-0.000 282 005 971 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 971(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 971(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 971| = 0.000 282 005 971


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 971.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 971 × 2 = 0 + 0.000 564 011 942;
  • 2) 0.000 564 011 942 × 2 = 0 + 0.001 128 023 884;
  • 3) 0.001 128 023 884 × 2 = 0 + 0.002 256 047 768;
  • 4) 0.002 256 047 768 × 2 = 0 + 0.004 512 095 536;
  • 5) 0.004 512 095 536 × 2 = 0 + 0.009 024 191 072;
  • 6) 0.009 024 191 072 × 2 = 0 + 0.018 048 382 144;
  • 7) 0.018 048 382 144 × 2 = 0 + 0.036 096 764 288;
  • 8) 0.036 096 764 288 × 2 = 0 + 0.072 193 528 576;
  • 9) 0.072 193 528 576 × 2 = 0 + 0.144 387 057 152;
  • 10) 0.144 387 057 152 × 2 = 0 + 0.288 774 114 304;
  • 11) 0.288 774 114 304 × 2 = 0 + 0.577 548 228 608;
  • 12) 0.577 548 228 608 × 2 = 1 + 0.155 096 457 216;
  • 13) 0.155 096 457 216 × 2 = 0 + 0.310 192 914 432;
  • 14) 0.310 192 914 432 × 2 = 0 + 0.620 385 828 864;
  • 15) 0.620 385 828 864 × 2 = 1 + 0.240 771 657 728;
  • 16) 0.240 771 657 728 × 2 = 0 + 0.481 543 315 456;
  • 17) 0.481 543 315 456 × 2 = 0 + 0.963 086 630 912;
  • 18) 0.963 086 630 912 × 2 = 1 + 0.926 173 261 824;
  • 19) 0.926 173 261 824 × 2 = 1 + 0.852 346 523 648;
  • 20) 0.852 346 523 648 × 2 = 1 + 0.704 693 047 296;
  • 21) 0.704 693 047 296 × 2 = 1 + 0.409 386 094 592;
  • 22) 0.409 386 094 592 × 2 = 0 + 0.818 772 189 184;
  • 23) 0.818 772 189 184 × 2 = 1 + 0.637 544 378 368;
  • 24) 0.637 544 378 368 × 2 = 1 + 0.275 088 756 736;
  • 25) 0.275 088 756 736 × 2 = 0 + 0.550 177 513 472;
  • 26) 0.550 177 513 472 × 2 = 1 + 0.100 355 026 944;
  • 27) 0.100 355 026 944 × 2 = 0 + 0.200 710 053 888;
  • 28) 0.200 710 053 888 × 2 = 0 + 0.401 420 107 776;
  • 29) 0.401 420 107 776 × 2 = 0 + 0.802 840 215 552;
  • 30) 0.802 840 215 552 × 2 = 1 + 0.605 680 431 104;
  • 31) 0.605 680 431 104 × 2 = 1 + 0.211 360 862 208;
  • 32) 0.211 360 862 208 × 2 = 0 + 0.422 721 724 416;
  • 33) 0.422 721 724 416 × 2 = 0 + 0.845 443 448 832;
  • 34) 0.845 443 448 832 × 2 = 1 + 0.690 886 897 664;
  • 35) 0.690 886 897 664 × 2 = 1 + 0.381 773 795 328;
  • 36) 0.381 773 795 328 × 2 = 0 + 0.763 547 590 656;
  • 37) 0.763 547 590 656 × 2 = 1 + 0.527 095 181 312;
  • 38) 0.527 095 181 312 × 2 = 1 + 0.054 190 362 624;
  • 39) 0.054 190 362 624 × 2 = 0 + 0.108 380 725 248;
  • 40) 0.108 380 725 248 × 2 = 0 + 0.216 761 450 496;
  • 41) 0.216 761 450 496 × 2 = 0 + 0.433 522 900 992;
  • 42) 0.433 522 900 992 × 2 = 0 + 0.867 045 801 984;
  • 43) 0.867 045 801 984 × 2 = 1 + 0.734 091 603 968;
  • 44) 0.734 091 603 968 × 2 = 1 + 0.468 183 207 936;
  • 45) 0.468 183 207 936 × 2 = 0 + 0.936 366 415 872;
  • 46) 0.936 366 415 872 × 2 = 1 + 0.872 732 831 744;
  • 47) 0.872 732 831 744 × 2 = 1 + 0.745 465 663 488;
  • 48) 0.745 465 663 488 × 2 = 1 + 0.490 931 326 976;
  • 49) 0.490 931 326 976 × 2 = 0 + 0.981 862 653 952;
  • 50) 0.981 862 653 952 × 2 = 1 + 0.963 725 307 904;
  • 51) 0.963 725 307 904 × 2 = 1 + 0.927 450 615 808;
  • 52) 0.927 450 615 808 × 2 = 1 + 0.854 901 231 616;
  • 53) 0.854 901 231 616 × 2 = 1 + 0.709 802 463 232;
  • 54) 0.709 802 463 232 × 2 = 1 + 0.419 604 926 464;
  • 55) 0.419 604 926 464 × 2 = 0 + 0.839 209 852 928;
  • 56) 0.839 209 852 928 × 2 = 1 + 0.678 419 705 856;
  • 57) 0.678 419 705 856 × 2 = 1 + 0.356 839 411 712;
  • 58) 0.356 839 411 712 × 2 = 0 + 0.713 678 823 424;
  • 59) 0.713 678 823 424 × 2 = 1 + 0.427 357 646 848;
  • 60) 0.427 357 646 848 × 2 = 0 + 0.854 715 293 696;
  • 61) 0.854 715 293 696 × 2 = 1 + 0.709 430 587 392;
  • 62) 0.709 430 587 392 × 2 = 1 + 0.418 861 174 784;
  • 63) 0.418 861 174 784 × 2 = 0 + 0.837 722 349 568;
  • 64) 0.837 722 349 568 × 2 = 1 + 0.675 444 699 136;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 971(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0110 1100 0011 0111 0111 1101 1010 1101(2)

6. Positive number before normalization:

0.000 282 005 971(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0110 1100 0011 0111 0111 1101 1010 1101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 971(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0110 1100 0011 0111 0111 1101 1010 1101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0110 1100 0011 0111 0111 1101 1010 1101(2) × 20 =


1.0010 0111 1011 0100 0110 0110 1100 0011 0111 0111 1101 1010 1101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0110 1100 0011 0111 0111 1101 1010 1101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0110 1100 0011 0111 0111 1101 1010 1101 =


0010 0111 1011 0100 0110 0110 1100 0011 0111 0111 1101 1010 1101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0110 1100 0011 0111 0111 1101 1010 1101


Decimal number -0.000 282 005 971 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0110 1100 0011 0111 0111 1101 1010 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100