-0.000 282 005 950 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 950 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 950 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 950 7| = 0.000 282 005 950 7


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 950 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 950 7 × 2 = 0 + 0.000 564 011 901 4;
  • 2) 0.000 564 011 901 4 × 2 = 0 + 0.001 128 023 802 8;
  • 3) 0.001 128 023 802 8 × 2 = 0 + 0.002 256 047 605 6;
  • 4) 0.002 256 047 605 6 × 2 = 0 + 0.004 512 095 211 2;
  • 5) 0.004 512 095 211 2 × 2 = 0 + 0.009 024 190 422 4;
  • 6) 0.009 024 190 422 4 × 2 = 0 + 0.018 048 380 844 8;
  • 7) 0.018 048 380 844 8 × 2 = 0 + 0.036 096 761 689 6;
  • 8) 0.036 096 761 689 6 × 2 = 0 + 0.072 193 523 379 2;
  • 9) 0.072 193 523 379 2 × 2 = 0 + 0.144 387 046 758 4;
  • 10) 0.144 387 046 758 4 × 2 = 0 + 0.288 774 093 516 8;
  • 11) 0.288 774 093 516 8 × 2 = 0 + 0.577 548 187 033 6;
  • 12) 0.577 548 187 033 6 × 2 = 1 + 0.155 096 374 067 2;
  • 13) 0.155 096 374 067 2 × 2 = 0 + 0.310 192 748 134 4;
  • 14) 0.310 192 748 134 4 × 2 = 0 + 0.620 385 496 268 8;
  • 15) 0.620 385 496 268 8 × 2 = 1 + 0.240 770 992 537 6;
  • 16) 0.240 770 992 537 6 × 2 = 0 + 0.481 541 985 075 2;
  • 17) 0.481 541 985 075 2 × 2 = 0 + 0.963 083 970 150 4;
  • 18) 0.963 083 970 150 4 × 2 = 1 + 0.926 167 940 300 8;
  • 19) 0.926 167 940 300 8 × 2 = 1 + 0.852 335 880 601 6;
  • 20) 0.852 335 880 601 6 × 2 = 1 + 0.704 671 761 203 2;
  • 21) 0.704 671 761 203 2 × 2 = 1 + 0.409 343 522 406 4;
  • 22) 0.409 343 522 406 4 × 2 = 0 + 0.818 687 044 812 8;
  • 23) 0.818 687 044 812 8 × 2 = 1 + 0.637 374 089 625 6;
  • 24) 0.637 374 089 625 6 × 2 = 1 + 0.274 748 179 251 2;
  • 25) 0.274 748 179 251 2 × 2 = 0 + 0.549 496 358 502 4;
  • 26) 0.549 496 358 502 4 × 2 = 1 + 0.098 992 717 004 8;
  • 27) 0.098 992 717 004 8 × 2 = 0 + 0.197 985 434 009 6;
  • 28) 0.197 985 434 009 6 × 2 = 0 + 0.395 970 868 019 2;
  • 29) 0.395 970 868 019 2 × 2 = 0 + 0.791 941 736 038 4;
  • 30) 0.791 941 736 038 4 × 2 = 1 + 0.583 883 472 076 8;
  • 31) 0.583 883 472 076 8 × 2 = 1 + 0.167 766 944 153 6;
  • 32) 0.167 766 944 153 6 × 2 = 0 + 0.335 533 888 307 2;
  • 33) 0.335 533 888 307 2 × 2 = 0 + 0.671 067 776 614 4;
  • 34) 0.671 067 776 614 4 × 2 = 1 + 0.342 135 553 228 8;
  • 35) 0.342 135 553 228 8 × 2 = 0 + 0.684 271 106 457 6;
  • 36) 0.684 271 106 457 6 × 2 = 1 + 0.368 542 212 915 2;
  • 37) 0.368 542 212 915 2 × 2 = 0 + 0.737 084 425 830 4;
  • 38) 0.737 084 425 830 4 × 2 = 1 + 0.474 168 851 660 8;
  • 39) 0.474 168 851 660 8 × 2 = 0 + 0.948 337 703 321 6;
  • 40) 0.948 337 703 321 6 × 2 = 1 + 0.896 675 406 643 2;
  • 41) 0.896 675 406 643 2 × 2 = 1 + 0.793 350 813 286 4;
  • 42) 0.793 350 813 286 4 × 2 = 1 + 0.586 701 626 572 8;
  • 43) 0.586 701 626 572 8 × 2 = 1 + 0.173 403 253 145 6;
  • 44) 0.173 403 253 145 6 × 2 = 0 + 0.346 806 506 291 2;
  • 45) 0.346 806 506 291 2 × 2 = 0 + 0.693 613 012 582 4;
  • 46) 0.693 613 012 582 4 × 2 = 1 + 0.387 226 025 164 8;
  • 47) 0.387 226 025 164 8 × 2 = 0 + 0.774 452 050 329 6;
  • 48) 0.774 452 050 329 6 × 2 = 1 + 0.548 904 100 659 2;
  • 49) 0.548 904 100 659 2 × 2 = 1 + 0.097 808 201 318 4;
  • 50) 0.097 808 201 318 4 × 2 = 0 + 0.195 616 402 636 8;
  • 51) 0.195 616 402 636 8 × 2 = 0 + 0.391 232 805 273 6;
  • 52) 0.391 232 805 273 6 × 2 = 0 + 0.782 465 610 547 2;
  • 53) 0.782 465 610 547 2 × 2 = 1 + 0.564 931 221 094 4;
  • 54) 0.564 931 221 094 4 × 2 = 1 + 0.129 862 442 188 8;
  • 55) 0.129 862 442 188 8 × 2 = 0 + 0.259 724 884 377 6;
  • 56) 0.259 724 884 377 6 × 2 = 0 + 0.519 449 768 755 2;
  • 57) 0.519 449 768 755 2 × 2 = 1 + 0.038 899 537 510 4;
  • 58) 0.038 899 537 510 4 × 2 = 0 + 0.077 799 075 020 8;
  • 59) 0.077 799 075 020 8 × 2 = 0 + 0.155 598 150 041 6;
  • 60) 0.155 598 150 041 6 × 2 = 0 + 0.311 196 300 083 2;
  • 61) 0.311 196 300 083 2 × 2 = 0 + 0.622 392 600 166 4;
  • 62) 0.622 392 600 166 4 × 2 = 1 + 0.244 785 200 332 8;
  • 63) 0.244 785 200 332 8 × 2 = 0 + 0.489 570 400 665 6;
  • 64) 0.489 570 400 665 6 × 2 = 0 + 0.979 140 801 331 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 950 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 0101 1110 0101 1000 1100 1000 0100(2)

6. Positive number before normalization:

0.000 282 005 950 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 0101 1110 0101 1000 1100 1000 0100(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 950 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 0101 1110 0101 1000 1100 1000 0100(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 0101 1110 0101 1000 1100 1000 0100(2) × 20 =


1.0010 0111 1011 0100 0110 0101 0101 1110 0101 1000 1100 1000 0100(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0101 0101 1110 0101 1000 1100 1000 0100


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0101 0101 1110 0101 1000 1100 1000 0100 =


0010 0111 1011 0100 0110 0101 0101 1110 0101 1000 1100 1000 0100


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0101 0101 1110 0101 1000 1100 1000 0100


Decimal number -0.000 282 005 950 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0101 0101 1110 0101 1000 1100 1000 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100