 0.852 454 002 688 × 2 = 1 + 0.704 908 005 376;
  • 21) 0.704 908 005 376 × 2 = 1 + 0.409 816 010 752;
  • 22) 0.409 816 010 752 × 2 = 0 + 0.819 632 021 504;
  • 23) 0.819 632 021 504 × 2 = 1 + 0.639 264 043 008;
  • 24) 0.639 264 043 008 × 2 = 1 + 0.278 528 086 016;
  • 25) 0.278 528 086 016 × 2 = 0 + 0.557 056 172 032;
  • 26) 0.557 056 172 032 × 2 = 1 + 0.114 112 344 064;
  • 27) 0.114 112 344 064 × 2 = 0 + 0.228 224 688 128;
  • 28) 0.228 224 688 128 × 2 = 0 + 0.456 449 376 256;
  • 29) 0.456 449 376 256 × 2 = 0 + 0.912 898 752 512;
  • 30) 0.912 898 752 512 × 2 = 1 + 0.825 797 505 024;
  • 31) 0.825 797 505 024 × 2 = 1 + 0.651 595 010 048;
  • 32) 0.651 595 010 048 × 2 = 1 + 0.303 190 020 096;
  • 33) 0.303 190 020 096 × 2 = 0 + 0.606 380 040 192;
  • 34) 0.606 380 040 192 × 2 = 1 + 0.212 760 080 384;
  • 35) 0.212 760 080 384 × 2 = 0 + 0.425 520 160 768;
  • 36) 0.425 520 160 768 × 2 = 0 + 0.851 040 321 536;
  • 37) 0.851 040 321 536 × 2 = 1 + 0.702 080 643 072;
  • 38) 0.702 080 643 072 × 2 = 1 + 0.404 161 286 144;
  • 39) 0.404 161 286 144 × 2 = 0 + 0.808 322 572 288;
  • 40) 0.808 322 572 288 × 2 = 1 + 0.616 645 144 576;
  • 41) 0.616 645 144 576 × 2 = 1 + 0.233 290 289 152;
  • 42) 0.233 290 289 152 × 2 = 0 + 0.466 580 578 304;
  • 43) 0.466 580 578 304 × 2 = 0 + 0.933 161 156 608;
  • 44) 0.933 161 156 608 × 2 = 1 + 0.866 322 313 216;
  • 45) 0.866 322 313 216 × 2 = 1 + 0.732 644 626 432;
  • 46) 0.732 644 626 432 × 2 = 1 + 0.465 289 252 864;
  • 47) 0.465 289 252 864 × 2 = 0 + 0.930 578 505 728;
  • 48) 0.930 578 505 728 × 2 = 1 + 0.861 157 011 456;
  • 49) 0.861 157 011 456 × 2 = 1 + 0.722 314 022 912;
  • 50) 0.722 314 022 912 × 2 = 1 + 0.444 628 045 824;
  • 51) 0.444 628 045 824 × 2 = 0 + 0.889 256 091 648;
  • 52) 0.889 256 091 648 × 2 = 1 + 0.778 512 183 296;
  • 53) 0.778 512 183 296 × 2 = 1 + 0.557 024 366 592;
  • 54) 0.557 024 366 592 × 2 = 1 + 0.114 048 733 184;
  • 55) 0.114 048 733 184 × 2 = 0 + 0.228 097 466 368;
  • 56) 0.228 097 466 368 × 2 = 0 + 0.456 194 932 736;
  • 57) 0.456 194 932 736 × 2 = 0 + 0.912 389 865 472;
  • 58) 0.912 389 865 472 × 2 = 1 + 0.824 779 730 944;
  • 59) 0.824 779 730 944 × 2 = 1 + 0.649 559 461 888;
  • 60) 0.649 559 461 888 × 2 = 1 + 0.299 118 923 776;
  • 61) 0.299 118 923 776 × 2 = 0 + 0.598 237 847 552;
  • 62) 0.598 237 847 552 × 2 = 1 + 0.196 475 695 104;
  • 63) 0.196 475 695 104 × 2 = 0 + 0.392 951 390 208;
  • 64) 0.392 951 390 208 × 2 = 0 + 0.785 902 780 416;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 176(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0100 1101 1001 1101 1101 1100 0111 0100(2)

6. Positive number before normalization:

0.000 282 006 176(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0100 1101 1001 1101 1101 1100 0111 0100(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 176(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0100 1101 1001 1101 1101 1100 0111 0100(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0100 1101 1001 1101 1101 1100 0111 0100(2) × 20 =


1.0010 0111 1011 0100 0111 0100 1101 1001 1101 1101 1100 0111 0100(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 0100 1101 1001 1101 1101 1100 0111 0100


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 0100 1101 1001 1101 1101 1100 0111 0100 =


0010 0111 1011 0100 0111 0100 1101 1001 1101 1101 1100 0111 0100


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 0100 1101 1001 1101 1101 1100 0111 0100


Decimal number -0.000 282 006 176 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 0100 1101 1001 1101 1101 1100 0111 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100