-0.000 282 005 931 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 931(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 931(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 931| = 0.000 282 005 931


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 931.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 931 × 2 = 0 + 0.000 564 011 862;
  • 2) 0.000 564 011 862 × 2 = 0 + 0.001 128 023 724;
  • 3) 0.001 128 023 724 × 2 = 0 + 0.002 256 047 448;
  • 4) 0.002 256 047 448 × 2 = 0 + 0.004 512 094 896;
  • 5) 0.004 512 094 896 × 2 = 0 + 0.009 024 189 792;
  • 6) 0.009 024 189 792 × 2 = 0 + 0.018 048 379 584;
  • 7) 0.018 048 379 584 × 2 = 0 + 0.036 096 759 168;
  • 8) 0.036 096 759 168 × 2 = 0 + 0.072 193 518 336;
  • 9) 0.072 193 518 336 × 2 = 0 + 0.144 387 036 672;
  • 10) 0.144 387 036 672 × 2 = 0 + 0.288 774 073 344;
  • 11) 0.288 774 073 344 × 2 = 0 + 0.577 548 146 688;
  • 12) 0.577 548 146 688 × 2 = 1 + 0.155 096 293 376;
  • 13) 0.155 096 293 376 × 2 = 0 + 0.310 192 586 752;
  • 14) 0.310 192 586 752 × 2 = 0 + 0.620 385 173 504;
  • 15) 0.620 385 173 504 × 2 = 1 + 0.240 770 347 008;
  • 16) 0.240 770 347 008 × 2 = 0 + 0.481 540 694 016;
  • 17) 0.481 540 694 016 × 2 = 0 + 0.963 081 388 032;
  • 18) 0.963 081 388 032 × 2 = 1 + 0.926 162 776 064;
  • 19) 0.926 162 776 064 × 2 = 1 + 0.852 325 552 128;
  • 20) 0.852 325 552 128 × 2 = 1 + 0.704 651 104 256;
  • 21) 0.704 651 104 256 × 2 = 1 + 0.409 302 208 512;
  • 22) 0.409 302 208 512 × 2 = 0 + 0.818 604 417 024;
  • 23) 0.818 604 417 024 × 2 = 1 + 0.637 208 834 048;
  • 24) 0.637 208 834 048 × 2 = 1 + 0.274 417 668 096;
  • 25) 0.274 417 668 096 × 2 = 0 + 0.548 835 336 192;
  • 26) 0.548 835 336 192 × 2 = 1 + 0.097 670 672 384;
  • 27) 0.097 670 672 384 × 2 = 0 + 0.195 341 344 768;
  • 28) 0.195 341 344 768 × 2 = 0 + 0.390 682 689 536;
  • 29) 0.390 682 689 536 × 2 = 0 + 0.781 365 379 072;
  • 30) 0.781 365 379 072 × 2 = 1 + 0.562 730 758 144;
  • 31) 0.562 730 758 144 × 2 = 1 + 0.125 461 516 288;
  • 32) 0.125 461 516 288 × 2 = 0 + 0.250 923 032 576;
  • 33) 0.250 923 032 576 × 2 = 0 + 0.501 846 065 152;
  • 34) 0.501 846 065 152 × 2 = 1 + 0.003 692 130 304;
  • 35) 0.003 692 130 304 × 2 = 0 + 0.007 384 260 608;
  • 36) 0.007 384 260 608 × 2 = 0 + 0.014 768 521 216;
  • 37) 0.014 768 521 216 × 2 = 0 + 0.029 537 042 432;
  • 38) 0.029 537 042 432 × 2 = 0 + 0.059 074 084 864;
  • 39) 0.059 074 084 864 × 2 = 0 + 0.118 148 169 728;
  • 40) 0.118 148 169 728 × 2 = 0 + 0.236 296 339 456;
  • 41) 0.236 296 339 456 × 2 = 0 + 0.472 592 678 912;
  • 42) 0.472 592 678 912 × 2 = 0 + 0.945 185 357 824;
  • 43) 0.945 185 357 824 × 2 = 1 + 0.890 370 715 648;
  • 44) 0.890 370 715 648 × 2 = 1 + 0.780 741 431 296;
  • 45) 0.780 741 431 296 × 2 = 1 + 0.561 482 862 592;
  • 46) 0.561 482 862 592 × 2 = 1 + 0.122 965 725 184;
  • 47) 0.122 965 725 184 × 2 = 0 + 0.245 931 450 368;
  • 48) 0.245 931 450 368 × 2 = 0 + 0.491 862 900 736;
  • 49) 0.491 862 900 736 × 2 = 0 + 0.983 725 801 472;
  • 50) 0.983 725 801 472 × 2 = 1 + 0.967 451 602 944;
  • 51) 0.967 451 602 944 × 2 = 1 + 0.934 903 205 888;
  • 52) 0.934 903 205 888 × 2 = 1 + 0.869 806 411 776;
  • 53) 0.869 806 411 776 × 2 = 1 + 0.739 612 823 552;
  • 54) 0.739 612 823 552 × 2 = 1 + 0.479 225 647 104;
  • 55) 0.479 225 647 104 × 2 = 0 + 0.958 451 294 208;
  • 56) 0.958 451 294 208 × 2 = 1 + 0.916 902 588 416;
  • 57) 0.916 902 588 416 × 2 = 1 + 0.833 805 176 832;
  • 58) 0.833 805 176 832 × 2 = 1 + 0.667 610 353 664;
  • 59) 0.667 610 353 664 × 2 = 1 + 0.335 220 707 328;
  • 60) 0.335 220 707 328 × 2 = 0 + 0.670 441 414 656;
  • 61) 0.670 441 414 656 × 2 = 1 + 0.340 882 829 312;
  • 62) 0.340 882 829 312 × 2 = 0 + 0.681 765 658 624;
  • 63) 0.681 765 658 624 × 2 = 1 + 0.363 531 317 248;
  • 64) 0.363 531 317 248 × 2 = 0 + 0.727 062 634 496;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 931(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 0000 0011 1100 0111 1101 1110 1010(2)

6. Positive number before normalization:

0.000 282 005 931(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 0000 0011 1100 0111 1101 1110 1010(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 931(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 0000 0011 1100 0111 1101 1110 1010(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0100 0000 0011 1100 0111 1101 1110 1010(2) × 20 =


1.0010 0111 1011 0100 0110 0100 0000 0011 1100 0111 1101 1110 1010(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0100 0000 0011 1100 0111 1101 1110 1010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0100 0000 0011 1100 0111 1101 1110 1010 =


0010 0111 1011 0100 0110 0100 0000 0011 1100 0111 1101 1110 1010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0100 0000 0011 1100 0111 1101 1110 1010


Decimal number -0.000 282 005 931 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0100 0000 0011 1100 0111 1101 1110 1010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100