-0.000 282 005 957 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 957 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 957 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 957 6| = 0.000 282 005 957 6


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 957 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 957 6 × 2 = 0 + 0.000 564 011 915 2;
  • 2) 0.000 564 011 915 2 × 2 = 0 + 0.001 128 023 830 4;
  • 3) 0.001 128 023 830 4 × 2 = 0 + 0.002 256 047 660 8;
  • 4) 0.002 256 047 660 8 × 2 = 0 + 0.004 512 095 321 6;
  • 5) 0.004 512 095 321 6 × 2 = 0 + 0.009 024 190 643 2;
  • 6) 0.009 024 190 643 2 × 2 = 0 + 0.018 048 381 286 4;
  • 7) 0.018 048 381 286 4 × 2 = 0 + 0.036 096 762 572 8;
  • 8) 0.036 096 762 572 8 × 2 = 0 + 0.072 193 525 145 6;
  • 9) 0.072 193 525 145 6 × 2 = 0 + 0.144 387 050 291 2;
  • 10) 0.144 387 050 291 2 × 2 = 0 + 0.288 774 100 582 4;
  • 11) 0.288 774 100 582 4 × 2 = 0 + 0.577 548 201 164 8;
  • 12) 0.577 548 201 164 8 × 2 = 1 + 0.155 096 402 329 6;
  • 13) 0.155 096 402 329 6 × 2 = 0 + 0.310 192 804 659 2;
  • 14) 0.310 192 804 659 2 × 2 = 0 + 0.620 385 609 318 4;
  • 15) 0.620 385 609 318 4 × 2 = 1 + 0.240 771 218 636 8;
  • 16) 0.240 771 218 636 8 × 2 = 0 + 0.481 542 437 273 6;
  • 17) 0.481 542 437 273 6 × 2 = 0 + 0.963 084 874 547 2;
  • 18) 0.963 084 874 547 2 × 2 = 1 + 0.926 169 749 094 4;
  • 19) 0.926 169 749 094 4 × 2 = 1 + 0.852 339 498 188 8;
  • 20) 0.852 339 498 188 8 × 2 = 1 + 0.704 678 996 377 6;
  • 21) 0.704 678 996 377 6 × 2 = 1 + 0.409 357 992 755 2;
  • 22) 0.409 357 992 755 2 × 2 = 0 + 0.818 715 985 510 4;
  • 23) 0.818 715 985 510 4 × 2 = 1 + 0.637 431 971 020 8;
  • 24) 0.637 431 971 020 8 × 2 = 1 + 0.274 863 942 041 6;
  • 25) 0.274 863 942 041 6 × 2 = 0 + 0.549 727 884 083 2;
  • 26) 0.549 727 884 083 2 × 2 = 1 + 0.099 455 768 166 4;
  • 27) 0.099 455 768 166 4 × 2 = 0 + 0.198 911 536 332 8;
  • 28) 0.198 911 536 332 8 × 2 = 0 + 0.397 823 072 665 6;
  • 29) 0.397 823 072 665 6 × 2 = 0 + 0.795 646 145 331 2;
  • 30) 0.795 646 145 331 2 × 2 = 1 + 0.591 292 290 662 4;
  • 31) 0.591 292 290 662 4 × 2 = 1 + 0.182 584 581 324 8;
  • 32) 0.182 584 581 324 8 × 2 = 0 + 0.365 169 162 649 6;
  • 33) 0.365 169 162 649 6 × 2 = 0 + 0.730 338 325 299 2;
  • 34) 0.730 338 325 299 2 × 2 = 1 + 0.460 676 650 598 4;
  • 35) 0.460 676 650 598 4 × 2 = 0 + 0.921 353 301 196 8;
  • 36) 0.921 353 301 196 8 × 2 = 1 + 0.842 706 602 393 6;
  • 37) 0.842 706 602 393 6 × 2 = 1 + 0.685 413 204 787 2;
  • 38) 0.685 413 204 787 2 × 2 = 1 + 0.370 826 409 574 4;
  • 39) 0.370 826 409 574 4 × 2 = 0 + 0.741 652 819 148 8;
  • 40) 0.741 652 819 148 8 × 2 = 1 + 0.483 305 638 297 6;
  • 41) 0.483 305 638 297 6 × 2 = 0 + 0.966 611 276 595 2;
  • 42) 0.966 611 276 595 2 × 2 = 1 + 0.933 222 553 190 4;
  • 43) 0.933 222 553 190 4 × 2 = 1 + 0.866 445 106 380 8;
  • 44) 0.866 445 106 380 8 × 2 = 1 + 0.732 890 212 761 6;
  • 45) 0.732 890 212 761 6 × 2 = 1 + 0.465 780 425 523 2;
  • 46) 0.465 780 425 523 2 × 2 = 0 + 0.931 560 851 046 4;
  • 47) 0.931 560 851 046 4 × 2 = 1 + 0.863 121 702 092 8;
  • 48) 0.863 121 702 092 8 × 2 = 1 + 0.726 243 404 185 6;
  • 49) 0.726 243 404 185 6 × 2 = 1 + 0.452 486 808 371 2;
  • 50) 0.452 486 808 371 2 × 2 = 0 + 0.904 973 616 742 4;
  • 51) 0.904 973 616 742 4 × 2 = 1 + 0.809 947 233 484 8;
  • 52) 0.809 947 233 484 8 × 2 = 1 + 0.619 894 466 969 6;
  • 53) 0.619 894 466 969 6 × 2 = 1 + 0.239 788 933 939 2;
  • 54) 0.239 788 933 939 2 × 2 = 0 + 0.479 577 867 878 4;
  • 55) 0.479 577 867 878 4 × 2 = 0 + 0.959 155 735 756 8;
  • 56) 0.959 155 735 756 8 × 2 = 1 + 0.918 311 471 513 6;
  • 57) 0.918 311 471 513 6 × 2 = 1 + 0.836 622 943 027 2;
  • 58) 0.836 622 943 027 2 × 2 = 1 + 0.673 245 886 054 4;
  • 59) 0.673 245 886 054 4 × 2 = 1 + 0.346 491 772 108 8;
  • 60) 0.346 491 772 108 8 × 2 = 0 + 0.692 983 544 217 6;
  • 61) 0.692 983 544 217 6 × 2 = 1 + 0.385 967 088 435 2;
  • 62) 0.385 967 088 435 2 × 2 = 0 + 0.771 934 176 870 4;
  • 63) 0.771 934 176 870 4 × 2 = 1 + 0.543 868 353 740 8;
  • 64) 0.543 868 353 740 8 × 2 = 1 + 0.087 736 707 481 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 957 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 1101 0111 1011 1011 1001 1110 1011(2)

6. Positive number before normalization:

0.000 282 005 957 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 1101 0111 1011 1011 1001 1110 1011(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 957 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 1101 0111 1011 1011 1001 1110 1011(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 1101 0111 1011 1011 1001 1110 1011(2) × 20 =


1.0010 0111 1011 0100 0110 0101 1101 0111 1011 1011 1001 1110 1011(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0101 1101 0111 1011 1011 1001 1110 1011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0101 1101 0111 1011 1011 1001 1110 1011 =


0010 0111 1011 0100 0110 0101 1101 0111 1011 1011 1001 1110 1011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0101 1101 0111 1011 1011 1001 1110 1011


Decimal number -0.000 282 005 957 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0101 1101 0111 1011 1011 1001 1110 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100