-0.000 282 005 942 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 942 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 942 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 942 7| = 0.000 282 005 942 7


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 942 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 942 7 × 2 = 0 + 0.000 564 011 885 4;
  • 2) 0.000 564 011 885 4 × 2 = 0 + 0.001 128 023 770 8;
  • 3) 0.001 128 023 770 8 × 2 = 0 + 0.002 256 047 541 6;
  • 4) 0.002 256 047 541 6 × 2 = 0 + 0.004 512 095 083 2;
  • 5) 0.004 512 095 083 2 × 2 = 0 + 0.009 024 190 166 4;
  • 6) 0.009 024 190 166 4 × 2 = 0 + 0.018 048 380 332 8;
  • 7) 0.018 048 380 332 8 × 2 = 0 + 0.036 096 760 665 6;
  • 8) 0.036 096 760 665 6 × 2 = 0 + 0.072 193 521 331 2;
  • 9) 0.072 193 521 331 2 × 2 = 0 + 0.144 387 042 662 4;
  • 10) 0.144 387 042 662 4 × 2 = 0 + 0.288 774 085 324 8;
  • 11) 0.288 774 085 324 8 × 2 = 0 + 0.577 548 170 649 6;
  • 12) 0.577 548 170 649 6 × 2 = 1 + 0.155 096 341 299 2;
  • 13) 0.155 096 341 299 2 × 2 = 0 + 0.310 192 682 598 4;
  • 14) 0.310 192 682 598 4 × 2 = 0 + 0.620 385 365 196 8;
  • 15) 0.620 385 365 196 8 × 2 = 1 + 0.240 770 730 393 6;
  • 16) 0.240 770 730 393 6 × 2 = 0 + 0.481 541 460 787 2;
  • 17) 0.481 541 460 787 2 × 2 = 0 + 0.963 082 921 574 4;
  • 18) 0.963 082 921 574 4 × 2 = 1 + 0.926 165 843 148 8;
  • 19) 0.926 165 843 148 8 × 2 = 1 + 0.852 331 686 297 6;
  • 20) 0.852 331 686 297 6 × 2 = 1 + 0.704 663 372 595 2;
  • 21) 0.704 663 372 595 2 × 2 = 1 + 0.409 326 745 190 4;
  • 22) 0.409 326 745 190 4 × 2 = 0 + 0.818 653 490 380 8;
  • 23) 0.818 653 490 380 8 × 2 = 1 + 0.637 306 980 761 6;
  • 24) 0.637 306 980 761 6 × 2 = 1 + 0.274 613 961 523 2;
  • 25) 0.274 613 961 523 2 × 2 = 0 + 0.549 227 923 046 4;
  • 26) 0.549 227 923 046 4 × 2 = 1 + 0.098 455 846 092 8;
  • 27) 0.098 455 846 092 8 × 2 = 0 + 0.196 911 692 185 6;
  • 28) 0.196 911 692 185 6 × 2 = 0 + 0.393 823 384 371 2;
  • 29) 0.393 823 384 371 2 × 2 = 0 + 0.787 646 768 742 4;
  • 30) 0.787 646 768 742 4 × 2 = 1 + 0.575 293 537 484 8;
  • 31) 0.575 293 537 484 8 × 2 = 1 + 0.150 587 074 969 6;
  • 32) 0.150 587 074 969 6 × 2 = 0 + 0.301 174 149 939 2;
  • 33) 0.301 174 149 939 2 × 2 = 0 + 0.602 348 299 878 4;
  • 34) 0.602 348 299 878 4 × 2 = 1 + 0.204 696 599 756 8;
  • 35) 0.204 696 599 756 8 × 2 = 0 + 0.409 393 199 513 6;
  • 36) 0.409 393 199 513 6 × 2 = 0 + 0.818 786 399 027 2;
  • 37) 0.818 786 399 027 2 × 2 = 1 + 0.637 572 798 054 4;
  • 38) 0.637 572 798 054 4 × 2 = 1 + 0.275 145 596 108 8;
  • 39) 0.275 145 596 108 8 × 2 = 0 + 0.550 291 192 217 6;
  • 40) 0.550 291 192 217 6 × 2 = 1 + 0.100 582 384 435 2;
  • 41) 0.100 582 384 435 2 × 2 = 0 + 0.201 164 768 870 4;
  • 42) 0.201 164 768 870 4 × 2 = 0 + 0.402 329 537 740 8;
  • 43) 0.402 329 537 740 8 × 2 = 0 + 0.804 659 075 481 6;
  • 44) 0.804 659 075 481 6 × 2 = 1 + 0.609 318 150 963 2;
  • 45) 0.609 318 150 963 2 × 2 = 1 + 0.218 636 301 926 4;
  • 46) 0.218 636 301 926 4 × 2 = 0 + 0.437 272 603 852 8;
  • 47) 0.437 272 603 852 8 × 2 = 0 + 0.874 545 207 705 6;
  • 48) 0.874 545 207 705 6 × 2 = 1 + 0.749 090 415 411 2;
  • 49) 0.749 090 415 411 2 × 2 = 1 + 0.498 180 830 822 4;
  • 50) 0.498 180 830 822 4 × 2 = 0 + 0.996 361 661 644 8;
  • 51) 0.996 361 661 644 8 × 2 = 1 + 0.992 723 323 289 6;
  • 52) 0.992 723 323 289 6 × 2 = 1 + 0.985 446 646 579 2;
  • 53) 0.985 446 646 579 2 × 2 = 1 + 0.970 893 293 158 4;
  • 54) 0.970 893 293 158 4 × 2 = 1 + 0.941 786 586 316 8;
  • 55) 0.941 786 586 316 8 × 2 = 1 + 0.883 573 172 633 6;
  • 56) 0.883 573 172 633 6 × 2 = 1 + 0.767 146 345 267 2;
  • 57) 0.767 146 345 267 2 × 2 = 1 + 0.534 292 690 534 4;
  • 58) 0.534 292 690 534 4 × 2 = 1 + 0.068 585 381 068 8;
  • 59) 0.068 585 381 068 8 × 2 = 0 + 0.137 170 762 137 6;
  • 60) 0.137 170 762 137 6 × 2 = 0 + 0.274 341 524 275 2;
  • 61) 0.274 341 524 275 2 × 2 = 0 + 0.548 683 048 550 4;
  • 62) 0.548 683 048 550 4 × 2 = 1 + 0.097 366 097 100 8;
  • 63) 0.097 366 097 100 8 × 2 = 0 + 0.194 732 194 201 6;
  • 64) 0.194 732 194 201 6 × 2 = 0 + 0.389 464 388 403 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 942 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 1101 0001 1001 1011 1111 1100 0100(2)

6. Positive number before normalization:

0.000 282 005 942 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 1101 0001 1001 1011 1111 1100 0100(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 942 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 1101 0001 1001 1011 1111 1100 0100(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 1101 0001 1001 1011 1111 1100 0100(2) × 20 =


1.0010 0111 1011 0100 0110 0100 1101 0001 1001 1011 1111 1100 0100(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0100 1101 0001 1001 1011 1111 1100 0100


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0100 1101 0001 1001 1011 1111 1100 0100 =


0010 0111 1011 0100 0110 0100 1101 0001 1001 1011 1111 1100 0100


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0100 1101 0001 1001 1011 1111 1100 0100


Decimal number -0.000 282 005 942 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0100 1101 0001 1001 1011 1111 1100 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100