-0.000 282 005 965 4 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 965 4(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 965 4(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 965 4| = 0.000 282 005 965 4


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 965 4.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 965 4 × 2 = 0 + 0.000 564 011 930 8;
  • 2) 0.000 564 011 930 8 × 2 = 0 + 0.001 128 023 861 6;
  • 3) 0.001 128 023 861 6 × 2 = 0 + 0.002 256 047 723 2;
  • 4) 0.002 256 047 723 2 × 2 = 0 + 0.004 512 095 446 4;
  • 5) 0.004 512 095 446 4 × 2 = 0 + 0.009 024 190 892 8;
  • 6) 0.009 024 190 892 8 × 2 = 0 + 0.018 048 381 785 6;
  • 7) 0.018 048 381 785 6 × 2 = 0 + 0.036 096 763 571 2;
  • 8) 0.036 096 763 571 2 × 2 = 0 + 0.072 193 527 142 4;
  • 9) 0.072 193 527 142 4 × 2 = 0 + 0.144 387 054 284 8;
  • 10) 0.144 387 054 284 8 × 2 = 0 + 0.288 774 108 569 6;
  • 11) 0.288 774 108 569 6 × 2 = 0 + 0.577 548 217 139 2;
  • 12) 0.577 548 217 139 2 × 2 = 1 + 0.155 096 434 278 4;
  • 13) 0.155 096 434 278 4 × 2 = 0 + 0.310 192 868 556 8;
  • 14) 0.310 192 868 556 8 × 2 = 0 + 0.620 385 737 113 6;
  • 15) 0.620 385 737 113 6 × 2 = 1 + 0.240 771 474 227 2;
  • 16) 0.240 771 474 227 2 × 2 = 0 + 0.481 542 948 454 4;
  • 17) 0.481 542 948 454 4 × 2 = 0 + 0.963 085 896 908 8;
  • 18) 0.963 085 896 908 8 × 2 = 1 + 0.926 171 793 817 6;
  • 19) 0.926 171 793 817 6 × 2 = 1 + 0.852 343 587 635 2;
  • 20) 0.852 343 587 635 2 × 2 = 1 + 0.704 687 175 270 4;
  • 21) 0.704 687 175 270 4 × 2 = 1 + 0.409 374 350 540 8;
  • 22) 0.409 374 350 540 8 × 2 = 0 + 0.818 748 701 081 6;
  • 23) 0.818 748 701 081 6 × 2 = 1 + 0.637 497 402 163 2;
  • 24) 0.637 497 402 163 2 × 2 = 1 + 0.274 994 804 326 4;
  • 25) 0.274 994 804 326 4 × 2 = 0 + 0.549 989 608 652 8;
  • 26) 0.549 989 608 652 8 × 2 = 1 + 0.099 979 217 305 6;
  • 27) 0.099 979 217 305 6 × 2 = 0 + 0.199 958 434 611 2;
  • 28) 0.199 958 434 611 2 × 2 = 0 + 0.399 916 869 222 4;
  • 29) 0.399 916 869 222 4 × 2 = 0 + 0.799 833 738 444 8;
  • 30) 0.799 833 738 444 8 × 2 = 1 + 0.599 667 476 889 6;
  • 31) 0.599 667 476 889 6 × 2 = 1 + 0.199 334 953 779 2;
  • 32) 0.199 334 953 779 2 × 2 = 0 + 0.398 669 907 558 4;
  • 33) 0.398 669 907 558 4 × 2 = 0 + 0.797 339 815 116 8;
  • 34) 0.797 339 815 116 8 × 2 = 1 + 0.594 679 630 233 6;
  • 35) 0.594 679 630 233 6 × 2 = 1 + 0.189 359 260 467 2;
  • 36) 0.189 359 260 467 2 × 2 = 0 + 0.378 718 520 934 4;
  • 37) 0.378 718 520 934 4 × 2 = 0 + 0.757 437 041 868 8;
  • 38) 0.757 437 041 868 8 × 2 = 1 + 0.514 874 083 737 6;
  • 39) 0.514 874 083 737 6 × 2 = 1 + 0.029 748 167 475 2;
  • 40) 0.029 748 167 475 2 × 2 = 0 + 0.059 496 334 950 4;
  • 41) 0.059 496 334 950 4 × 2 = 0 + 0.118 992 669 900 8;
  • 42) 0.118 992 669 900 8 × 2 = 0 + 0.237 985 339 801 6;
  • 43) 0.237 985 339 801 6 × 2 = 0 + 0.475 970 679 603 2;
  • 44) 0.475 970 679 603 2 × 2 = 0 + 0.951 941 359 206 4;
  • 45) 0.951 941 359 206 4 × 2 = 1 + 0.903 882 718 412 8;
  • 46) 0.903 882 718 412 8 × 2 = 1 + 0.807 765 436 825 6;
  • 47) 0.807 765 436 825 6 × 2 = 1 + 0.615 530 873 651 2;
  • 48) 0.615 530 873 651 2 × 2 = 1 + 0.231 061 747 302 4;
  • 49) 0.231 061 747 302 4 × 2 = 0 + 0.462 123 494 604 8;
  • 50) 0.462 123 494 604 8 × 2 = 0 + 0.924 246 989 209 6;
  • 51) 0.924 246 989 209 6 × 2 = 1 + 0.848 493 978 419 2;
  • 52) 0.848 493 978 419 2 × 2 = 1 + 0.696 987 956 838 4;
  • 53) 0.696 987 956 838 4 × 2 = 1 + 0.393 975 913 676 8;
  • 54) 0.393 975 913 676 8 × 2 = 0 + 0.787 951 827 353 6;
  • 55) 0.787 951 827 353 6 × 2 = 1 + 0.575 903 654 707 2;
  • 56) 0.575 903 654 707 2 × 2 = 1 + 0.151 807 309 414 4;
  • 57) 0.151 807 309 414 4 × 2 = 0 + 0.303 614 618 828 8;
  • 58) 0.303 614 618 828 8 × 2 = 0 + 0.607 229 237 657 6;
  • 59) 0.607 229 237 657 6 × 2 = 1 + 0.214 458 475 315 2;
  • 60) 0.214 458 475 315 2 × 2 = 0 + 0.428 916 950 630 4;
  • 61) 0.428 916 950 630 4 × 2 = 0 + 0.857 833 901 260 8;
  • 62) 0.857 833 901 260 8 × 2 = 1 + 0.715 667 802 521 6;
  • 63) 0.715 667 802 521 6 × 2 = 1 + 0.431 335 605 043 2;
  • 64) 0.431 335 605 043 2 × 2 = 0 + 0.862 671 210 086 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 965 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0110 0110 0000 1111 0011 1011 0010 0110(2)

6. Positive number before normalization:

0.000 282 005 965 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0110 0110 0000 1111 0011 1011 0010 0110(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 965 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0110 0110 0000 1111 0011 1011 0010 0110(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0110 0110 0000 1111 0011 1011 0010 0110(2) × 20 =


1.0010 0111 1011 0100 0110 0110 0110 0000 1111 0011 1011 0010 0110(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0110 0110 0000 1111 0011 1011 0010 0110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0110 0110 0000 1111 0011 1011 0010 0110 =


0010 0111 1011 0100 0110 0110 0110 0000 1111 0011 1011 0010 0110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0110 0110 0000 1111 0011 1011 0010 0110


Decimal number -0.000 282 005 965 4 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0110 0110 0000 1111 0011 1011 0010 0110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100