-0.000 282 006 169 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 169(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 169(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 169| = 0.000 282 006 169


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 169.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 169 × 2 = 0 + 0.000 564 012 338;
  • 2) 0.000 564 012 338 × 2 = 0 + 0.001 128 024 676;
  • 3) 0.001 128 024 676 × 2 = 0 + 0.002 256 049 352;
  • 4) 0.002 256 049 352 × 2 = 0 + 0.004 512 098 704;
  • 5) 0.004 512 098 704 × 2 = 0 + 0.009 024 197 408;
  • 6) 0.009 024 197 408 × 2 = 0 + 0.018 048 394 816;
  • 7) 0.018 048 394 816 × 2 = 0 + 0.036 096 789 632;
  • 8) 0.036 096 789 632 × 2 = 0 + 0.072 193 579 264;
  • 9) 0.072 193 579 264 × 2 = 0 + 0.144 387 158 528;
  • 10) 0.144 387 158 528 × 2 = 0 + 0.288 774 317 056;
  • 11) 0.288 774 317 056 × 2 = 0 + 0.577 548 634 112;
  • 12) 0.577 548 634 112 × 2 = 1 + 0.155 097 268 224;
  • 13) 0.155 097 268 224 × 2 = 0 + 0.310 194 536 448;
  • 14) 0.310 194 536 448 × 2 = 0 + 0.620 389 072 896;
  • 15) 0.620 389 072 896 × 2 = 1 + 0.240 778 145 792;
  • 16) 0.240 778 145 792 × 2 = 0 + 0.481 556 291 584;
  • 17) 0.481 556 291 584 × 2 = 0 + 0.963 112 583 168;
  • 18) 0.963 112 583 168 × 2 = 1 + 0.926 225 166 336;
  • 19) 0.926 225 166 336 × 2 = 1 + 0.852 450 332 672;
  • 20) 0.852 450 332 672 × 2 = 1 + 0.704 900 665 344;
  • 21) 0.704 900 665 344 × 2 = 1 + 0.409 801 330 688;
  • 22) 0.409 801 330 688 × 2 = 0 + 0.819 602 661 376;
  • 23) 0.819 602 661 376 × 2 = 1 + 0.639 205 322 752;
  • 24) 0.639 205 322 752 × 2 = 1 + 0.278 410 645 504;
  • 25) 0.278 410 645 504 × 2 = 0 + 0.556 821 291 008;
  • 26) 0.556 821 291 008 × 2 = 1 + 0.113 642 582 016;
  • 27) 0.113 642 582 016 × 2 = 0 + 0.227 285 164 032;
  • 28) 0.227 285 164 032 × 2 = 0 + 0.454 570 328 064;
  • 29) 0.454 570 328 064 × 2 = 0 + 0.909 140 656 128;
  • 30) 0.909 140 656 128 × 2 = 1 + 0.818 281 312 256;
  • 31) 0.818 281 312 256 × 2 = 1 + 0.636 562 624 512;
  • 32) 0.636 562 624 512 × 2 = 1 + 0.273 125 249 024;
  • 33) 0.273 125 249 024 × 2 = 0 + 0.546 250 498 048;
  • 34) 0.546 250 498 048 × 2 = 1 + 0.092 500 996 096;
  • 35) 0.092 500 996 096 × 2 = 0 + 0.185 001 992 192;
  • 36) 0.185 001 992 192 × 2 = 0 + 0.370 003 984 384;
  • 37) 0.370 003 984 384 × 2 = 0 + 0.740 007 968 768;
  • 38) 0.740 007 968 768 × 2 = 1 + 0.480 015 937 536;
  • 39) 0.480 015 937 536 × 2 = 0 + 0.960 031 875 072;
  • 40) 0.960 031 875 072 × 2 = 1 + 0.920 063 750 144;
  • 41) 0.920 063 750 144 × 2 = 1 + 0.840 127 500 288;
  • 42) 0.840 127 500 288 × 2 = 1 + 0.680 255 000 576;
  • 43) 0.680 255 000 576 × 2 = 1 + 0.360 510 001 152;
  • 44) 0.360 510 001 152 × 2 = 0 + 0.721 020 002 304;
  • 45) 0.721 020 002 304 × 2 = 1 + 0.442 040 004 608;
  • 46) 0.442 040 004 608 × 2 = 0 + 0.884 080 009 216;
  • 47) 0.884 080 009 216 × 2 = 1 + 0.768 160 018 432;
  • 48) 0.768 160 018 432 × 2 = 1 + 0.536 320 036 864;
  • 49) 0.536 320 036 864 × 2 = 1 + 0.072 640 073 728;
  • 50) 0.072 640 073 728 × 2 = 0 + 0.145 280 147 456;
  • 51) 0.145 280 147 456 × 2 = 0 + 0.290 560 294 912;
  • 52) 0.290 560 294 912 × 2 = 0 + 0.581 120 589 824;
  • 53) 0.581 120 589 824 × 2 = 1 + 0.162 241 179 648;
  • 54) 0.162 241 179 648 × 2 = 0 + 0.324 482 359 296;
  • 55) 0.324 482 359 296 × 2 = 0 + 0.648 964 718 592;
  • 56) 0.648 964 718 592 × 2 = 1 + 0.297 929 437 184;
  • 57) 0.297 929 437 184 × 2 = 0 + 0.595 858 874 368;
  • 58) 0.595 858 874 368 × 2 = 1 + 0.191 717 748 736;
  • 59) 0.191 717 748 736 × 2 = 0 + 0.383 435 497 472;
  • 60) 0.383 435 497 472 × 2 = 0 + 0.766 870 994 944;
  • 61) 0.766 870 994 944 × 2 = 1 + 0.533 741 989 888;
  • 62) 0.533 741 989 888 × 2 = 1 + 0.067 483 979 776;
  • 63) 0.067 483 979 776 × 2 = 0 + 0.134 967 959 552;
  • 64) 0.134 967 959 552 × 2 = 0 + 0.269 935 919 104;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 169(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0100 0101 1110 1011 1000 1001 0100 1100(2)

6. Positive number before normalization:

0.000 282 006 169(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0100 0101 1110 1011 1000 1001 0100 1100(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 169(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0100 0101 1110 1011 1000 1001 0100 1100(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0100 0101 1110 1011 1000 1001 0100 1100(2) × 20 =


1.0010 0111 1011 0100 0111 0100 0101 1110 1011 1000 1001 0100 1100(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 0100 0101 1110 1011 1000 1001 0100 1100


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 0100 0101 1110 1011 1000 1001 0100 1100 =


0010 0111 1011 0100 0111 0100 0101 1110 1011 1000 1001 0100 1100


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 0100 0101 1110 1011 1000 1001 0100 1100


Decimal number -0.000 282 006 169 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 0100 0101 1110 1011 1000 1001 0100 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100