-0.000 282 005 950 4 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 950 4(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 950 4(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 950 4| = 0.000 282 005 950 4


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 950 4.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 950 4 × 2 = 0 + 0.000 564 011 900 8;
  • 2) 0.000 564 011 900 8 × 2 = 0 + 0.001 128 023 801 6;
  • 3) 0.001 128 023 801 6 × 2 = 0 + 0.002 256 047 603 2;
  • 4) 0.002 256 047 603 2 × 2 = 0 + 0.004 512 095 206 4;
  • 5) 0.004 512 095 206 4 × 2 = 0 + 0.009 024 190 412 8;
  • 6) 0.009 024 190 412 8 × 2 = 0 + 0.018 048 380 825 6;
  • 7) 0.018 048 380 825 6 × 2 = 0 + 0.036 096 761 651 2;
  • 8) 0.036 096 761 651 2 × 2 = 0 + 0.072 193 523 302 4;
  • 9) 0.072 193 523 302 4 × 2 = 0 + 0.144 387 046 604 8;
  • 10) 0.144 387 046 604 8 × 2 = 0 + 0.288 774 093 209 6;
  • 11) 0.288 774 093 209 6 × 2 = 0 + 0.577 548 186 419 2;
  • 12) 0.577 548 186 419 2 × 2 = 1 + 0.155 096 372 838 4;
  • 13) 0.155 096 372 838 4 × 2 = 0 + 0.310 192 745 676 8;
  • 14) 0.310 192 745 676 8 × 2 = 0 + 0.620 385 491 353 6;
  • 15) 0.620 385 491 353 6 × 2 = 1 + 0.240 770 982 707 2;
  • 16) 0.240 770 982 707 2 × 2 = 0 + 0.481 541 965 414 4;
  • 17) 0.481 541 965 414 4 × 2 = 0 + 0.963 083 930 828 8;
  • 18) 0.963 083 930 828 8 × 2 = 1 + 0.926 167 861 657 6;
  • 19) 0.926 167 861 657 6 × 2 = 1 + 0.852 335 723 315 2;
  • 20) 0.852 335 723 315 2 × 2 = 1 + 0.704 671 446 630 4;
  • 21) 0.704 671 446 630 4 × 2 = 1 + 0.409 342 893 260 8;
  • 22) 0.409 342 893 260 8 × 2 = 0 + 0.818 685 786 521 6;
  • 23) 0.818 685 786 521 6 × 2 = 1 + 0.637 371 573 043 2;
  • 24) 0.637 371 573 043 2 × 2 = 1 + 0.274 743 146 086 4;
  • 25) 0.274 743 146 086 4 × 2 = 0 + 0.549 486 292 172 8;
  • 26) 0.549 486 292 172 8 × 2 = 1 + 0.098 972 584 345 6;
  • 27) 0.098 972 584 345 6 × 2 = 0 + 0.197 945 168 691 2;
  • 28) 0.197 945 168 691 2 × 2 = 0 + 0.395 890 337 382 4;
  • 29) 0.395 890 337 382 4 × 2 = 0 + 0.791 780 674 764 8;
  • 30) 0.791 780 674 764 8 × 2 = 1 + 0.583 561 349 529 6;
  • 31) 0.583 561 349 529 6 × 2 = 1 + 0.167 122 699 059 2;
  • 32) 0.167 122 699 059 2 × 2 = 0 + 0.334 245 398 118 4;
  • 33) 0.334 245 398 118 4 × 2 = 0 + 0.668 490 796 236 8;
  • 34) 0.668 490 796 236 8 × 2 = 1 + 0.336 981 592 473 6;
  • 35) 0.336 981 592 473 6 × 2 = 0 + 0.673 963 184 947 2;
  • 36) 0.673 963 184 947 2 × 2 = 1 + 0.347 926 369 894 4;
  • 37) 0.347 926 369 894 4 × 2 = 0 + 0.695 852 739 788 8;
  • 38) 0.695 852 739 788 8 × 2 = 1 + 0.391 705 479 577 6;
  • 39) 0.391 705 479 577 6 × 2 = 0 + 0.783 410 959 155 2;
  • 40) 0.783 410 959 155 2 × 2 = 1 + 0.566 821 918 310 4;
  • 41) 0.566 821 918 310 4 × 2 = 1 + 0.133 643 836 620 8;
  • 42) 0.133 643 836 620 8 × 2 = 0 + 0.267 287 673 241 6;
  • 43) 0.267 287 673 241 6 × 2 = 0 + 0.534 575 346 483 2;
  • 44) 0.534 575 346 483 2 × 2 = 1 + 0.069 150 692 966 4;
  • 45) 0.069 150 692 966 4 × 2 = 0 + 0.138 301 385 932 8;
  • 46) 0.138 301 385 932 8 × 2 = 0 + 0.276 602 771 865 6;
  • 47) 0.276 602 771 865 6 × 2 = 0 + 0.553 205 543 731 2;
  • 48) 0.553 205 543 731 2 × 2 = 1 + 0.106 411 087 462 4;
  • 49) 0.106 411 087 462 4 × 2 = 0 + 0.212 822 174 924 8;
  • 50) 0.212 822 174 924 8 × 2 = 0 + 0.425 644 349 849 6;
  • 51) 0.425 644 349 849 6 × 2 = 0 + 0.851 288 699 699 2;
  • 52) 0.851 288 699 699 2 × 2 = 1 + 0.702 577 399 398 4;
  • 53) 0.702 577 399 398 4 × 2 = 1 + 0.405 154 798 796 8;
  • 54) 0.405 154 798 796 8 × 2 = 0 + 0.810 309 597 593 6;
  • 55) 0.810 309 597 593 6 × 2 = 1 + 0.620 619 195 187 2;
  • 56) 0.620 619 195 187 2 × 2 = 1 + 0.241 238 390 374 4;
  • 57) 0.241 238 390 374 4 × 2 = 0 + 0.482 476 780 748 8;
  • 58) 0.482 476 780 748 8 × 2 = 0 + 0.964 953 561 497 6;
  • 59) 0.964 953 561 497 6 × 2 = 1 + 0.929 907 122 995 2;
  • 60) 0.929 907 122 995 2 × 2 = 1 + 0.859 814 245 990 4;
  • 61) 0.859 814 245 990 4 × 2 = 1 + 0.719 628 491 980 8;
  • 62) 0.719 628 491 980 8 × 2 = 1 + 0.439 256 983 961 6;
  • 63) 0.439 256 983 961 6 × 2 = 0 + 0.878 513 967 923 2;
  • 64) 0.878 513 967 923 2 × 2 = 1 + 0.757 027 935 846 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 950 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 0101 1001 0001 0001 1011 0011 1101(2)

6. Positive number before normalization:

0.000 282 005 950 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 0101 1001 0001 0001 1011 0011 1101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 950 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 0101 1001 0001 0001 1011 0011 1101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 0101 1001 0001 0001 1011 0011 1101(2) × 20 =


1.0010 0111 1011 0100 0110 0101 0101 1001 0001 0001 1011 0011 1101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0101 0101 1001 0001 0001 1011 0011 1101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0101 0101 1001 0001 0001 1011 0011 1101 =


0010 0111 1011 0100 0110 0101 0101 1001 0001 0001 1011 0011 1101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0101 0101 1001 0001 0001 1011 0011 1101


Decimal number -0.000 282 005 950 4 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0101 0101 1001 0001 0001 1011 0011 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100