-0.000 282 005 993 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 993(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 993(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 993| = 0.000 282 005 993


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 993.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 993 × 2 = 0 + 0.000 564 011 986;
  • 2) 0.000 564 011 986 × 2 = 0 + 0.001 128 023 972;
  • 3) 0.001 128 023 972 × 2 = 0 + 0.002 256 047 944;
  • 4) 0.002 256 047 944 × 2 = 0 + 0.004 512 095 888;
  • 5) 0.004 512 095 888 × 2 = 0 + 0.009 024 191 776;
  • 6) 0.009 024 191 776 × 2 = 0 + 0.018 048 383 552;
  • 7) 0.018 048 383 552 × 2 = 0 + 0.036 096 767 104;
  • 8) 0.036 096 767 104 × 2 = 0 + 0.072 193 534 208;
  • 9) 0.072 193 534 208 × 2 = 0 + 0.144 387 068 416;
  • 10) 0.144 387 068 416 × 2 = 0 + 0.288 774 136 832;
  • 11) 0.288 774 136 832 × 2 = 0 + 0.577 548 273 664;
  • 12) 0.577 548 273 664 × 2 = 1 + 0.155 096 547 328;
  • 13) 0.155 096 547 328 × 2 = 0 + 0.310 193 094 656;
  • 14) 0.310 193 094 656 × 2 = 0 + 0.620 386 189 312;
  • 15) 0.620 386 189 312 × 2 = 1 + 0.240 772 378 624;
  • 16) 0.240 772 378 624 × 2 = 0 + 0.481 544 757 248;
  • 17) 0.481 544 757 248 × 2 = 0 + 0.963 089 514 496;
  • 18) 0.963 089 514 496 × 2 = 1 + 0.926 179 028 992;
  • 19) 0.926 179 028 992 × 2 = 1 + 0.852 358 057 984;
  • 20) 0.852 358 057 984 × 2 = 1 + 0.704 716 115 968;
  • 21) 0.704 716 115 968 × 2 = 1 + 0.409 432 231 936;
  • 22) 0.409 432 231 936 × 2 = 0 + 0.818 864 463 872;
  • 23) 0.818 864 463 872 × 2 = 1 + 0.637 728 927 744;
  • 24) 0.637 728 927 744 × 2 = 1 + 0.275 457 855 488;
  • 25) 0.275 457 855 488 × 2 = 0 + 0.550 915 710 976;
  • 26) 0.550 915 710 976 × 2 = 1 + 0.101 831 421 952;
  • 27) 0.101 831 421 952 × 2 = 0 + 0.203 662 843 904;
  • 28) 0.203 662 843 904 × 2 = 0 + 0.407 325 687 808;
  • 29) 0.407 325 687 808 × 2 = 0 + 0.814 651 375 616;
  • 30) 0.814 651 375 616 × 2 = 1 + 0.629 302 751 232;
  • 31) 0.629 302 751 232 × 2 = 1 + 0.258 605 502 464;
  • 32) 0.258 605 502 464 × 2 = 0 + 0.517 211 004 928;
  • 33) 0.517 211 004 928 × 2 = 1 + 0.034 422 009 856;
  • 34) 0.034 422 009 856 × 2 = 0 + 0.068 844 019 712;
  • 35) 0.068 844 019 712 × 2 = 0 + 0.137 688 039 424;
  • 36) 0.137 688 039 424 × 2 = 0 + 0.275 376 078 848;
  • 37) 0.275 376 078 848 × 2 = 0 + 0.550 752 157 696;
  • 38) 0.550 752 157 696 × 2 = 1 + 0.101 504 315 392;
  • 39) 0.101 504 315 392 × 2 = 0 + 0.203 008 630 784;
  • 40) 0.203 008 630 784 × 2 = 0 + 0.406 017 261 568;
  • 41) 0.406 017 261 568 × 2 = 0 + 0.812 034 523 136;
  • 42) 0.812 034 523 136 × 2 = 1 + 0.624 069 046 272;
  • 43) 0.624 069 046 272 × 2 = 1 + 0.248 138 092 544;
  • 44) 0.248 138 092 544 × 2 = 0 + 0.496 276 185 088;
  • 45) 0.496 276 185 088 × 2 = 0 + 0.992 552 370 176;
  • 46) 0.992 552 370 176 × 2 = 1 + 0.985 104 740 352;
  • 47) 0.985 104 740 352 × 2 = 1 + 0.970 209 480 704;
  • 48) 0.970 209 480 704 × 2 = 1 + 0.940 418 961 408;
  • 49) 0.940 418 961 408 × 2 = 1 + 0.880 837 922 816;
  • 50) 0.880 837 922 816 × 2 = 1 + 0.761 675 845 632;
  • 51) 0.761 675 845 632 × 2 = 1 + 0.523 351 691 264;
  • 52) 0.523 351 691 264 × 2 = 1 + 0.046 703 382 528;
  • 53) 0.046 703 382 528 × 2 = 0 + 0.093 406 765 056;
  • 54) 0.093 406 765 056 × 2 = 0 + 0.186 813 530 112;
  • 55) 0.186 813 530 112 × 2 = 0 + 0.373 627 060 224;
  • 56) 0.373 627 060 224 × 2 = 0 + 0.747 254 120 448;
  • 57) 0.747 254 120 448 × 2 = 1 + 0.494 508 240 896;
  • 58) 0.494 508 240 896 × 2 = 0 + 0.989 016 481 792;
  • 59) 0.989 016 481 792 × 2 = 1 + 0.978 032 963 584;
  • 60) 0.978 032 963 584 × 2 = 1 + 0.956 065 927 168;
  • 61) 0.956 065 927 168 × 2 = 1 + 0.912 131 854 336;
  • 62) 0.912 131 854 336 × 2 = 1 + 0.824 263 708 672;
  • 63) 0.824 263 708 672 × 2 = 1 + 0.648 527 417 344;
  • 64) 0.648 527 417 344 × 2 = 1 + 0.297 054 834 688;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 993(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1000 0100 0110 0111 1111 0000 1011 1111(2)

6. Positive number before normalization:

0.000 282 005 993(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1000 0100 0110 0111 1111 0000 1011 1111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 993(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1000 0100 0110 0111 1111 0000 1011 1111(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 1000 0100 0110 0111 1111 0000 1011 1111(2) × 20 =


1.0010 0111 1011 0100 0110 1000 0100 0110 0111 1111 0000 1011 1111(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 1000 0100 0110 0111 1111 0000 1011 1111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 1000 0100 0110 0111 1111 0000 1011 1111 =


0010 0111 1011 0100 0110 1000 0100 0110 0111 1111 0000 1011 1111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 1000 0100 0110 0111 1111 0000 1011 1111


Decimal number -0.000 282 005 993 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 1000 0100 0110 0111 1111 0000 1011 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100