-0.000 282 006 022 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 022(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 022(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 022| = 0.000 282 006 022


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 022.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 022 × 2 = 0 + 0.000 564 012 044;
  • 2) 0.000 564 012 044 × 2 = 0 + 0.001 128 024 088;
  • 3) 0.001 128 024 088 × 2 = 0 + 0.002 256 048 176;
  • 4) 0.002 256 048 176 × 2 = 0 + 0.004 512 096 352;
  • 5) 0.004 512 096 352 × 2 = 0 + 0.009 024 192 704;
  • 6) 0.009 024 192 704 × 2 = 0 + 0.018 048 385 408;
  • 7) 0.018 048 385 408 × 2 = 0 + 0.036 096 770 816;
  • 8) 0.036 096 770 816 × 2 = 0 + 0.072 193 541 632;
  • 9) 0.072 193 541 632 × 2 = 0 + 0.144 387 083 264;
  • 10) 0.144 387 083 264 × 2 = 0 + 0.288 774 166 528;
  • 11) 0.288 774 166 528 × 2 = 0 + 0.577 548 333 056;
  • 12) 0.577 548 333 056 × 2 = 1 + 0.155 096 666 112;
  • 13) 0.155 096 666 112 × 2 = 0 + 0.310 193 332 224;
  • 14) 0.310 193 332 224 × 2 = 0 + 0.620 386 664 448;
  • 15) 0.620 386 664 448 × 2 = 1 + 0.240 773 328 896;
  • 16) 0.240 773 328 896 × 2 = 0 + 0.481 546 657 792;
  • 17) 0.481 546 657 792 × 2 = 0 + 0.963 093 315 584;
  • 18) 0.963 093 315 584 × 2 = 1 + 0.926 186 631 168;
  • 19) 0.926 186 631 168 × 2 = 1 + 0.852 373 262 336;
  • 20) 0.852 373 262 336 × 2 = 1 + 0.704 746 524 672;
  • 21) 0.704 746 524 672 × 2 = 1 + 0.409 493 049 344;
  • 22) 0.409 493 049 344 × 2 = 0 + 0.818 986 098 688;
  • 23) 0.818 986 098 688 × 2 = 1 + 0.637 972 197 376;
  • 24) 0.637 972 197 376 × 2 = 1 + 0.275 944 394 752;
  • 25) 0.275 944 394 752 × 2 = 0 + 0.551 888 789 504;
  • 26) 0.551 888 789 504 × 2 = 1 + 0.103 777 579 008;
  • 27) 0.103 777 579 008 × 2 = 0 + 0.207 555 158 016;
  • 28) 0.207 555 158 016 × 2 = 0 + 0.415 110 316 032;
  • 29) 0.415 110 316 032 × 2 = 0 + 0.830 220 632 064;
  • 30) 0.830 220 632 064 × 2 = 1 + 0.660 441 264 128;
  • 31) 0.660 441 264 128 × 2 = 1 + 0.320 882 528 256;
  • 32) 0.320 882 528 256 × 2 = 0 + 0.641 765 056 512;
  • 33) 0.641 765 056 512 × 2 = 1 + 0.283 530 113 024;
  • 34) 0.283 530 113 024 × 2 = 0 + 0.567 060 226 048;
  • 35) 0.567 060 226 048 × 2 = 1 + 0.134 120 452 096;
  • 36) 0.134 120 452 096 × 2 = 0 + 0.268 240 904 192;
  • 37) 0.268 240 904 192 × 2 = 0 + 0.536 481 808 384;
  • 38) 0.536 481 808 384 × 2 = 1 + 0.072 963 616 768;
  • 39) 0.072 963 616 768 × 2 = 0 + 0.145 927 233 536;
  • 40) 0.145 927 233 536 × 2 = 0 + 0.291 854 467 072;
  • 41) 0.291 854 467 072 × 2 = 0 + 0.583 708 934 144;
  • 42) 0.583 708 934 144 × 2 = 1 + 0.167 417 868 288;
  • 43) 0.167 417 868 288 × 2 = 0 + 0.334 835 736 576;
  • 44) 0.334 835 736 576 × 2 = 0 + 0.669 671 473 152;
  • 45) 0.669 671 473 152 × 2 = 1 + 0.339 342 946 304;
  • 46) 0.339 342 946 304 × 2 = 0 + 0.678 685 892 608;
  • 47) 0.678 685 892 608 × 2 = 1 + 0.357 371 785 216;
  • 48) 0.357 371 785 216 × 2 = 0 + 0.714 743 570 432;
  • 49) 0.714 743 570 432 × 2 = 1 + 0.429 487 140 864;
  • 50) 0.429 487 140 864 × 2 = 0 + 0.858 974 281 728;
  • 51) 0.858 974 281 728 × 2 = 1 + 0.717 948 563 456;
  • 52) 0.717 948 563 456 × 2 = 1 + 0.435 897 126 912;
  • 53) 0.435 897 126 912 × 2 = 0 + 0.871 794 253 824;
  • 54) 0.871 794 253 824 × 2 = 1 + 0.743 588 507 648;
  • 55) 0.743 588 507 648 × 2 = 1 + 0.487 177 015 296;
  • 56) 0.487 177 015 296 × 2 = 0 + 0.974 354 030 592;
  • 57) 0.974 354 030 592 × 2 = 1 + 0.948 708 061 184;
  • 58) 0.948 708 061 184 × 2 = 1 + 0.897 416 122 368;
  • 59) 0.897 416 122 368 × 2 = 1 + 0.794 832 244 736;
  • 60) 0.794 832 244 736 × 2 = 1 + 0.589 664 489 472;
  • 61) 0.589 664 489 472 × 2 = 1 + 0.179 328 978 944;
  • 62) 0.179 328 978 944 × 2 = 0 + 0.358 657 957 888;
  • 63) 0.358 657 957 888 × 2 = 0 + 0.717 315 915 776;
  • 64) 0.717 315 915 776 × 2 = 1 + 0.434 631 831 552;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 022(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1010 0100 0100 1010 1011 0110 1111 1001(2)

6. Positive number before normalization:

0.000 282 006 022(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1010 0100 0100 1010 1011 0110 1111 1001(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 022(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1010 0100 0100 1010 1011 0110 1111 1001(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1010 0100 0100 1010 1011 0110 1111 1001(2) × 20 =


1.0010 0111 1011 0100 0110 1010 0100 0100 1010 1011 0110 1111 1001(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 1010 0100 0100 1010 1011 0110 1111 1001


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 1010 0100 0100 1010 1011 0110 1111 1001 =


0010 0111 1011 0100 0110 1010 0100 0100 1010 1011 0110 1111 1001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 1010 0100 0100 1010 1011 0110 1111 1001


Decimal number -0.000 282 006 022 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 1010 0100 0100 1010 1011 0110 1111 1001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100