-0.000 282 005 949 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 949 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 949 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 949 7| = 0.000 282 005 949 7


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 949 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 949 7 × 2 = 0 + 0.000 564 011 899 4;
  • 2) 0.000 564 011 899 4 × 2 = 0 + 0.001 128 023 798 8;
  • 3) 0.001 128 023 798 8 × 2 = 0 + 0.002 256 047 597 6;
  • 4) 0.002 256 047 597 6 × 2 = 0 + 0.004 512 095 195 2;
  • 5) 0.004 512 095 195 2 × 2 = 0 + 0.009 024 190 390 4;
  • 6) 0.009 024 190 390 4 × 2 = 0 + 0.018 048 380 780 8;
  • 7) 0.018 048 380 780 8 × 2 = 0 + 0.036 096 761 561 6;
  • 8) 0.036 096 761 561 6 × 2 = 0 + 0.072 193 523 123 2;
  • 9) 0.072 193 523 123 2 × 2 = 0 + 0.144 387 046 246 4;
  • 10) 0.144 387 046 246 4 × 2 = 0 + 0.288 774 092 492 8;
  • 11) 0.288 774 092 492 8 × 2 = 0 + 0.577 548 184 985 6;
  • 12) 0.577 548 184 985 6 × 2 = 1 + 0.155 096 369 971 2;
  • 13) 0.155 096 369 971 2 × 2 = 0 + 0.310 192 739 942 4;
  • 14) 0.310 192 739 942 4 × 2 = 0 + 0.620 385 479 884 8;
  • 15) 0.620 385 479 884 8 × 2 = 1 + 0.240 770 959 769 6;
  • 16) 0.240 770 959 769 6 × 2 = 0 + 0.481 541 919 539 2;
  • 17) 0.481 541 919 539 2 × 2 = 0 + 0.963 083 839 078 4;
  • 18) 0.963 083 839 078 4 × 2 = 1 + 0.926 167 678 156 8;
  • 19) 0.926 167 678 156 8 × 2 = 1 + 0.852 335 356 313 6;
  • 20) 0.852 335 356 313 6 × 2 = 1 + 0.704 670 712 627 2;
  • 21) 0.704 670 712 627 2 × 2 = 1 + 0.409 341 425 254 4;
  • 22) 0.409 341 425 254 4 × 2 = 0 + 0.818 682 850 508 8;
  • 23) 0.818 682 850 508 8 × 2 = 1 + 0.637 365 701 017 6;
  • 24) 0.637 365 701 017 6 × 2 = 1 + 0.274 731 402 035 2;
  • 25) 0.274 731 402 035 2 × 2 = 0 + 0.549 462 804 070 4;
  • 26) 0.549 462 804 070 4 × 2 = 1 + 0.098 925 608 140 8;
  • 27) 0.098 925 608 140 8 × 2 = 0 + 0.197 851 216 281 6;
  • 28) 0.197 851 216 281 6 × 2 = 0 + 0.395 702 432 563 2;
  • 29) 0.395 702 432 563 2 × 2 = 0 + 0.791 404 865 126 4;
  • 30) 0.791 404 865 126 4 × 2 = 1 + 0.582 809 730 252 8;
  • 31) 0.582 809 730 252 8 × 2 = 1 + 0.165 619 460 505 6;
  • 32) 0.165 619 460 505 6 × 2 = 0 + 0.331 238 921 011 2;
  • 33) 0.331 238 921 011 2 × 2 = 0 + 0.662 477 842 022 4;
  • 34) 0.662 477 842 022 4 × 2 = 1 + 0.324 955 684 044 8;
  • 35) 0.324 955 684 044 8 × 2 = 0 + 0.649 911 368 089 6;
  • 36) 0.649 911 368 089 6 × 2 = 1 + 0.299 822 736 179 2;
  • 37) 0.299 822 736 179 2 × 2 = 0 + 0.599 645 472 358 4;
  • 38) 0.599 645 472 358 4 × 2 = 1 + 0.199 290 944 716 8;
  • 39) 0.199 290 944 716 8 × 2 = 0 + 0.398 581 889 433 6;
  • 40) 0.398 581 889 433 6 × 2 = 0 + 0.797 163 778 867 2;
  • 41) 0.797 163 778 867 2 × 2 = 1 + 0.594 327 557 734 4;
  • 42) 0.594 327 557 734 4 × 2 = 1 + 0.188 655 115 468 8;
  • 43) 0.188 655 115 468 8 × 2 = 0 + 0.377 310 230 937 6;
  • 44) 0.377 310 230 937 6 × 2 = 0 + 0.754 620 461 875 2;
  • 45) 0.754 620 461 875 2 × 2 = 1 + 0.509 240 923 750 4;
  • 46) 0.509 240 923 750 4 × 2 = 1 + 0.018 481 847 500 8;
  • 47) 0.018 481 847 500 8 × 2 = 0 + 0.036 963 695 001 6;
  • 48) 0.036 963 695 001 6 × 2 = 0 + 0.073 927 390 003 2;
  • 49) 0.073 927 390 003 2 × 2 = 0 + 0.147 854 780 006 4;
  • 50) 0.147 854 780 006 4 × 2 = 0 + 0.295 709 560 012 8;
  • 51) 0.295 709 560 012 8 × 2 = 0 + 0.591 419 120 025 6;
  • 52) 0.591 419 120 025 6 × 2 = 1 + 0.182 838 240 051 2;
  • 53) 0.182 838 240 051 2 × 2 = 0 + 0.365 676 480 102 4;
  • 54) 0.365 676 480 102 4 × 2 = 0 + 0.731 352 960 204 8;
  • 55) 0.731 352 960 204 8 × 2 = 1 + 0.462 705 920 409 6;
  • 56) 0.462 705 920 409 6 × 2 = 0 + 0.925 411 840 819 2;
  • 57) 0.925 411 840 819 2 × 2 = 1 + 0.850 823 681 638 4;
  • 58) 0.850 823 681 638 4 × 2 = 1 + 0.701 647 363 276 8;
  • 59) 0.701 647 363 276 8 × 2 = 1 + 0.403 294 726 553 6;
  • 60) 0.403 294 726 553 6 × 2 = 0 + 0.806 589 453 107 2;
  • 61) 0.806 589 453 107 2 × 2 = 1 + 0.613 178 906 214 4;
  • 62) 0.613 178 906 214 4 × 2 = 1 + 0.226 357 812 428 8;
  • 63) 0.226 357 812 428 8 × 2 = 0 + 0.452 715 624 857 6;
  • 64) 0.452 715 624 857 6 × 2 = 0 + 0.905 431 249 715 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 949 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 0100 1100 1100 0001 0010 1110 1100(2)

6. Positive number before normalization:

0.000 282 005 949 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 0100 1100 1100 0001 0010 1110 1100(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 949 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 0100 1100 1100 0001 0010 1110 1100(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0101 0100 1100 1100 0001 0010 1110 1100(2) × 20 =


1.0010 0111 1011 0100 0110 0101 0100 1100 1100 0001 0010 1110 1100(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0101 0100 1100 1100 0001 0010 1110 1100


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0101 0100 1100 1100 0001 0010 1110 1100 =


0010 0111 1011 0100 0110 0101 0100 1100 1100 0001 0010 1110 1100


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0101 0100 1100 1100 0001 0010 1110 1100


Decimal number -0.000 282 005 949 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0101 0100 1100 1100 0001 0010 1110 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100