-0.000 282 006 032 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 032(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 032(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 032| = 0.000 282 006 032


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 032.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 032 × 2 = 0 + 0.000 564 012 064;
  • 2) 0.000 564 012 064 × 2 = 0 + 0.001 128 024 128;
  • 3) 0.001 128 024 128 × 2 = 0 + 0.002 256 048 256;
  • 4) 0.002 256 048 256 × 2 = 0 + 0.004 512 096 512;
  • 5) 0.004 512 096 512 × 2 = 0 + 0.009 024 193 024;
  • 6) 0.009 024 193 024 × 2 = 0 + 0.018 048 386 048;
  • 7) 0.018 048 386 048 × 2 = 0 + 0.036 096 772 096;
  • 8) 0.036 096 772 096 × 2 = 0 + 0.072 193 544 192;
  • 9) 0.072 193 544 192 × 2 = 0 + 0.144 387 088 384;
  • 10) 0.144 387 088 384 × 2 = 0 + 0.288 774 176 768;
  • 11) 0.288 774 176 768 × 2 = 0 + 0.577 548 353 536;
  • 12) 0.577 548 353 536 × 2 = 1 + 0.155 096 707 072;
  • 13) 0.155 096 707 072 × 2 = 0 + 0.310 193 414 144;
  • 14) 0.310 193 414 144 × 2 = 0 + 0.620 386 828 288;
  • 15) 0.620 386 828 288 × 2 = 1 + 0.240 773 656 576;
  • 16) 0.240 773 656 576 × 2 = 0 + 0.481 547 313 152;
  • 17) 0.481 547 313 152 × 2 = 0 + 0.963 094 626 304;
  • 18) 0.963 094 626 304 × 2 = 1 + 0.926 189 252 608;
  • 19) 0.926 189 252 608 × 2 = 1 + 0.852 378 505 216;
  • 20) 0.852 378 505 216 × 2 = 1 + 0.704 757 010 432;
  • 21) 0.704 757 010 432 × 2 = 1 + 0.409 514 020 864;
  • 22) 0.409 514 020 864 × 2 = 0 + 0.819 028 041 728;
  • 23) 0.819 028 041 728 × 2 = 1 + 0.638 056 083 456;
  • 24) 0.638 056 083 456 × 2 = 1 + 0.276 112 166 912;
  • 25) 0.276 112 166 912 × 2 = 0 + 0.552 224 333 824;
  • 26) 0.552 224 333 824 × 2 = 1 + 0.104 448 667 648;
  • 27) 0.104 448 667 648 × 2 = 0 + 0.208 897 335 296;
  • 28) 0.208 897 335 296 × 2 = 0 + 0.417 794 670 592;
  • 29) 0.417 794 670 592 × 2 = 0 + 0.835 589 341 184;
  • 30) 0.835 589 341 184 × 2 = 1 + 0.671 178 682 368;
  • 31) 0.671 178 682 368 × 2 = 1 + 0.342 357 364 736;
  • 32) 0.342 357 364 736 × 2 = 0 + 0.684 714 729 472;
  • 33) 0.684 714 729 472 × 2 = 1 + 0.369 429 458 944;
  • 34) 0.369 429 458 944 × 2 = 0 + 0.738 858 917 888;
  • 35) 0.738 858 917 888 × 2 = 1 + 0.477 717 835 776;
  • 36) 0.477 717 835 776 × 2 = 0 + 0.955 435 671 552;
  • 37) 0.955 435 671 552 × 2 = 1 + 0.910 871 343 104;
  • 38) 0.910 871 343 104 × 2 = 1 + 0.821 742 686 208;
  • 39) 0.821 742 686 208 × 2 = 1 + 0.643 485 372 416;
  • 40) 0.643 485 372 416 × 2 = 1 + 0.286 970 744 832;
  • 41) 0.286 970 744 832 × 2 = 0 + 0.573 941 489 664;
  • 42) 0.573 941 489 664 × 2 = 1 + 0.147 882 979 328;
  • 43) 0.147 882 979 328 × 2 = 0 + 0.295 765 958 656;
  • 44) 0.295 765 958 656 × 2 = 0 + 0.591 531 917 312;
  • 45) 0.591 531 917 312 × 2 = 1 + 0.183 063 834 624;
  • 46) 0.183 063 834 624 × 2 = 0 + 0.366 127 669 248;
  • 47) 0.366 127 669 248 × 2 = 0 + 0.732 255 338 496;
  • 48) 0.732 255 338 496 × 2 = 1 + 0.464 510 676 992;
  • 49) 0.464 510 676 992 × 2 = 0 + 0.929 021 353 984;
  • 50) 0.929 021 353 984 × 2 = 1 + 0.858 042 707 968;
  • 51) 0.858 042 707 968 × 2 = 1 + 0.716 085 415 936;
  • 52) 0.716 085 415 936 × 2 = 1 + 0.432 170 831 872;
  • 53) 0.432 170 831 872 × 2 = 0 + 0.864 341 663 744;
  • 54) 0.864 341 663 744 × 2 = 1 + 0.728 683 327 488;
  • 55) 0.728 683 327 488 × 2 = 1 + 0.457 366 654 976;
  • 56) 0.457 366 654 976 × 2 = 0 + 0.914 733 309 952;
  • 57) 0.914 733 309 952 × 2 = 1 + 0.829 466 619 904;
  • 58) 0.829 466 619 904 × 2 = 1 + 0.658 933 239 808;
  • 59) 0.658 933 239 808 × 2 = 1 + 0.317 866 479 616;
  • 60) 0.317 866 479 616 × 2 = 0 + 0.635 732 959 232;
  • 61) 0.635 732 959 232 × 2 = 1 + 0.271 465 918 464;
  • 62) 0.271 465 918 464 × 2 = 0 + 0.542 931 836 928;
  • 63) 0.542 931 836 928 × 2 = 1 + 0.085 863 673 856;
  • 64) 0.085 863 673 856 × 2 = 0 + 0.171 727 347 712;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 032(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1010 1111 0100 1001 0111 0110 1110 1010(2)

6. Positive number before normalization:

0.000 282 006 032(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1010 1111 0100 1001 0111 0110 1110 1010(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 032(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1010 1111 0100 1001 0111 0110 1110 1010(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1010 1111 0100 1001 0111 0110 1110 1010(2) × 20 =


1.0010 0111 1011 0100 0110 1010 1111 0100 1001 0111 0110 1110 1010(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 1010 1111 0100 1001 0111 0110 1110 1010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 1010 1111 0100 1001 0111 0110 1110 1010 =


0010 0111 1011 0100 0110 1010 1111 0100 1001 0111 0110 1110 1010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 1010 1111 0100 1001 0111 0110 1110 1010


Decimal number -0.000 282 006 032 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 1010 1111 0100 1001 0111 0110 1110 1010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100