-0.000 282 006 012 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 012(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 012(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 012| = 0.000 282 006 012


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 012.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 012 × 2 = 0 + 0.000 564 012 024;
  • 2) 0.000 564 012 024 × 2 = 0 + 0.001 128 024 048;
  • 3) 0.001 128 024 048 × 2 = 0 + 0.002 256 048 096;
  • 4) 0.002 256 048 096 × 2 = 0 + 0.004 512 096 192;
  • 5) 0.004 512 096 192 × 2 = 0 + 0.009 024 192 384;
  • 6) 0.009 024 192 384 × 2 = 0 + 0.018 048 384 768;
  • 7) 0.018 048 384 768 × 2 = 0 + 0.036 096 769 536;
  • 8) 0.036 096 769 536 × 2 = 0 + 0.072 193 539 072;
  • 9) 0.072 193 539 072 × 2 = 0 + 0.144 387 078 144;
  • 10) 0.144 387 078 144 × 2 = 0 + 0.288 774 156 288;
  • 11) 0.288 774 156 288 × 2 = 0 + 0.577 548 312 576;
  • 12) 0.577 548 312 576 × 2 = 1 + 0.155 096 625 152;
  • 13) 0.155 096 625 152 × 2 = 0 + 0.310 193 250 304;
  • 14) 0.310 193 250 304 × 2 = 0 + 0.620 386 500 608;
  • 15) 0.620 386 500 608 × 2 = 1 + 0.240 773 001 216;
  • 16) 0.240 773 001 216 × 2 = 0 + 0.481 546 002 432;
  • 17) 0.481 546 002 432 × 2 = 0 + 0.963 092 004 864;
  • 18) 0.963 092 004 864 × 2 = 1 + 0.926 184 009 728;
  • 19) 0.926 184 009 728 × 2 = 1 + 0.852 368 019 456;
  • 20) 0.852 368 019 456 × 2 = 1 + 0.704 736 038 912;
  • 21) 0.704 736 038 912 × 2 = 1 + 0.409 472 077 824;
  • 22) 0.409 472 077 824 × 2 = 0 + 0.818 944 155 648;
  • 23) 0.818 944 155 648 × 2 = 1 + 0.637 888 311 296;
  • 24) 0.637 888 311 296 × 2 = 1 + 0.275 776 622 592;
  • 25) 0.275 776 622 592 × 2 = 0 + 0.551 553 245 184;
  • 26) 0.551 553 245 184 × 2 = 1 + 0.103 106 490 368;
  • 27) 0.103 106 490 368 × 2 = 0 + 0.206 212 980 736;
  • 28) 0.206 212 980 736 × 2 = 0 + 0.412 425 961 472;
  • 29) 0.412 425 961 472 × 2 = 0 + 0.824 851 922 944;
  • 30) 0.824 851 922 944 × 2 = 1 + 0.649 703 845 888;
  • 31) 0.649 703 845 888 × 2 = 1 + 0.299 407 691 776;
  • 32) 0.299 407 691 776 × 2 = 0 + 0.598 815 383 552;
  • 33) 0.598 815 383 552 × 2 = 1 + 0.197 630 767 104;
  • 34) 0.197 630 767 104 × 2 = 0 + 0.395 261 534 208;
  • 35) 0.395 261 534 208 × 2 = 0 + 0.790 523 068 416;
  • 36) 0.790 523 068 416 × 2 = 1 + 0.581 046 136 832;
  • 37) 0.581 046 136 832 × 2 = 1 + 0.162 092 273 664;
  • 38) 0.162 092 273 664 × 2 = 0 + 0.324 184 547 328;
  • 39) 0.324 184 547 328 × 2 = 0 + 0.648 369 094 656;
  • 40) 0.648 369 094 656 × 2 = 1 + 0.296 738 189 312;
  • 41) 0.296 738 189 312 × 2 = 0 + 0.593 476 378 624;
  • 42) 0.593 476 378 624 × 2 = 1 + 0.186 952 757 248;
  • 43) 0.186 952 757 248 × 2 = 0 + 0.373 905 514 496;
  • 44) 0.373 905 514 496 × 2 = 0 + 0.747 811 028 992;
  • 45) 0.747 811 028 992 × 2 = 1 + 0.495 622 057 984;
  • 46) 0.495 622 057 984 × 2 = 0 + 0.991 244 115 968;
  • 47) 0.991 244 115 968 × 2 = 1 + 0.982 488 231 936;
  • 48) 0.982 488 231 936 × 2 = 1 + 0.964 976 463 872;
  • 49) 0.964 976 463 872 × 2 = 1 + 0.929 952 927 744;
  • 50) 0.929 952 927 744 × 2 = 1 + 0.859 905 855 488;
  • 51) 0.859 905 855 488 × 2 = 1 + 0.719 811 710 976;
  • 52) 0.719 811 710 976 × 2 = 1 + 0.439 623 421 952;
  • 53) 0.439 623 421 952 × 2 = 0 + 0.879 246 843 904;
  • 54) 0.879 246 843 904 × 2 = 1 + 0.758 493 687 808;
  • 55) 0.758 493 687 808 × 2 = 1 + 0.516 987 375 616;
  • 56) 0.516 987 375 616 × 2 = 1 + 0.033 974 751 232;
  • 57) 0.033 974 751 232 × 2 = 0 + 0.067 949 502 464;
  • 58) 0.067 949 502 464 × 2 = 0 + 0.135 899 004 928;
  • 59) 0.135 899 004 928 × 2 = 0 + 0.271 798 009 856;
  • 60) 0.271 798 009 856 × 2 = 0 + 0.543 596 019 712;
  • 61) 0.543 596 019 712 × 2 = 1 + 0.087 192 039 424;
  • 62) 0.087 192 039 424 × 2 = 0 + 0.174 384 078 848;
  • 63) 0.174 384 078 848 × 2 = 0 + 0.348 768 157 696;
  • 64) 0.348 768 157 696 × 2 = 0 + 0.697 536 315 392;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 012(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1001 1001 0100 1011 1111 0111 0000 1000(2)

6. Positive number before normalization:

0.000 282 006 012(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1001 1001 0100 1011 1111 0111 0000 1000(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 012(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1001 1001 0100 1011 1111 0111 0000 1000(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1001 1001 0100 1011 1111 0111 0000 1000(2) × 20 =


1.0010 0111 1011 0100 0110 1001 1001 0100 1011 1111 0111 0000 1000(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 1001 1001 0100 1011 1111 0111 0000 1000


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 1001 1001 0100 1011 1111 0111 0000 1000 =


0010 0111 1011 0100 0110 1001 1001 0100 1011 1111 0111 0000 1000


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 1001 1001 0100 1011 1111 0111 0000 1000


Decimal number -0.000 282 006 012 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 1001 1001 0100 1011 1111 0111 0000 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100