-0.000 282 005 996 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 996(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 996(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 996| = 0.000 282 005 996


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 996.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 996 × 2 = 0 + 0.000 564 011 992;
  • 2) 0.000 564 011 992 × 2 = 0 + 0.001 128 023 984;
  • 3) 0.001 128 023 984 × 2 = 0 + 0.002 256 047 968;
  • 4) 0.002 256 047 968 × 2 = 0 + 0.004 512 095 936;
  • 5) 0.004 512 095 936 × 2 = 0 + 0.009 024 191 872;
  • 6) 0.009 024 191 872 × 2 = 0 + 0.018 048 383 744;
  • 7) 0.018 048 383 744 × 2 = 0 + 0.036 096 767 488;
  • 8) 0.036 096 767 488 × 2 = 0 + 0.072 193 534 976;
  • 9) 0.072 193 534 976 × 2 = 0 + 0.144 387 069 952;
  • 10) 0.144 387 069 952 × 2 = 0 + 0.288 774 139 904;
  • 11) 0.288 774 139 904 × 2 = 0 + 0.577 548 279 808;
  • 12) 0.577 548 279 808 × 2 = 1 + 0.155 096 559 616;
  • 13) 0.155 096 559 616 × 2 = 0 + 0.310 193 119 232;
  • 14) 0.310 193 119 232 × 2 = 0 + 0.620 386 238 464;
  • 15) 0.620 386 238 464 × 2 = 1 + 0.240 772 476 928;
  • 16) 0.240 772 476 928 × 2 = 0 + 0.481 544 953 856;
  • 17) 0.481 544 953 856 × 2 = 0 + 0.963 089 907 712;
  • 18) 0.963 089 907 712 × 2 = 1 + 0.926 179 815 424;
  • 19) 0.926 179 815 424 × 2 = 1 + 0.852 359 630 848;
  • 20) 0.852 359 630 848 × 2 = 1 + 0.704 719 261 696;
  • 21) 0.704 719 261 696 × 2 = 1 + 0.409 438 523 392;
  • 22) 0.409 438 523 392 × 2 = 0 + 0.818 877 046 784;
  • 23) 0.818 877 046 784 × 2 = 1 + 0.637 754 093 568;
  • 24) 0.637 754 093 568 × 2 = 1 + 0.275 508 187 136;
  • 25) 0.275 508 187 136 × 2 = 0 + 0.551 016 374 272;
  • 26) 0.551 016 374 272 × 2 = 1 + 0.102 032 748 544;
  • 27) 0.102 032 748 544 × 2 = 0 + 0.204 065 497 088;
  • 28) 0.204 065 497 088 × 2 = 0 + 0.408 130 994 176;
  • 29) 0.408 130 994 176 × 2 = 0 + 0.816 261 988 352;
  • 30) 0.816 261 988 352 × 2 = 1 + 0.632 523 976 704;
  • 31) 0.632 523 976 704 × 2 = 1 + 0.265 047 953 408;
  • 32) 0.265 047 953 408 × 2 = 0 + 0.530 095 906 816;
  • 33) 0.530 095 906 816 × 2 = 1 + 0.060 191 813 632;
  • 34) 0.060 191 813 632 × 2 = 0 + 0.120 383 627 264;
  • 35) 0.120 383 627 264 × 2 = 0 + 0.240 767 254 528;
  • 36) 0.240 767 254 528 × 2 = 0 + 0.481 534 509 056;
  • 37) 0.481 534 509 056 × 2 = 0 + 0.963 069 018 112;
  • 38) 0.963 069 018 112 × 2 = 1 + 0.926 138 036 224;
  • 39) 0.926 138 036 224 × 2 = 1 + 0.852 276 072 448;
  • 40) 0.852 276 072 448 × 2 = 1 + 0.704 552 144 896;
  • 41) 0.704 552 144 896 × 2 = 1 + 0.409 104 289 792;
  • 42) 0.409 104 289 792 × 2 = 0 + 0.818 208 579 584;
  • 43) 0.818 208 579 584 × 2 = 1 + 0.636 417 159 168;
  • 44) 0.636 417 159 168 × 2 = 1 + 0.272 834 318 336;
  • 45) 0.272 834 318 336 × 2 = 0 + 0.545 668 636 672;
  • 46) 0.545 668 636 672 × 2 = 1 + 0.091 337 273 344;
  • 47) 0.091 337 273 344 × 2 = 0 + 0.182 674 546 688;
  • 48) 0.182 674 546 688 × 2 = 0 + 0.365 349 093 376;
  • 49) 0.365 349 093 376 × 2 = 0 + 0.730 698 186 752;
  • 50) 0.730 698 186 752 × 2 = 1 + 0.461 396 373 504;
  • 51) 0.461 396 373 504 × 2 = 0 + 0.922 792 747 008;
  • 52) 0.922 792 747 008 × 2 = 1 + 0.845 585 494 016;
  • 53) 0.845 585 494 016 × 2 = 1 + 0.691 170 988 032;
  • 54) 0.691 170 988 032 × 2 = 1 + 0.382 341 976 064;
  • 55) 0.382 341 976 064 × 2 = 0 + 0.764 683 952 128;
  • 56) 0.764 683 952 128 × 2 = 1 + 0.529 367 904 256;
  • 57) 0.529 367 904 256 × 2 = 1 + 0.058 735 808 512;
  • 58) 0.058 735 808 512 × 2 = 0 + 0.117 471 617 024;
  • 59) 0.117 471 617 024 × 2 = 0 + 0.234 943 234 048;
  • 60) 0.234 943 234 048 × 2 = 0 + 0.469 886 468 096;
  • 61) 0.469 886 468 096 × 2 = 0 + 0.939 772 936 192;
  • 62) 0.939 772 936 192 × 2 = 1 + 0.879 545 872 384;
  • 63) 0.879 545 872 384 × 2 = 1 + 0.759 091 744 768;
  • 64) 0.759 091 744 768 × 2 = 1 + 0.518 183 489 536;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 996(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1000 0111 1011 0100 0101 1101 1000 0111(2)

6. Positive number before normalization:

0.000 282 005 996(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1000 0111 1011 0100 0101 1101 1000 0111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 996(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1000 0111 1011 0100 0101 1101 1000 0111(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1000 0111 1011 0100 0101 1101 1000 0111(2) × 20 =


1.0010 0111 1011 0100 0110 1000 0111 1011 0100 0101 1101 1000 0111(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 1000 0111 1011 0100 0101 1101 1000 0111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 1000 0111 1011 0100 0101 1101 1000 0111 =


0010 0111 1011 0100 0110 1000 0111 1011 0100 0101 1101 1000 0111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 1000 0111 1011 0100 0101 1101 1000 0111


Decimal number -0.000 282 005 996 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 1000 0111 1011 0100 0101 1101 1000 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100