-0.000 282 005 923 4 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 923 4(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 923 4(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 923 4| = 0.000 282 005 923 4


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 923 4.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 923 4 × 2 = 0 + 0.000 564 011 846 8;
  • 2) 0.000 564 011 846 8 × 2 = 0 + 0.001 128 023 693 6;
  • 3) 0.001 128 023 693 6 × 2 = 0 + 0.002 256 047 387 2;
  • 4) 0.002 256 047 387 2 × 2 = 0 + 0.004 512 094 774 4;
  • 5) 0.004 512 094 774 4 × 2 = 0 + 0.009 024 189 548 8;
  • 6) 0.009 024 189 548 8 × 2 = 0 + 0.018 048 379 097 6;
  • 7) 0.018 048 379 097 6 × 2 = 0 + 0.036 096 758 195 2;
  • 8) 0.036 096 758 195 2 × 2 = 0 + 0.072 193 516 390 4;
  • 9) 0.072 193 516 390 4 × 2 = 0 + 0.144 387 032 780 8;
  • 10) 0.144 387 032 780 8 × 2 = 0 + 0.288 774 065 561 6;
  • 11) 0.288 774 065 561 6 × 2 = 0 + 0.577 548 131 123 2;
  • 12) 0.577 548 131 123 2 × 2 = 1 + 0.155 096 262 246 4;
  • 13) 0.155 096 262 246 4 × 2 = 0 + 0.310 192 524 492 8;
  • 14) 0.310 192 524 492 8 × 2 = 0 + 0.620 385 048 985 6;
  • 15) 0.620 385 048 985 6 × 2 = 1 + 0.240 770 097 971 2;
  • 16) 0.240 770 097 971 2 × 2 = 0 + 0.481 540 195 942 4;
  • 17) 0.481 540 195 942 4 × 2 = 0 + 0.963 080 391 884 8;
  • 18) 0.963 080 391 884 8 × 2 = 1 + 0.926 160 783 769 6;
  • 19) 0.926 160 783 769 6 × 2 = 1 + 0.852 321 567 539 2;
  • 20) 0.852 321 567 539 2 × 2 = 1 + 0.704 643 135 078 4;
  • 21) 0.704 643 135 078 4 × 2 = 1 + 0.409 286 270 156 8;
  • 22) 0.409 286 270 156 8 × 2 = 0 + 0.818 572 540 313 6;
  • 23) 0.818 572 540 313 6 × 2 = 1 + 0.637 145 080 627 2;
  • 24) 0.637 145 080 627 2 × 2 = 1 + 0.274 290 161 254 4;
  • 25) 0.274 290 161 254 4 × 2 = 0 + 0.548 580 322 508 8;
  • 26) 0.548 580 322 508 8 × 2 = 1 + 0.097 160 645 017 6;
  • 27) 0.097 160 645 017 6 × 2 = 0 + 0.194 321 290 035 2;
  • 28) 0.194 321 290 035 2 × 2 = 0 + 0.388 642 580 070 4;
  • 29) 0.388 642 580 070 4 × 2 = 0 + 0.777 285 160 140 8;
  • 30) 0.777 285 160 140 8 × 2 = 1 + 0.554 570 320 281 6;
  • 31) 0.554 570 320 281 6 × 2 = 1 + 0.109 140 640 563 2;
  • 32) 0.109 140 640 563 2 × 2 = 0 + 0.218 281 281 126 4;
  • 33) 0.218 281 281 126 4 × 2 = 0 + 0.436 562 562 252 8;
  • 34) 0.436 562 562 252 8 × 2 = 0 + 0.873 125 124 505 6;
  • 35) 0.873 125 124 505 6 × 2 = 1 + 0.746 250 249 011 2;
  • 36) 0.746 250 249 011 2 × 2 = 1 + 0.492 500 498 022 4;
  • 37) 0.492 500 498 022 4 × 2 = 0 + 0.985 000 996 044 8;
  • 38) 0.985 000 996 044 8 × 2 = 1 + 0.970 001 992 089 6;
  • 39) 0.970 001 992 089 6 × 2 = 1 + 0.940 003 984 179 2;
  • 40) 0.940 003 984 179 2 × 2 = 1 + 0.880 007 968 358 4;
  • 41) 0.880 007 968 358 4 × 2 = 1 + 0.760 015 936 716 8;
  • 42) 0.760 015 936 716 8 × 2 = 1 + 0.520 031 873 433 6;
  • 43) 0.520 031 873 433 6 × 2 = 1 + 0.040 063 746 867 2;
  • 44) 0.040 063 746 867 2 × 2 = 0 + 0.080 127 493 734 4;
  • 45) 0.080 127 493 734 4 × 2 = 0 + 0.160 254 987 468 8;
  • 46) 0.160 254 987 468 8 × 2 = 0 + 0.320 509 974 937 6;
  • 47) 0.320 509 974 937 6 × 2 = 0 + 0.641 019 949 875 2;
  • 48) 0.641 019 949 875 2 × 2 = 1 + 0.282 039 899 750 4;
  • 49) 0.282 039 899 750 4 × 2 = 0 + 0.564 079 799 500 8;
  • 50) 0.564 079 799 500 8 × 2 = 1 + 0.128 159 599 001 6;
  • 51) 0.128 159 599 001 6 × 2 = 0 + 0.256 319 198 003 2;
  • 52) 0.256 319 198 003 2 × 2 = 0 + 0.512 638 396 006 4;
  • 53) 0.512 638 396 006 4 × 2 = 1 + 0.025 276 792 012 8;
  • 54) 0.025 276 792 012 8 × 2 = 0 + 0.050 553 584 025 6;
  • 55) 0.050 553 584 025 6 × 2 = 0 + 0.101 107 168 051 2;
  • 56) 0.101 107 168 051 2 × 2 = 0 + 0.202 214 336 102 4;
  • 57) 0.202 214 336 102 4 × 2 = 0 + 0.404 428 672 204 8;
  • 58) 0.404 428 672 204 8 × 2 = 0 + 0.808 857 344 409 6;
  • 59) 0.808 857 344 409 6 × 2 = 1 + 0.617 714 688 819 2;
  • 60) 0.617 714 688 819 2 × 2 = 1 + 0.235 429 377 638 4;
  • 61) 0.235 429 377 638 4 × 2 = 0 + 0.470 858 755 276 8;
  • 62) 0.470 858 755 276 8 × 2 = 0 + 0.941 717 510 553 6;
  • 63) 0.941 717 510 553 6 × 2 = 1 + 0.883 435 021 107 2;
  • 64) 0.883 435 021 107 2 × 2 = 1 + 0.766 870 042 214 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 923 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0011 0111 1110 0001 0100 1000 0011 0011(2)

6. Positive number before normalization:

0.000 282 005 923 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0011 0111 1110 0001 0100 1000 0011 0011(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 923 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0011 0111 1110 0001 0100 1000 0011 0011(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0011 0111 1110 0001 0100 1000 0011 0011(2) × 20 =


1.0010 0111 1011 0100 0110 0011 0111 1110 0001 0100 1000 0011 0011(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0011 0111 1110 0001 0100 1000 0011 0011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0011 0111 1110 0001 0100 1000 0011 0011 =


0010 0111 1011 0100 0110 0011 0111 1110 0001 0100 1000 0011 0011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0011 0111 1110 0001 0100 1000 0011 0011


Decimal number -0.000 282 005 923 4 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0011 0111 1110 0001 0100 1000 0011 0011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100