-0.000 282 006 013 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 013(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 013(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 013| = 0.000 282 006 013


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 013.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 013 × 2 = 0 + 0.000 564 012 026;
  • 2) 0.000 564 012 026 × 2 = 0 + 0.001 128 024 052;
  • 3) 0.001 128 024 052 × 2 = 0 + 0.002 256 048 104;
  • 4) 0.002 256 048 104 × 2 = 0 + 0.004 512 096 208;
  • 5) 0.004 512 096 208 × 2 = 0 + 0.009 024 192 416;
  • 6) 0.009 024 192 416 × 2 = 0 + 0.018 048 384 832;
  • 7) 0.018 048 384 832 × 2 = 0 + 0.036 096 769 664;
  • 8) 0.036 096 769 664 × 2 = 0 + 0.072 193 539 328;
  • 9) 0.072 193 539 328 × 2 = 0 + 0.144 387 078 656;
  • 10) 0.144 387 078 656 × 2 = 0 + 0.288 774 157 312;
  • 11) 0.288 774 157 312 × 2 = 0 + 0.577 548 314 624;
  • 12) 0.577 548 314 624 × 2 = 1 + 0.155 096 629 248;
  • 13) 0.155 096 629 248 × 2 = 0 + 0.310 193 258 496;
  • 14) 0.310 193 258 496 × 2 = 0 + 0.620 386 516 992;
  • 15) 0.620 386 516 992 × 2 = 1 + 0.240 773 033 984;
  • 16) 0.240 773 033 984 × 2 = 0 + 0.481 546 067 968;
  • 17) 0.481 546 067 968 × 2 = 0 + 0.963 092 135 936;
  • 18) 0.963 092 135 936 × 2 = 1 + 0.926 184 271 872;
  • 19) 0.926 184 271 872 × 2 = 1 + 0.852 368 543 744;
  • 20) 0.852 368 543 744 × 2 = 1 + 0.704 737 087 488;
  • 21) 0.704 737 087 488 × 2 = 1 + 0.409 474 174 976;
  • 22) 0.409 474 174 976 × 2 = 0 + 0.818 948 349 952;
  • 23) 0.818 948 349 952 × 2 = 1 + 0.637 896 699 904;
  • 24) 0.637 896 699 904 × 2 = 1 + 0.275 793 399 808;
  • 25) 0.275 793 399 808 × 2 = 0 + 0.551 586 799 616;
  • 26) 0.551 586 799 616 × 2 = 1 + 0.103 173 599 232;
  • 27) 0.103 173 599 232 × 2 = 0 + 0.206 347 198 464;
  • 28) 0.206 347 198 464 × 2 = 0 + 0.412 694 396 928;
  • 29) 0.412 694 396 928 × 2 = 0 + 0.825 388 793 856;
  • 30) 0.825 388 793 856 × 2 = 1 + 0.650 777 587 712;
  • 31) 0.650 777 587 712 × 2 = 1 + 0.301 555 175 424;
  • 32) 0.301 555 175 424 × 2 = 0 + 0.603 110 350 848;
  • 33) 0.603 110 350 848 × 2 = 1 + 0.206 220 701 696;
  • 34) 0.206 220 701 696 × 2 = 0 + 0.412 441 403 392;
  • 35) 0.412 441 403 392 × 2 = 0 + 0.824 882 806 784;
  • 36) 0.824 882 806 784 × 2 = 1 + 0.649 765 613 568;
  • 37) 0.649 765 613 568 × 2 = 1 + 0.299 531 227 136;
  • 38) 0.299 531 227 136 × 2 = 0 + 0.599 062 454 272;
  • 39) 0.599 062 454 272 × 2 = 1 + 0.198 124 908 544;
  • 40) 0.198 124 908 544 × 2 = 0 + 0.396 249 817 088;
  • 41) 0.396 249 817 088 × 2 = 0 + 0.792 499 634 176;
  • 42) 0.792 499 634 176 × 2 = 1 + 0.584 999 268 352;
  • 43) 0.584 999 268 352 × 2 = 1 + 0.169 998 536 704;
  • 44) 0.169 998 536 704 × 2 = 0 + 0.339 997 073 408;
  • 45) 0.339 997 073 408 × 2 = 0 + 0.679 994 146 816;
  • 46) 0.679 994 146 816 × 2 = 1 + 0.359 988 293 632;
  • 47) 0.359 988 293 632 × 2 = 0 + 0.719 976 587 264;
  • 48) 0.719 976 587 264 × 2 = 1 + 0.439 953 174 528;
  • 49) 0.439 953 174 528 × 2 = 0 + 0.879 906 349 056;
  • 50) 0.879 906 349 056 × 2 = 1 + 0.759 812 698 112;
  • 51) 0.759 812 698 112 × 2 = 1 + 0.519 625 396 224;
  • 52) 0.519 625 396 224 × 2 = 1 + 0.039 250 792 448;
  • 53) 0.039 250 792 448 × 2 = 0 + 0.078 501 584 896;
  • 54) 0.078 501 584 896 × 2 = 0 + 0.157 003 169 792;
  • 55) 0.157 003 169 792 × 2 = 0 + 0.314 006 339 584;
  • 56) 0.314 006 339 584 × 2 = 0 + 0.628 012 679 168;
  • 57) 0.628 012 679 168 × 2 = 1 + 0.256 025 358 336;
  • 58) 0.256 025 358 336 × 2 = 0 + 0.512 050 716 672;
  • 59) 0.512 050 716 672 × 2 = 1 + 0.024 101 433 344;
  • 60) 0.024 101 433 344 × 2 = 0 + 0.048 202 866 688;
  • 61) 0.048 202 866 688 × 2 = 0 + 0.096 405 733 376;
  • 62) 0.096 405 733 376 × 2 = 0 + 0.192 811 466 752;
  • 63) 0.192 811 466 752 × 2 = 0 + 0.385 622 933 504;
  • 64) 0.385 622 933 504 × 2 = 0 + 0.771 245 867 008;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 013(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1001 1010 0110 0101 0111 0000 1010 0000(2)

6. Positive number before normalization:

0.000 282 006 013(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1001 1010 0110 0101 0111 0000 1010 0000(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 013(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1001 1010 0110 0101 0111 0000 1010 0000(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1001 1010 0110 0101 0111 0000 1010 0000(2) × 20 =


1.0010 0111 1011 0100 0110 1001 1010 0110 0101 0111 0000 1010 0000(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 1001 1010 0110 0101 0111 0000 1010 0000


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 1001 1010 0110 0101 0111 0000 1010 0000 =


0010 0111 1011 0100 0110 1001 1010 0110 0101 0111 0000 1010 0000


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 1001 1010 0110 0101 0111 0000 1010 0000


Decimal number -0.000 282 006 013 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 1001 1010 0110 0101 0111 0000 1010 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100