-0.000 282 006 161 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 161(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 161(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 161| = 0.000 282 006 161


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 161.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 161 × 2 = 0 + 0.000 564 012 322;
  • 2) 0.000 564 012 322 × 2 = 0 + 0.001 128 024 644;
  • 3) 0.001 128 024 644 × 2 = 0 + 0.002 256 049 288;
  • 4) 0.002 256 049 288 × 2 = 0 + 0.004 512 098 576;
  • 5) 0.004 512 098 576 × 2 = 0 + 0.009 024 197 152;
  • 6) 0.009 024 197 152 × 2 = 0 + 0.018 048 394 304;
  • 7) 0.018 048 394 304 × 2 = 0 + 0.036 096 788 608;
  • 8) 0.036 096 788 608 × 2 = 0 + 0.072 193 577 216;
  • 9) 0.072 193 577 216 × 2 = 0 + 0.144 387 154 432;
  • 10) 0.144 387 154 432 × 2 = 0 + 0.288 774 308 864;
  • 11) 0.288 774 308 864 × 2 = 0 + 0.577 548 617 728;
  • 12) 0.577 548 617 728 × 2 = 1 + 0.155 097 235 456;
  • 13) 0.155 097 235 456 × 2 = 0 + 0.310 194 470 912;
  • 14) 0.310 194 470 912 × 2 = 0 + 0.620 388 941 824;
  • 15) 0.620 388 941 824 × 2 = 1 + 0.240 777 883 648;
  • 16) 0.240 777 883 648 × 2 = 0 + 0.481 555 767 296;
  • 17) 0.481 555 767 296 × 2 = 0 + 0.963 111 534 592;
  • 18) 0.963 111 534 592 × 2 = 1 + 0.926 223 069 184;
  • 19) 0.926 223 069 184 × 2 = 1 + 0.852 446 138 368;
  • 20) 0.852 446 138 368 × 2 = 1 + 0.704 892 276 736;
  • 21) 0.704 892 276 736 × 2 = 1 + 0.409 784 553 472;
  • 22) 0.409 784 553 472 × 2 = 0 + 0.819 569 106 944;
  • 23) 0.819 569 106 944 × 2 = 1 + 0.639 138 213 888;
  • 24) 0.639 138 213 888 × 2 = 1 + 0.278 276 427 776;
  • 25) 0.278 276 427 776 × 2 = 0 + 0.556 552 855 552;
  • 26) 0.556 552 855 552 × 2 = 1 + 0.113 105 711 104;
  • 27) 0.113 105 711 104 × 2 = 0 + 0.226 211 422 208;
  • 28) 0.226 211 422 208 × 2 = 0 + 0.452 422 844 416;
  • 29) 0.452 422 844 416 × 2 = 0 + 0.904 845 688 832;
  • 30) 0.904 845 688 832 × 2 = 1 + 0.809 691 377 664;
  • 31) 0.809 691 377 664 × 2 = 1 + 0.619 382 755 328;
  • 32) 0.619 382 755 328 × 2 = 1 + 0.238 765 510 656;
  • 33) 0.238 765 510 656 × 2 = 0 + 0.477 531 021 312;
  • 34) 0.477 531 021 312 × 2 = 0 + 0.955 062 042 624;
  • 35) 0.955 062 042 624 × 2 = 1 + 0.910 124 085 248;
  • 36) 0.910 124 085 248 × 2 = 1 + 0.820 248 170 496;
  • 37) 0.820 248 170 496 × 2 = 1 + 0.640 496 340 992;
  • 38) 0.640 496 340 992 × 2 = 1 + 0.280 992 681 984;
  • 39) 0.280 992 681 984 × 2 = 0 + 0.561 985 363 968;
  • 40) 0.561 985 363 968 × 2 = 1 + 0.123 970 727 936;
  • 41) 0.123 970 727 936 × 2 = 0 + 0.247 941 455 872;
  • 42) 0.247 941 455 872 × 2 = 0 + 0.495 882 911 744;
  • 43) 0.495 882 911 744 × 2 = 0 + 0.991 765 823 488;
  • 44) 0.991 765 823 488 × 2 = 1 + 0.983 531 646 976;
  • 45) 0.983 531 646 976 × 2 = 1 + 0.967 063 293 952;
  • 46) 0.967 063 293 952 × 2 = 1 + 0.934 126 587 904;
  • 47) 0.934 126 587 904 × 2 = 1 + 0.868 253 175 808;
  • 48) 0.868 253 175 808 × 2 = 1 + 0.736 506 351 616;
  • 49) 0.736 506 351 616 × 2 = 1 + 0.473 012 703 232;
  • 50) 0.473 012 703 232 × 2 = 0 + 0.946 025 406 464;
  • 51) 0.946 025 406 464 × 2 = 1 + 0.892 050 812 928;
  • 52) 0.892 050 812 928 × 2 = 1 + 0.784 101 625 856;
  • 53) 0.784 101 625 856 × 2 = 1 + 0.568 203 251 712;
  • 54) 0.568 203 251 712 × 2 = 1 + 0.136 406 503 424;
  • 55) 0.136 406 503 424 × 2 = 0 + 0.272 813 006 848;
  • 56) 0.272 813 006 848 × 2 = 0 + 0.545 626 013 696;
  • 57) 0.545 626 013 696 × 2 = 1 + 0.091 252 027 392;
  • 58) 0.091 252 027 392 × 2 = 0 + 0.182 504 054 784;
  • 59) 0.182 504 054 784 × 2 = 0 + 0.365 008 109 568;
  • 60) 0.365 008 109 568 × 2 = 0 + 0.730 016 219 136;
  • 61) 0.730 016 219 136 × 2 = 1 + 0.460 032 438 272;
  • 62) 0.460 032 438 272 × 2 = 0 + 0.920 064 876 544;
  • 63) 0.920 064 876 544 × 2 = 1 + 0.840 129 753 088;
  • 64) 0.840 129 753 088 × 2 = 1 + 0.680 259 506 176;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 161(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0011 1101 0001 1111 1011 1100 1000 1011(2)

6. Positive number before normalization:

0.000 282 006 161(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0011 1101 0001 1111 1011 1100 1000 1011(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 161(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0011 1101 0001 1111 1011 1100 1000 1011(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 0011 1101 0001 1111 1011 1100 1000 1011(2) × 20 =


1.0010 0111 1011 0100 0111 0011 1101 0001 1111 1011 1100 1000 1011(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 0011 1101 0001 1111 1011 1100 1000 1011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 0011 1101 0001 1111 1011 1100 1000 1011 =


0010 0111 1011 0100 0111 0011 1101 0001 1111 1011 1100 1000 1011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 0011 1101 0001 1111 1011 1100 1000 1011


Decimal number -0.000 282 006 161 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 0011 1101 0001 1111 1011 1100 1000 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100