-0.000 282 005 940 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 940 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 940 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 940 3| = 0.000 282 005 940 3


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 940 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 940 3 × 2 = 0 + 0.000 564 011 880 6;
  • 2) 0.000 564 011 880 6 × 2 = 0 + 0.001 128 023 761 2;
  • 3) 0.001 128 023 761 2 × 2 = 0 + 0.002 256 047 522 4;
  • 4) 0.002 256 047 522 4 × 2 = 0 + 0.004 512 095 044 8;
  • 5) 0.004 512 095 044 8 × 2 = 0 + 0.009 024 190 089 6;
  • 6) 0.009 024 190 089 6 × 2 = 0 + 0.018 048 380 179 2;
  • 7) 0.018 048 380 179 2 × 2 = 0 + 0.036 096 760 358 4;
  • 8) 0.036 096 760 358 4 × 2 = 0 + 0.072 193 520 716 8;
  • 9) 0.072 193 520 716 8 × 2 = 0 + 0.144 387 041 433 6;
  • 10) 0.144 387 041 433 6 × 2 = 0 + 0.288 774 082 867 2;
  • 11) 0.288 774 082 867 2 × 2 = 0 + 0.577 548 165 734 4;
  • 12) 0.577 548 165 734 4 × 2 = 1 + 0.155 096 331 468 8;
  • 13) 0.155 096 331 468 8 × 2 = 0 + 0.310 192 662 937 6;
  • 14) 0.310 192 662 937 6 × 2 = 0 + 0.620 385 325 875 2;
  • 15) 0.620 385 325 875 2 × 2 = 1 + 0.240 770 651 750 4;
  • 16) 0.240 770 651 750 4 × 2 = 0 + 0.481 541 303 500 8;
  • 17) 0.481 541 303 500 8 × 2 = 0 + 0.963 082 607 001 6;
  • 18) 0.963 082 607 001 6 × 2 = 1 + 0.926 165 214 003 2;
  • 19) 0.926 165 214 003 2 × 2 = 1 + 0.852 330 428 006 4;
  • 20) 0.852 330 428 006 4 × 2 = 1 + 0.704 660 856 012 8;
  • 21) 0.704 660 856 012 8 × 2 = 1 + 0.409 321 712 025 6;
  • 22) 0.409 321 712 025 6 × 2 = 0 + 0.818 643 424 051 2;
  • 23) 0.818 643 424 051 2 × 2 = 1 + 0.637 286 848 102 4;
  • 24) 0.637 286 848 102 4 × 2 = 1 + 0.274 573 696 204 8;
  • 25) 0.274 573 696 204 8 × 2 = 0 + 0.549 147 392 409 6;
  • 26) 0.549 147 392 409 6 × 2 = 1 + 0.098 294 784 819 2;
  • 27) 0.098 294 784 819 2 × 2 = 0 + 0.196 589 569 638 4;
  • 28) 0.196 589 569 638 4 × 2 = 0 + 0.393 179 139 276 8;
  • 29) 0.393 179 139 276 8 × 2 = 0 + 0.786 358 278 553 6;
  • 30) 0.786 358 278 553 6 × 2 = 1 + 0.572 716 557 107 2;
  • 31) 0.572 716 557 107 2 × 2 = 1 + 0.145 433 114 214 4;
  • 32) 0.145 433 114 214 4 × 2 = 0 + 0.290 866 228 428 8;
  • 33) 0.290 866 228 428 8 × 2 = 0 + 0.581 732 456 857 6;
  • 34) 0.581 732 456 857 6 × 2 = 1 + 0.163 464 913 715 2;
  • 35) 0.163 464 913 715 2 × 2 = 0 + 0.326 929 827 430 4;
  • 36) 0.326 929 827 430 4 × 2 = 0 + 0.653 859 654 860 8;
  • 37) 0.653 859 654 860 8 × 2 = 1 + 0.307 719 309 721 6;
  • 38) 0.307 719 309 721 6 × 2 = 0 + 0.615 438 619 443 2;
  • 39) 0.615 438 619 443 2 × 2 = 1 + 0.230 877 238 886 4;
  • 40) 0.230 877 238 886 4 × 2 = 0 + 0.461 754 477 772 8;
  • 41) 0.461 754 477 772 8 × 2 = 0 + 0.923 508 955 545 6;
  • 42) 0.923 508 955 545 6 × 2 = 1 + 0.847 017 911 091 2;
  • 43) 0.847 017 911 091 2 × 2 = 1 + 0.694 035 822 182 4;
  • 44) 0.694 035 822 182 4 × 2 = 1 + 0.388 071 644 364 8;
  • 45) 0.388 071 644 364 8 × 2 = 0 + 0.776 143 288 729 6;
  • 46) 0.776 143 288 729 6 × 2 = 1 + 0.552 286 577 459 2;
  • 47) 0.552 286 577 459 2 × 2 = 1 + 0.104 573 154 918 4;
  • 48) 0.104 573 154 918 4 × 2 = 0 + 0.209 146 309 836 8;
  • 49) 0.209 146 309 836 8 × 2 = 0 + 0.418 292 619 673 6;
  • 50) 0.418 292 619 673 6 × 2 = 0 + 0.836 585 239 347 2;
  • 51) 0.836 585 239 347 2 × 2 = 1 + 0.673 170 478 694 4;
  • 52) 0.673 170 478 694 4 × 2 = 1 + 0.346 340 957 388 8;
  • 53) 0.346 340 957 388 8 × 2 = 0 + 0.692 681 914 777 6;
  • 54) 0.692 681 914 777 6 × 2 = 1 + 0.385 363 829 555 2;
  • 55) 0.385 363 829 555 2 × 2 = 0 + 0.770 727 659 110 4;
  • 56) 0.770 727 659 110 4 × 2 = 1 + 0.541 455 318 220 8;
  • 57) 0.541 455 318 220 8 × 2 = 1 + 0.082 910 636 441 6;
  • 58) 0.082 910 636 441 6 × 2 = 0 + 0.165 821 272 883 2;
  • 59) 0.165 821 272 883 2 × 2 = 0 + 0.331 642 545 766 4;
  • 60) 0.331 642 545 766 4 × 2 = 0 + 0.663 285 091 532 8;
  • 61) 0.663 285 091 532 8 × 2 = 1 + 0.326 570 183 065 6;
  • 62) 0.326 570 183 065 6 × 2 = 0 + 0.653 140 366 131 2;
  • 63) 0.653 140 366 131 2 × 2 = 1 + 0.306 280 732 262 4;
  • 64) 0.306 280 732 262 4 × 2 = 0 + 0.612 561 464 524 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 940 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 1010 0111 0110 0011 0101 1000 1010(2)

6. Positive number before normalization:

0.000 282 005 940 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 1010 0111 0110 0011 0101 1000 1010(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 940 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 1010 0111 0110 0011 0101 1000 1010(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 1010 0111 0110 0011 0101 1000 1010(2) × 20 =


1.0010 0111 1011 0100 0110 0100 1010 0111 0110 0011 0101 1000 1010(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0100 1010 0111 0110 0011 0101 1000 1010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0100 1010 0111 0110 0011 0101 1000 1010 =


0010 0111 1011 0100 0110 0100 1010 0111 0110 0011 0101 1000 1010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0100 1010 0111 0110 0011 0101 1000 1010


Decimal number -0.000 282 005 940 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0100 1010 0111 0110 0011 0101 1000 1010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100