-0.000 282 005 922 1 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 922 1(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 922 1(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 922 1| = 0.000 282 005 922 1


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 922 1.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 922 1 × 2 = 0 + 0.000 564 011 844 2;
  • 2) 0.000 564 011 844 2 × 2 = 0 + 0.001 128 023 688 4;
  • 3) 0.001 128 023 688 4 × 2 = 0 + 0.002 256 047 376 8;
  • 4) 0.002 256 047 376 8 × 2 = 0 + 0.004 512 094 753 6;
  • 5) 0.004 512 094 753 6 × 2 = 0 + 0.009 024 189 507 2;
  • 6) 0.009 024 189 507 2 × 2 = 0 + 0.018 048 379 014 4;
  • 7) 0.018 048 379 014 4 × 2 = 0 + 0.036 096 758 028 8;
  • 8) 0.036 096 758 028 8 × 2 = 0 + 0.072 193 516 057 6;
  • 9) 0.072 193 516 057 6 × 2 = 0 + 0.144 387 032 115 2;
  • 10) 0.144 387 032 115 2 × 2 = 0 + 0.288 774 064 230 4;
  • 11) 0.288 774 064 230 4 × 2 = 0 + 0.577 548 128 460 8;
  • 12) 0.577 548 128 460 8 × 2 = 1 + 0.155 096 256 921 6;
  • 13) 0.155 096 256 921 6 × 2 = 0 + 0.310 192 513 843 2;
  • 14) 0.310 192 513 843 2 × 2 = 0 + 0.620 385 027 686 4;
  • 15) 0.620 385 027 686 4 × 2 = 1 + 0.240 770 055 372 8;
  • 16) 0.240 770 055 372 8 × 2 = 0 + 0.481 540 110 745 6;
  • 17) 0.481 540 110 745 6 × 2 = 0 + 0.963 080 221 491 2;
  • 18) 0.963 080 221 491 2 × 2 = 1 + 0.926 160 442 982 4;
  • 19) 0.926 160 442 982 4 × 2 = 1 + 0.852 320 885 964 8;
  • 20) 0.852 320 885 964 8 × 2 = 1 + 0.704 641 771 929 6;
  • 21) 0.704 641 771 929 6 × 2 = 1 + 0.409 283 543 859 2;
  • 22) 0.409 283 543 859 2 × 2 = 0 + 0.818 567 087 718 4;
  • 23) 0.818 567 087 718 4 × 2 = 1 + 0.637 134 175 436 8;
  • 24) 0.637 134 175 436 8 × 2 = 1 + 0.274 268 350 873 6;
  • 25) 0.274 268 350 873 6 × 2 = 0 + 0.548 536 701 747 2;
  • 26) 0.548 536 701 747 2 × 2 = 1 + 0.097 073 403 494 4;
  • 27) 0.097 073 403 494 4 × 2 = 0 + 0.194 146 806 988 8;
  • 28) 0.194 146 806 988 8 × 2 = 0 + 0.388 293 613 977 6;
  • 29) 0.388 293 613 977 6 × 2 = 0 + 0.776 587 227 955 2;
  • 30) 0.776 587 227 955 2 × 2 = 1 + 0.553 174 455 910 4;
  • 31) 0.553 174 455 910 4 × 2 = 1 + 0.106 348 911 820 8;
  • 32) 0.106 348 911 820 8 × 2 = 0 + 0.212 697 823 641 6;
  • 33) 0.212 697 823 641 6 × 2 = 0 + 0.425 395 647 283 2;
  • 34) 0.425 395 647 283 2 × 2 = 0 + 0.850 791 294 566 4;
  • 35) 0.850 791 294 566 4 × 2 = 1 + 0.701 582 589 132 8;
  • 36) 0.701 582 589 132 8 × 2 = 1 + 0.403 165 178 265 6;
  • 37) 0.403 165 178 265 6 × 2 = 0 + 0.806 330 356 531 2;
  • 38) 0.806 330 356 531 2 × 2 = 1 + 0.612 660 713 062 4;
  • 39) 0.612 660 713 062 4 × 2 = 1 + 0.225 321 426 124 8;
  • 40) 0.225 321 426 124 8 × 2 = 0 + 0.450 642 852 249 6;
  • 41) 0.450 642 852 249 6 × 2 = 0 + 0.901 285 704 499 2;
  • 42) 0.901 285 704 499 2 × 2 = 1 + 0.802 571 408 998 4;
  • 43) 0.802 571 408 998 4 × 2 = 1 + 0.605 142 817 996 8;
  • 44) 0.605 142 817 996 8 × 2 = 1 + 0.210 285 635 993 6;
  • 45) 0.210 285 635 993 6 × 2 = 0 + 0.420 571 271 987 2;
  • 46) 0.420 571 271 987 2 × 2 = 0 + 0.841 142 543 974 4;
  • 47) 0.841 142 543 974 4 × 2 = 1 + 0.682 285 087 948 8;
  • 48) 0.682 285 087 948 8 × 2 = 1 + 0.364 570 175 897 6;
  • 49) 0.364 570 175 897 6 × 2 = 0 + 0.729 140 351 795 2;
  • 50) 0.729 140 351 795 2 × 2 = 1 + 0.458 280 703 590 4;
  • 51) 0.458 280 703 590 4 × 2 = 0 + 0.916 561 407 180 8;
  • 52) 0.916 561 407 180 8 × 2 = 1 + 0.833 122 814 361 6;
  • 53) 0.833 122 814 361 6 × 2 = 1 + 0.666 245 628 723 2;
  • 54) 0.666 245 628 723 2 × 2 = 1 + 0.332 491 257 446 4;
  • 55) 0.332 491 257 446 4 × 2 = 0 + 0.664 982 514 892 8;
  • 56) 0.664 982 514 892 8 × 2 = 1 + 0.329 965 029 785 6;
  • 57) 0.329 965 029 785 6 × 2 = 0 + 0.659 930 059 571 2;
  • 58) 0.659 930 059 571 2 × 2 = 1 + 0.319 860 119 142 4;
  • 59) 0.319 860 119 142 4 × 2 = 0 + 0.639 720 238 284 8;
  • 60) 0.639 720 238 284 8 × 2 = 1 + 0.279 440 476 569 6;
  • 61) 0.279 440 476 569 6 × 2 = 0 + 0.558 880 953 139 2;
  • 62) 0.558 880 953 139 2 × 2 = 1 + 0.117 761 906 278 4;
  • 63) 0.117 761 906 278 4 × 2 = 0 + 0.235 523 812 556 8;
  • 64) 0.235 523 812 556 8 × 2 = 0 + 0.471 047 625 113 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 922 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0011 0110 0111 0011 0101 1101 0101 0100(2)

6. Positive number before normalization:

0.000 282 005 922 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0011 0110 0111 0011 0101 1101 0101 0100(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 922 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0011 0110 0111 0011 0101 1101 0101 0100(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0011 0110 0111 0011 0101 1101 0101 0100(2) × 20 =


1.0010 0111 1011 0100 0110 0011 0110 0111 0011 0101 1101 0101 0100(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0011 0110 0111 0011 0101 1101 0101 0100


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0011 0110 0111 0011 0101 1101 0101 0100 =


0010 0111 1011 0100 0110 0011 0110 0111 0011 0101 1101 0101 0100


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0011 0110 0111 0011 0101 1101 0101 0100


Decimal number -0.000 282 005 922 1 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0011 0110 0111 0011 0101 1101 0101 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100