-0.000 282 005 941 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 941 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 941 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 941 3| = 0.000 282 005 941 3


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 941 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 941 3 × 2 = 0 + 0.000 564 011 882 6;
  • 2) 0.000 564 011 882 6 × 2 = 0 + 0.001 128 023 765 2;
  • 3) 0.001 128 023 765 2 × 2 = 0 + 0.002 256 047 530 4;
  • 4) 0.002 256 047 530 4 × 2 = 0 + 0.004 512 095 060 8;
  • 5) 0.004 512 095 060 8 × 2 = 0 + 0.009 024 190 121 6;
  • 6) 0.009 024 190 121 6 × 2 = 0 + 0.018 048 380 243 2;
  • 7) 0.018 048 380 243 2 × 2 = 0 + 0.036 096 760 486 4;
  • 8) 0.036 096 760 486 4 × 2 = 0 + 0.072 193 520 972 8;
  • 9) 0.072 193 520 972 8 × 2 = 0 + 0.144 387 041 945 6;
  • 10) 0.144 387 041 945 6 × 2 = 0 + 0.288 774 083 891 2;
  • 11) 0.288 774 083 891 2 × 2 = 0 + 0.577 548 167 782 4;
  • 12) 0.577 548 167 782 4 × 2 = 1 + 0.155 096 335 564 8;
  • 13) 0.155 096 335 564 8 × 2 = 0 + 0.310 192 671 129 6;
  • 14) 0.310 192 671 129 6 × 2 = 0 + 0.620 385 342 259 2;
  • 15) 0.620 385 342 259 2 × 2 = 1 + 0.240 770 684 518 4;
  • 16) 0.240 770 684 518 4 × 2 = 0 + 0.481 541 369 036 8;
  • 17) 0.481 541 369 036 8 × 2 = 0 + 0.963 082 738 073 6;
  • 18) 0.963 082 738 073 6 × 2 = 1 + 0.926 165 476 147 2;
  • 19) 0.926 165 476 147 2 × 2 = 1 + 0.852 330 952 294 4;
  • 20) 0.852 330 952 294 4 × 2 = 1 + 0.704 661 904 588 8;
  • 21) 0.704 661 904 588 8 × 2 = 1 + 0.409 323 809 177 6;
  • 22) 0.409 323 809 177 6 × 2 = 0 + 0.818 647 618 355 2;
  • 23) 0.818 647 618 355 2 × 2 = 1 + 0.637 295 236 710 4;
  • 24) 0.637 295 236 710 4 × 2 = 1 + 0.274 590 473 420 8;
  • 25) 0.274 590 473 420 8 × 2 = 0 + 0.549 180 946 841 6;
  • 26) 0.549 180 946 841 6 × 2 = 1 + 0.098 361 893 683 2;
  • 27) 0.098 361 893 683 2 × 2 = 0 + 0.196 723 787 366 4;
  • 28) 0.196 723 787 366 4 × 2 = 0 + 0.393 447 574 732 8;
  • 29) 0.393 447 574 732 8 × 2 = 0 + 0.786 895 149 465 6;
  • 30) 0.786 895 149 465 6 × 2 = 1 + 0.573 790 298 931 2;
  • 31) 0.573 790 298 931 2 × 2 = 1 + 0.147 580 597 862 4;
  • 32) 0.147 580 597 862 4 × 2 = 0 + 0.295 161 195 724 8;
  • 33) 0.295 161 195 724 8 × 2 = 0 + 0.590 322 391 449 6;
  • 34) 0.590 322 391 449 6 × 2 = 1 + 0.180 644 782 899 2;
  • 35) 0.180 644 782 899 2 × 2 = 0 + 0.361 289 565 798 4;
  • 36) 0.361 289 565 798 4 × 2 = 0 + 0.722 579 131 596 8;
  • 37) 0.722 579 131 596 8 × 2 = 1 + 0.445 158 263 193 6;
  • 38) 0.445 158 263 193 6 × 2 = 0 + 0.890 316 526 387 2;
  • 39) 0.890 316 526 387 2 × 2 = 1 + 0.780 633 052 774 4;
  • 40) 0.780 633 052 774 4 × 2 = 1 + 0.561 266 105 548 8;
  • 41) 0.561 266 105 548 8 × 2 = 1 + 0.122 532 211 097 6;
  • 42) 0.122 532 211 097 6 × 2 = 0 + 0.245 064 422 195 2;
  • 43) 0.245 064 422 195 2 × 2 = 0 + 0.490 128 844 390 4;
  • 44) 0.490 128 844 390 4 × 2 = 0 + 0.980 257 688 780 8;
  • 45) 0.980 257 688 780 8 × 2 = 1 + 0.960 515 377 561 6;
  • 46) 0.960 515 377 561 6 × 2 = 1 + 0.921 030 755 123 2;
  • 47) 0.921 030 755 123 2 × 2 = 1 + 0.842 061 510 246 4;
  • 48) 0.842 061 510 246 4 × 2 = 1 + 0.684 123 020 492 8;
  • 49) 0.684 123 020 492 8 × 2 = 1 + 0.368 246 040 985 6;
  • 50) 0.368 246 040 985 6 × 2 = 0 + 0.736 492 081 971 2;
  • 51) 0.736 492 081 971 2 × 2 = 1 + 0.472 984 163 942 4;
  • 52) 0.472 984 163 942 4 × 2 = 0 + 0.945 968 327 884 8;
  • 53) 0.945 968 327 884 8 × 2 = 1 + 0.891 936 655 769 6;
  • 54) 0.891 936 655 769 6 × 2 = 1 + 0.783 873 311 539 2;
  • 55) 0.783 873 311 539 2 × 2 = 1 + 0.567 746 623 078 4;
  • 56) 0.567 746 623 078 4 × 2 = 1 + 0.135 493 246 156 8;
  • 57) 0.135 493 246 156 8 × 2 = 0 + 0.270 986 492 313 6;
  • 58) 0.270 986 492 313 6 × 2 = 0 + 0.541 972 984 627 2;
  • 59) 0.541 972 984 627 2 × 2 = 1 + 0.083 945 969 254 4;
  • 60) 0.083 945 969 254 4 × 2 = 0 + 0.167 891 938 508 8;
  • 61) 0.167 891 938 508 8 × 2 = 0 + 0.335 783 877 017 6;
  • 62) 0.335 783 877 017 6 × 2 = 0 + 0.671 567 754 035 2;
  • 63) 0.671 567 754 035 2 × 2 = 1 + 0.343 135 508 070 4;
  • 64) 0.343 135 508 070 4 × 2 = 0 + 0.686 271 016 140 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 941 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 1011 1000 1111 1010 1111 0010 0010(2)

6. Positive number before normalization:

0.000 282 005 941 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 1011 1000 1111 1010 1111 0010 0010(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 941 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 1011 1000 1111 1010 1111 0010 0010(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 1011 1000 1111 1010 1111 0010 0010(2) × 20 =


1.0010 0111 1011 0100 0110 0100 1011 1000 1111 1010 1111 0010 0010(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0100 1011 1000 1111 1010 1111 0010 0010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0100 1011 1000 1111 1010 1111 0010 0010 =


0010 0111 1011 0100 0110 0100 1011 1000 1111 1010 1111 0010 0010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0100 1011 1000 1111 1010 1111 0010 0010


Decimal number -0.000 282 005 941 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0100 1011 1000 1111 1010 1111 0010 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100