-0.000 282 005 955 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 955 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 955 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 955 3| = 0.000 282 005 955 3


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 955 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 955 3 × 2 = 0 + 0.000 564 011 910 6;
  • 2) 0.000 564 011 910 6 × 2 = 0 + 0.001 128 023 821 2;
  • 3) 0.001 128 023 821 2 × 2 = 0 + 0.002 256 047 642 4;
  • 4) 0.002 256 047 642 4 × 2 = 0 + 0.004 512 095 284 8;
  • 5) 0.004 512 095 284 8 × 2 = 0 + 0.009 024 190 569 6;
  • 6) 0.009 024 190 569 6 × 2 = 0 + 0.018 048 381 139 2;
  • 7) 0.018 048 381 139 2 × 2 = 0 + 0.036 096 762 278 4;
  • 8) 0.036 096 762 278 4 × 2 = 0 + 0.072 193 524 556 8;
  • 9) 0.072 193 524 556 8 × 2 = 0 + 0.144 387 049 113 6;
  • 10) 0.144 387 049 113 6 × 2 = 0 + 0.288 774 098 227 2;
  • 11) 0.288 774 098 227 2 × 2 = 0 + 0.577 548 196 454 4;
  • 12) 0.577 548 196 454 4 × 2 = 1 + 0.155 096 392 908 8;
  • 13) 0.155 096 392 908 8 × 2 = 0 + 0.310 192 785 817 6;
  • 14) 0.310 192 785 817 6 × 2 = 0 + 0.620 385 571 635 2;
  • 15) 0.620 385 571 635 2 × 2 = 1 + 0.240 771 143 270 4;
  • 16) 0.240 771 143 270 4 × 2 = 0 + 0.481 542 286 540 8;
  • 17) 0.481 542 286 540 8 × 2 = 0 + 0.963 084 573 081 6;
  • 18) 0.963 084 573 081 6 × 2 = 1 + 0.926 169 146 163 2;
  • 19) 0.926 169 146 163 2 × 2 = 1 + 0.852 338 292 326 4;
  • 20) 0.852 338 292 326 4 × 2 = 1 + 0.704 676 584 652 8;
  • 21) 0.704 676 584 652 8 × 2 = 1 + 0.409 353 169 305 6;
  • 22) 0.409 353 169 305 6 × 2 = 0 + 0.818 706 338 611 2;
  • 23) 0.818 706 338 611 2 × 2 = 1 + 0.637 412 677 222 4;
  • 24) 0.637 412 677 222 4 × 2 = 1 + 0.274 825 354 444 8;
  • 25) 0.274 825 354 444 8 × 2 = 0 + 0.549 650 708 889 6;
  • 26) 0.549 650 708 889 6 × 2 = 1 + 0.099 301 417 779 2;
  • 27) 0.099 301 417 779 2 × 2 = 0 + 0.198 602 835 558 4;
  • 28) 0.198 602 835 558 4 × 2 = 0 + 0.397 205 671 116 8;
  • 29) 0.397 205 671 116 8 × 2 = 0 + 0.794 411 342 233 6;
  • 30) 0.794 411 342 233 6 × 2 = 1 + 0.588 822 684 467 2;
  • 31) 0.588 822 684 467 2 × 2 = 1 + 0.177 645 368 934 4;
  • 32) 0.177 645 368 934 4 × 2 = 0 + 0.355 290 737 868 8;
  • 33) 0.355 290 737 868 8 × 2 = 0 + 0.710 581 475 737 6;
  • 34) 0.710 581 475 737 6 × 2 = 1 + 0.421 162 951 475 2;
  • 35) 0.421 162 951 475 2 × 2 = 0 + 0.842 325 902 950 4;
  • 36) 0.842 325 902 950 4 × 2 = 1 + 0.684 651 805 900 8;
  • 37) 0.684 651 805 900 8 × 2 = 1 + 0.369 303 611 801 6;
  • 38) 0.369 303 611 801 6 × 2 = 0 + 0.738 607 223 603 2;
  • 39) 0.738 607 223 603 2 × 2 = 1 + 0.477 214 447 206 4;
  • 40) 0.477 214 447 206 4 × 2 = 0 + 0.954 428 894 412 8;
  • 41) 0.954 428 894 412 8 × 2 = 1 + 0.908 857 788 825 6;
  • 42) 0.908 857 788 825 6 × 2 = 1 + 0.817 715 577 651 2;
  • 43) 0.817 715 577 651 2 × 2 = 1 + 0.635 431 155 302 4;
  • 44) 0.635 431 155 302 4 × 2 = 1 + 0.270 862 310 604 8;
  • 45) 0.270 862 310 604 8 × 2 = 0 + 0.541 724 621 209 6;
  • 46) 0.541 724 621 209 6 × 2 = 1 + 0.083 449 242 419 2;
  • 47) 0.083 449 242 419 2 × 2 = 0 + 0.166 898 484 838 4;
  • 48) 0.166 898 484 838 4 × 2 = 0 + 0.333 796 969 676 8;
  • 49) 0.333 796 969 676 8 × 2 = 0 + 0.667 593 939 353 6;
  • 50) 0.667 593 939 353 6 × 2 = 1 + 0.335 187 878 707 2;
  • 51) 0.335 187 878 707 2 × 2 = 0 + 0.670 375 757 414 4;
  • 52) 0.670 375 757 414 4 × 2 = 1 + 0.340 751 514 828 8;
  • 53) 0.340 751 514 828 8 × 2 = 0 + 0.681 503 029 657 6;
  • 54) 0.681 503 029 657 6 × 2 = 1 + 0.363 006 059 315 2;
  • 55) 0.363 006 059 315 2 × 2 = 0 + 0.726 012 118 630 4;
  • 56) 0.726 012 118 630 4 × 2 = 1 + 0.452 024 237 260 8;
  • 57) 0.452 024 237 260 8 × 2 = 0 + 0.904 048 474 521 6;
  • 58) 0.904 048 474 521 6 × 2 = 1 + 0.808 096 949 043 2;
  • 59) 0.808 096 949 043 2 × 2 = 1 + 0.616 193 898 086 4;
  • 60) 0.616 193 898 086 4 × 2 = 1 + 0.232 387 796 172 8;
  • 61) 0.232 387 796 172 8 × 2 = 0 + 0.464 775 592 345 6;
  • 62) 0.464 775 592 345 6 × 2 = 0 + 0.929 551 184 691 2;
  • 63) 0.929 551 184 691 2 × 2 = 1 + 0.859 102 369 382 4;
  • 64) 0.859 102 369 382 4 × 2 = 1 + 0.718 204 738 764 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 955 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 1010 1111 0100 0101 0101 0111 0011(2)

6. Positive number before normalization:

0.000 282 005 955 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 1010 1111 0100 0101 0101 0111 0011(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 955 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 1010 1111 0100 0101 0101 0111 0011(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 1010 1111 0100 0101 0101 0111 0011(2) × 20 =


1.0010 0111 1011 0100 0110 0101 1010 1111 0100 0101 0101 0111 0011(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0101 1010 1111 0100 0101 0101 0111 0011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0101 1010 1111 0100 0101 0101 0111 0011 =


0010 0111 1011 0100 0110 0101 1010 1111 0100 0101 0101 0111 0011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0101 1010 1111 0100 0101 0101 0111 0011


Decimal number -0.000 282 005 955 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0101 1010 1111 0100 0101 0101 0111 0011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100