-0.000 282 005 973 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 973(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 973(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 973| = 0.000 282 005 973


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 973.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 973 × 2 = 0 + 0.000 564 011 946;
  • 2) 0.000 564 011 946 × 2 = 0 + 0.001 128 023 892;
  • 3) 0.001 128 023 892 × 2 = 0 + 0.002 256 047 784;
  • 4) 0.002 256 047 784 × 2 = 0 + 0.004 512 095 568;
  • 5) 0.004 512 095 568 × 2 = 0 + 0.009 024 191 136;
  • 6) 0.009 024 191 136 × 2 = 0 + 0.018 048 382 272;
  • 7) 0.018 048 382 272 × 2 = 0 + 0.036 096 764 544;
  • 8) 0.036 096 764 544 × 2 = 0 + 0.072 193 529 088;
  • 9) 0.072 193 529 088 × 2 = 0 + 0.144 387 058 176;
  • 10) 0.144 387 058 176 × 2 = 0 + 0.288 774 116 352;
  • 11) 0.288 774 116 352 × 2 = 0 + 0.577 548 232 704;
  • 12) 0.577 548 232 704 × 2 = 1 + 0.155 096 465 408;
  • 13) 0.155 096 465 408 × 2 = 0 + 0.310 192 930 816;
  • 14) 0.310 192 930 816 × 2 = 0 + 0.620 385 861 632;
  • 15) 0.620 385 861 632 × 2 = 1 + 0.240 771 723 264;
  • 16) 0.240 771 723 264 × 2 = 0 + 0.481 543 446 528;
  • 17) 0.481 543 446 528 × 2 = 0 + 0.963 086 893 056;
  • 18) 0.963 086 893 056 × 2 = 1 + 0.926 173 786 112;
  • 19) 0.926 173 786 112 × 2 = 1 + 0.852 347 572 224;
  • 20) 0.852 347 572 224 × 2 = 1 + 0.704 695 144 448;
  • 21) 0.704 695 144 448 × 2 = 1 + 0.409 390 288 896;
  • 22) 0.409 390 288 896 × 2 = 0 + 0.818 780 577 792;
  • 23) 0.818 780 577 792 × 2 = 1 + 0.637 561 155 584;
  • 24) 0.637 561 155 584 × 2 = 1 + 0.275 122 311 168;
  • 25) 0.275 122 311 168 × 2 = 0 + 0.550 244 622 336;
  • 26) 0.550 244 622 336 × 2 = 1 + 0.100 489 244 672;
  • 27) 0.100 489 244 672 × 2 = 0 + 0.200 978 489 344;
  • 28) 0.200 978 489 344 × 2 = 0 + 0.401 956 978 688;
  • 29) 0.401 956 978 688 × 2 = 0 + 0.803 913 957 376;
  • 30) 0.803 913 957 376 × 2 = 1 + 0.607 827 914 752;
  • 31) 0.607 827 914 752 × 2 = 1 + 0.215 655 829 504;
  • 32) 0.215 655 829 504 × 2 = 0 + 0.431 311 659 008;
  • 33) 0.431 311 659 008 × 2 = 0 + 0.862 623 318 016;
  • 34) 0.862 623 318 016 × 2 = 1 + 0.725 246 636 032;
  • 35) 0.725 246 636 032 × 2 = 1 + 0.450 493 272 064;
  • 36) 0.450 493 272 064 × 2 = 0 + 0.900 986 544 128;
  • 37) 0.900 986 544 128 × 2 = 1 + 0.801 973 088 256;
  • 38) 0.801 973 088 256 × 2 = 1 + 0.603 946 176 512;
  • 39) 0.603 946 176 512 × 2 = 1 + 0.207 892 353 024;
  • 40) 0.207 892 353 024 × 2 = 0 + 0.415 784 706 048;
  • 41) 0.415 784 706 048 × 2 = 0 + 0.831 569 412 096;
  • 42) 0.831 569 412 096 × 2 = 1 + 0.663 138 824 192;
  • 43) 0.663 138 824 192 × 2 = 1 + 0.326 277 648 384;
  • 44) 0.326 277 648 384 × 2 = 0 + 0.652 555 296 768;
  • 45) 0.652 555 296 768 × 2 = 1 + 0.305 110 593 536;
  • 46) 0.305 110 593 536 × 2 = 0 + 0.610 221 187 072;
  • 47) 0.610 221 187 072 × 2 = 1 + 0.220 442 374 144;
  • 48) 0.220 442 374 144 × 2 = 0 + 0.440 884 748 288;
  • 49) 0.440 884 748 288 × 2 = 0 + 0.881 769 496 576;
  • 50) 0.881 769 496 576 × 2 = 1 + 0.763 538 993 152;
  • 51) 0.763 538 993 152 × 2 = 1 + 0.527 077 986 304;
  • 52) 0.527 077 986 304 × 2 = 1 + 0.054 155 972 608;
  • 53) 0.054 155 972 608 × 2 = 0 + 0.108 311 945 216;
  • 54) 0.108 311 945 216 × 2 = 0 + 0.216 623 890 432;
  • 55) 0.216 623 890 432 × 2 = 0 + 0.433 247 780 864;
  • 56) 0.433 247 780 864 × 2 = 0 + 0.866 495 561 728;
  • 57) 0.866 495 561 728 × 2 = 1 + 0.732 991 123 456;
  • 58) 0.732 991 123 456 × 2 = 1 + 0.465 982 246 912;
  • 59) 0.465 982 246 912 × 2 = 0 + 0.931 964 493 824;
  • 60) 0.931 964 493 824 × 2 = 1 + 0.863 928 987 648;
  • 61) 0.863 928 987 648 × 2 = 1 + 0.727 857 975 296;
  • 62) 0.727 857 975 296 × 2 = 1 + 0.455 715 950 592;
  • 63) 0.455 715 950 592 × 2 = 0 + 0.911 431 901 184;
  • 64) 0.911 431 901 184 × 2 = 1 + 0.822 863 802 368;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 973(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0110 1110 0110 1010 0111 0000 1101 1101(2)

6. Positive number before normalization:

0.000 282 005 973(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0110 1110 0110 1010 0111 0000 1101 1101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 973(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0110 1110 0110 1010 0111 0000 1101 1101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0110 1110 0110 1010 0111 0000 1101 1101(2) × 20 =


1.0010 0111 1011 0100 0110 0110 1110 0110 1010 0111 0000 1101 1101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0110 1110 0110 1010 0111 0000 1101 1101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0110 1110 0110 1010 0111 0000 1101 1101 =


0010 0111 1011 0100 0110 0110 1110 0110 1010 0111 0000 1101 1101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0110 1110 0110 1010 0111 0000 1101 1101


Decimal number -0.000 282 005 973 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0110 1110 0110 1010 0111 0000 1101 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100