-0.000 282 005 935 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 935 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 935 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 935 6| = 0.000 282 005 935 6


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 935 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 935 6 × 2 = 0 + 0.000 564 011 871 2;
  • 2) 0.000 564 011 871 2 × 2 = 0 + 0.001 128 023 742 4;
  • 3) 0.001 128 023 742 4 × 2 = 0 + 0.002 256 047 484 8;
  • 4) 0.002 256 047 484 8 × 2 = 0 + 0.004 512 094 969 6;
  • 5) 0.004 512 094 969 6 × 2 = 0 + 0.009 024 189 939 2;
  • 6) 0.009 024 189 939 2 × 2 = 0 + 0.018 048 379 878 4;
  • 7) 0.018 048 379 878 4 × 2 = 0 + 0.036 096 759 756 8;
  • 8) 0.036 096 759 756 8 × 2 = 0 + 0.072 193 519 513 6;
  • 9) 0.072 193 519 513 6 × 2 = 0 + 0.144 387 039 027 2;
  • 10) 0.144 387 039 027 2 × 2 = 0 + 0.288 774 078 054 4;
  • 11) 0.288 774 078 054 4 × 2 = 0 + 0.577 548 156 108 8;
  • 12) 0.577 548 156 108 8 × 2 = 1 + 0.155 096 312 217 6;
  • 13) 0.155 096 312 217 6 × 2 = 0 + 0.310 192 624 435 2;
  • 14) 0.310 192 624 435 2 × 2 = 0 + 0.620 385 248 870 4;
  • 15) 0.620 385 248 870 4 × 2 = 1 + 0.240 770 497 740 8;
  • 16) 0.240 770 497 740 8 × 2 = 0 + 0.481 540 995 481 6;
  • 17) 0.481 540 995 481 6 × 2 = 0 + 0.963 081 990 963 2;
  • 18) 0.963 081 990 963 2 × 2 = 1 + 0.926 163 981 926 4;
  • 19) 0.926 163 981 926 4 × 2 = 1 + 0.852 327 963 852 8;
  • 20) 0.852 327 963 852 8 × 2 = 1 + 0.704 655 927 705 6;
  • 21) 0.704 655 927 705 6 × 2 = 1 + 0.409 311 855 411 2;
  • 22) 0.409 311 855 411 2 × 2 = 0 + 0.818 623 710 822 4;
  • 23) 0.818 623 710 822 4 × 2 = 1 + 0.637 247 421 644 8;
  • 24) 0.637 247 421 644 8 × 2 = 1 + 0.274 494 843 289 6;
  • 25) 0.274 494 843 289 6 × 2 = 0 + 0.548 989 686 579 2;
  • 26) 0.548 989 686 579 2 × 2 = 1 + 0.097 979 373 158 4;
  • 27) 0.097 979 373 158 4 × 2 = 0 + 0.195 958 746 316 8;
  • 28) 0.195 958 746 316 8 × 2 = 0 + 0.391 917 492 633 6;
  • 29) 0.391 917 492 633 6 × 2 = 0 + 0.783 834 985 267 2;
  • 30) 0.783 834 985 267 2 × 2 = 1 + 0.567 669 970 534 4;
  • 31) 0.567 669 970 534 4 × 2 = 1 + 0.135 339 941 068 8;
  • 32) 0.135 339 941 068 8 × 2 = 0 + 0.270 679 882 137 6;
  • 33) 0.270 679 882 137 6 × 2 = 0 + 0.541 359 764 275 2;
  • 34) 0.541 359 764 275 2 × 2 = 1 + 0.082 719 528 550 4;
  • 35) 0.082 719 528 550 4 × 2 = 0 + 0.165 439 057 100 8;
  • 36) 0.165 439 057 100 8 × 2 = 0 + 0.330 878 114 201 6;
  • 37) 0.330 878 114 201 6 × 2 = 0 + 0.661 756 228 403 2;
  • 38) 0.661 756 228 403 2 × 2 = 1 + 0.323 512 456 806 4;
  • 39) 0.323 512 456 806 4 × 2 = 0 + 0.647 024 913 612 8;
  • 40) 0.647 024 913 612 8 × 2 = 1 + 0.294 049 827 225 6;
  • 41) 0.294 049 827 225 6 × 2 = 0 + 0.588 099 654 451 2;
  • 42) 0.588 099 654 451 2 × 2 = 1 + 0.176 199 308 902 4;
  • 43) 0.176 199 308 902 4 × 2 = 0 + 0.352 398 617 804 8;
  • 44) 0.352 398 617 804 8 × 2 = 0 + 0.704 797 235 609 6;
  • 45) 0.704 797 235 609 6 × 2 = 1 + 0.409 594 471 219 2;
  • 46) 0.409 594 471 219 2 × 2 = 0 + 0.819 188 942 438 4;
  • 47) 0.819 188 942 438 4 × 2 = 1 + 0.638 377 884 876 8;
  • 48) 0.638 377 884 876 8 × 2 = 1 + 0.276 755 769 753 6;
  • 49) 0.276 755 769 753 6 × 2 = 0 + 0.553 511 539 507 2;
  • 50) 0.553 511 539 507 2 × 2 = 1 + 0.107 023 079 014 4;
  • 51) 0.107 023 079 014 4 × 2 = 0 + 0.214 046 158 028 8;
  • 52) 0.214 046 158 028 8 × 2 = 0 + 0.428 092 316 057 6;
  • 53) 0.428 092 316 057 6 × 2 = 0 + 0.856 184 632 115 2;
  • 54) 0.856 184 632 115 2 × 2 = 1 + 0.712 369 264 230 4;
  • 55) 0.712 369 264 230 4 × 2 = 1 + 0.424 738 528 460 8;
  • 56) 0.424 738 528 460 8 × 2 = 0 + 0.849 477 056 921 6;
  • 57) 0.849 477 056 921 6 × 2 = 1 + 0.698 954 113 843 2;
  • 58) 0.698 954 113 843 2 × 2 = 1 + 0.397 908 227 686 4;
  • 59) 0.397 908 227 686 4 × 2 = 0 + 0.795 816 455 372 8;
  • 60) 0.795 816 455 372 8 × 2 = 1 + 0.591 632 910 745 6;
  • 61) 0.591 632 910 745 6 × 2 = 1 + 0.183 265 821 491 2;
  • 62) 0.183 265 821 491 2 × 2 = 0 + 0.366 531 642 982 4;
  • 63) 0.366 531 642 982 4 × 2 = 0 + 0.733 063 285 964 8;
  • 64) 0.733 063 285 964 8 × 2 = 1 + 0.466 126 571 929 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 935 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 0101 0100 1011 0100 0110 1101 1001(2)

6. Positive number before normalization:

0.000 282 005 935 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 0101 0100 1011 0100 0110 1101 1001(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 935 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 0101 0100 1011 0100 0110 1101 1001(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 0101 0100 1011 0100 0110 1101 1001(2) × 20 =


1.0010 0111 1011 0100 0110 0100 0101 0100 1011 0100 0110 1101 1001(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0100 0101 0100 1011 0100 0110 1101 1001


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0100 0101 0100 1011 0100 0110 1101 1001 =


0010 0111 1011 0100 0110 0100 0101 0100 1011 0100 0110 1101 1001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0100 0101 0100 1011 0100 0110 1101 1001


Decimal number -0.000 282 005 935 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0100 0101 0100 1011 0100 0110 1101 1001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100