-0.000 282 005 926 4 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 926 4(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 926 4(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 926 4| = 0.000 282 005 926 4


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 926 4.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 926 4 × 2 = 0 + 0.000 564 011 852 8;
  • 2) 0.000 564 011 852 8 × 2 = 0 + 0.001 128 023 705 6;
  • 3) 0.001 128 023 705 6 × 2 = 0 + 0.002 256 047 411 2;
  • 4) 0.002 256 047 411 2 × 2 = 0 + 0.004 512 094 822 4;
  • 5) 0.004 512 094 822 4 × 2 = 0 + 0.009 024 189 644 8;
  • 6) 0.009 024 189 644 8 × 2 = 0 + 0.018 048 379 289 6;
  • 7) 0.018 048 379 289 6 × 2 = 0 + 0.036 096 758 579 2;
  • 8) 0.036 096 758 579 2 × 2 = 0 + 0.072 193 517 158 4;
  • 9) 0.072 193 517 158 4 × 2 = 0 + 0.144 387 034 316 8;
  • 10) 0.144 387 034 316 8 × 2 = 0 + 0.288 774 068 633 6;
  • 11) 0.288 774 068 633 6 × 2 = 0 + 0.577 548 137 267 2;
  • 12) 0.577 548 137 267 2 × 2 = 1 + 0.155 096 274 534 4;
  • 13) 0.155 096 274 534 4 × 2 = 0 + 0.310 192 549 068 8;
  • 14) 0.310 192 549 068 8 × 2 = 0 + 0.620 385 098 137 6;
  • 15) 0.620 385 098 137 6 × 2 = 1 + 0.240 770 196 275 2;
  • 16) 0.240 770 196 275 2 × 2 = 0 + 0.481 540 392 550 4;
  • 17) 0.481 540 392 550 4 × 2 = 0 + 0.963 080 785 100 8;
  • 18) 0.963 080 785 100 8 × 2 = 1 + 0.926 161 570 201 6;
  • 19) 0.926 161 570 201 6 × 2 = 1 + 0.852 323 140 403 2;
  • 20) 0.852 323 140 403 2 × 2 = 1 + 0.704 646 280 806 4;
  • 21) 0.704 646 280 806 4 × 2 = 1 + 0.409 292 561 612 8;
  • 22) 0.409 292 561 612 8 × 2 = 0 + 0.818 585 123 225 6;
  • 23) 0.818 585 123 225 6 × 2 = 1 + 0.637 170 246 451 2;
  • 24) 0.637 170 246 451 2 × 2 = 1 + 0.274 340 492 902 4;
  • 25) 0.274 340 492 902 4 × 2 = 0 + 0.548 680 985 804 8;
  • 26) 0.548 680 985 804 8 × 2 = 1 + 0.097 361 971 609 6;
  • 27) 0.097 361 971 609 6 × 2 = 0 + 0.194 723 943 219 2;
  • 28) 0.194 723 943 219 2 × 2 = 0 + 0.389 447 886 438 4;
  • 29) 0.389 447 886 438 4 × 2 = 0 + 0.778 895 772 876 8;
  • 30) 0.778 895 772 876 8 × 2 = 1 + 0.557 791 545 753 6;
  • 31) 0.557 791 545 753 6 × 2 = 1 + 0.115 583 091 507 2;
  • 32) 0.115 583 091 507 2 × 2 = 0 + 0.231 166 183 014 4;
  • 33) 0.231 166 183 014 4 × 2 = 0 + 0.462 332 366 028 8;
  • 34) 0.462 332 366 028 8 × 2 = 0 + 0.924 664 732 057 6;
  • 35) 0.924 664 732 057 6 × 2 = 1 + 0.849 329 464 115 2;
  • 36) 0.849 329 464 115 2 × 2 = 1 + 0.698 658 928 230 4;
  • 37) 0.698 658 928 230 4 × 2 = 1 + 0.397 317 856 460 8;
  • 38) 0.397 317 856 460 8 × 2 = 0 + 0.794 635 712 921 6;
  • 39) 0.794 635 712 921 6 × 2 = 1 + 0.589 271 425 843 2;
  • 40) 0.589 271 425 843 2 × 2 = 1 + 0.178 542 851 686 4;
  • 41) 0.178 542 851 686 4 × 2 = 0 + 0.357 085 703 372 8;
  • 42) 0.357 085 703 372 8 × 2 = 0 + 0.714 171 406 745 6;
  • 43) 0.714 171 406 745 6 × 2 = 1 + 0.428 342 813 491 2;
  • 44) 0.428 342 813 491 2 × 2 = 0 + 0.856 685 626 982 4;
  • 45) 0.856 685 626 982 4 × 2 = 1 + 0.713 371 253 964 8;
  • 46) 0.713 371 253 964 8 × 2 = 1 + 0.426 742 507 929 6;
  • 47) 0.426 742 507 929 6 × 2 = 0 + 0.853 485 015 859 2;
  • 48) 0.853 485 015 859 2 × 2 = 1 + 0.706 970 031 718 4;
  • 49) 0.706 970 031 718 4 × 2 = 1 + 0.413 940 063 436 8;
  • 50) 0.413 940 063 436 8 × 2 = 0 + 0.827 880 126 873 6;
  • 51) 0.827 880 126 873 6 × 2 = 1 + 0.655 760 253 747 2;
  • 52) 0.655 760 253 747 2 × 2 = 1 + 0.311 520 507 494 4;
  • 53) 0.311 520 507 494 4 × 2 = 0 + 0.623 041 014 988 8;
  • 54) 0.623 041 014 988 8 × 2 = 1 + 0.246 082 029 977 6;
  • 55) 0.246 082 029 977 6 × 2 = 0 + 0.492 164 059 955 2;
  • 56) 0.492 164 059 955 2 × 2 = 0 + 0.984 328 119 910 4;
  • 57) 0.984 328 119 910 4 × 2 = 1 + 0.968 656 239 820 8;
  • 58) 0.968 656 239 820 8 × 2 = 1 + 0.937 312 479 641 6;
  • 59) 0.937 312 479 641 6 × 2 = 1 + 0.874 624 959 283 2;
  • 60) 0.874 624 959 283 2 × 2 = 1 + 0.749 249 918 566 4;
  • 61) 0.749 249 918 566 4 × 2 = 1 + 0.498 499 837 132 8;
  • 62) 0.498 499 837 132 8 × 2 = 0 + 0.996 999 674 265 6;
  • 63) 0.996 999 674 265 6 × 2 = 1 + 0.993 999 348 531 2;
  • 64) 0.993 999 348 531 2 × 2 = 1 + 0.987 998 697 062 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 926 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0011 1011 0010 1101 1011 0100 1111 1011(2)

6. Positive number before normalization:

0.000 282 005 926 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0011 1011 0010 1101 1011 0100 1111 1011(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 926 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0011 1011 0010 1101 1011 0100 1111 1011(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0011 1011 0010 1101 1011 0100 1111 1011(2) × 20 =


1.0010 0111 1011 0100 0110 0011 1011 0010 1101 1011 0100 1111 1011(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0011 1011 0010 1101 1011 0100 1111 1011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0011 1011 0010 1101 1011 0100 1111 1011 =


0010 0111 1011 0100 0110 0011 1011 0010 1101 1011 0100 1111 1011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0011 1011 0010 1101 1011 0100 1111 1011


Decimal number -0.000 282 005 926 4 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0011 1011 0010 1101 1011 0100 1111 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100