-0.000 282 005 937 1 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 937 1(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 937 1(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 937 1| = 0.000 282 005 937 1


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 937 1.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 937 1 × 2 = 0 + 0.000 564 011 874 2;
  • 2) 0.000 564 011 874 2 × 2 = 0 + 0.001 128 023 748 4;
  • 3) 0.001 128 023 748 4 × 2 = 0 + 0.002 256 047 496 8;
  • 4) 0.002 256 047 496 8 × 2 = 0 + 0.004 512 094 993 6;
  • 5) 0.004 512 094 993 6 × 2 = 0 + 0.009 024 189 987 2;
  • 6) 0.009 024 189 987 2 × 2 = 0 + 0.018 048 379 974 4;
  • 7) 0.018 048 379 974 4 × 2 = 0 + 0.036 096 759 948 8;
  • 8) 0.036 096 759 948 8 × 2 = 0 + 0.072 193 519 897 6;
  • 9) 0.072 193 519 897 6 × 2 = 0 + 0.144 387 039 795 2;
  • 10) 0.144 387 039 795 2 × 2 = 0 + 0.288 774 079 590 4;
  • 11) 0.288 774 079 590 4 × 2 = 0 + 0.577 548 159 180 8;
  • 12) 0.577 548 159 180 8 × 2 = 1 + 0.155 096 318 361 6;
  • 13) 0.155 096 318 361 6 × 2 = 0 + 0.310 192 636 723 2;
  • 14) 0.310 192 636 723 2 × 2 = 0 + 0.620 385 273 446 4;
  • 15) 0.620 385 273 446 4 × 2 = 1 + 0.240 770 546 892 8;
  • 16) 0.240 770 546 892 8 × 2 = 0 + 0.481 541 093 785 6;
  • 17) 0.481 541 093 785 6 × 2 = 0 + 0.963 082 187 571 2;
  • 18) 0.963 082 187 571 2 × 2 = 1 + 0.926 164 375 142 4;
  • 19) 0.926 164 375 142 4 × 2 = 1 + 0.852 328 750 284 8;
  • 20) 0.852 328 750 284 8 × 2 = 1 + 0.704 657 500 569 6;
  • 21) 0.704 657 500 569 6 × 2 = 1 + 0.409 315 001 139 2;
  • 22) 0.409 315 001 139 2 × 2 = 0 + 0.818 630 002 278 4;
  • 23) 0.818 630 002 278 4 × 2 = 1 + 0.637 260 004 556 8;
  • 24) 0.637 260 004 556 8 × 2 = 1 + 0.274 520 009 113 6;
  • 25) 0.274 520 009 113 6 × 2 = 0 + 0.549 040 018 227 2;
  • 26) 0.549 040 018 227 2 × 2 = 1 + 0.098 080 036 454 4;
  • 27) 0.098 080 036 454 4 × 2 = 0 + 0.196 160 072 908 8;
  • 28) 0.196 160 072 908 8 × 2 = 0 + 0.392 320 145 817 6;
  • 29) 0.392 320 145 817 6 × 2 = 0 + 0.784 640 291 635 2;
  • 30) 0.784 640 291 635 2 × 2 = 1 + 0.569 280 583 270 4;
  • 31) 0.569 280 583 270 4 × 2 = 1 + 0.138 561 166 540 8;
  • 32) 0.138 561 166 540 8 × 2 = 0 + 0.277 122 333 081 6;
  • 33) 0.277 122 333 081 6 × 2 = 0 + 0.554 244 666 163 2;
  • 34) 0.554 244 666 163 2 × 2 = 1 + 0.108 489 332 326 4;
  • 35) 0.108 489 332 326 4 × 2 = 0 + 0.216 978 664 652 8;
  • 36) 0.216 978 664 652 8 × 2 = 0 + 0.433 957 329 305 6;
  • 37) 0.433 957 329 305 6 × 2 = 0 + 0.867 914 658 611 2;
  • 38) 0.867 914 658 611 2 × 2 = 1 + 0.735 829 317 222 4;
  • 39) 0.735 829 317 222 4 × 2 = 1 + 0.471 658 634 444 8;
  • 40) 0.471 658 634 444 8 × 2 = 0 + 0.943 317 268 889 6;
  • 41) 0.943 317 268 889 6 × 2 = 1 + 0.886 634 537 779 2;
  • 42) 0.886 634 537 779 2 × 2 = 1 + 0.773 269 075 558 4;
  • 43) 0.773 269 075 558 4 × 2 = 1 + 0.546 538 151 116 8;
  • 44) 0.546 538 151 116 8 × 2 = 1 + 0.093 076 302 233 6;
  • 45) 0.093 076 302 233 6 × 2 = 0 + 0.186 152 604 467 2;
  • 46) 0.186 152 604 467 2 × 2 = 0 + 0.372 305 208 934 4;
  • 47) 0.372 305 208 934 4 × 2 = 0 + 0.744 610 417 868 8;
  • 48) 0.744 610 417 868 8 × 2 = 1 + 0.489 220 835 737 6;
  • 49) 0.489 220 835 737 6 × 2 = 0 + 0.978 441 671 475 2;
  • 50) 0.978 441 671 475 2 × 2 = 1 + 0.956 883 342 950 4;
  • 51) 0.956 883 342 950 4 × 2 = 1 + 0.913 766 685 900 8;
  • 52) 0.913 766 685 900 8 × 2 = 1 + 0.827 533 371 801 6;
  • 53) 0.827 533 371 801 6 × 2 = 1 + 0.655 066 743 603 2;
  • 54) 0.655 066 743 603 2 × 2 = 1 + 0.310 133 487 206 4;
  • 55) 0.310 133 487 206 4 × 2 = 0 + 0.620 266 974 412 8;
  • 56) 0.620 266 974 412 8 × 2 = 1 + 0.240 533 948 825 6;
  • 57) 0.240 533 948 825 6 × 2 = 0 + 0.481 067 897 651 2;
  • 58) 0.481 067 897 651 2 × 2 = 0 + 0.962 135 795 302 4;
  • 59) 0.962 135 795 302 4 × 2 = 1 + 0.924 271 590 604 8;
  • 60) 0.924 271 590 604 8 × 2 = 1 + 0.848 543 181 209 6;
  • 61) 0.848 543 181 209 6 × 2 = 1 + 0.697 086 362 419 2;
  • 62) 0.697 086 362 419 2 × 2 = 1 + 0.394 172 724 838 4;
  • 63) 0.394 172 724 838 4 × 2 = 0 + 0.788 345 449 676 8;
  • 64) 0.788 345 449 676 8 × 2 = 1 + 0.576 690 899 353 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 937 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 0110 1111 0001 0111 1101 0011 1101(2)

6. Positive number before normalization:

0.000 282 005 937 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 0110 1111 0001 0111 1101 0011 1101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 937 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 0110 1111 0001 0111 1101 0011 1101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 0110 1111 0001 0111 1101 0011 1101(2) × 20 =


1.0010 0111 1011 0100 0110 0100 0110 1111 0001 0111 1101 0011 1101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0100 0110 1111 0001 0111 1101 0011 1101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0100 0110 1111 0001 0111 1101 0011 1101 =


0010 0111 1011 0100 0110 0100 0110 1111 0001 0111 1101 0011 1101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0100 0110 1111 0001 0111 1101 0011 1101


Decimal number -0.000 282 005 937 1 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0100 0110 1111 0001 0111 1101 0011 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100