-0.000 282 005 920 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 920 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 920 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 920 3| = 0.000 282 005 920 3


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 920 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 920 3 × 2 = 0 + 0.000 564 011 840 6;
  • 2) 0.000 564 011 840 6 × 2 = 0 + 0.001 128 023 681 2;
  • 3) 0.001 128 023 681 2 × 2 = 0 + 0.002 256 047 362 4;
  • 4) 0.002 256 047 362 4 × 2 = 0 + 0.004 512 094 724 8;
  • 5) 0.004 512 094 724 8 × 2 = 0 + 0.009 024 189 449 6;
  • 6) 0.009 024 189 449 6 × 2 = 0 + 0.018 048 378 899 2;
  • 7) 0.018 048 378 899 2 × 2 = 0 + 0.036 096 757 798 4;
  • 8) 0.036 096 757 798 4 × 2 = 0 + 0.072 193 515 596 8;
  • 9) 0.072 193 515 596 8 × 2 = 0 + 0.144 387 031 193 6;
  • 10) 0.144 387 031 193 6 × 2 = 0 + 0.288 774 062 387 2;
  • 11) 0.288 774 062 387 2 × 2 = 0 + 0.577 548 124 774 4;
  • 12) 0.577 548 124 774 4 × 2 = 1 + 0.155 096 249 548 8;
  • 13) 0.155 096 249 548 8 × 2 = 0 + 0.310 192 499 097 6;
  • 14) 0.310 192 499 097 6 × 2 = 0 + 0.620 384 998 195 2;
  • 15) 0.620 384 998 195 2 × 2 = 1 + 0.240 769 996 390 4;
  • 16) 0.240 769 996 390 4 × 2 = 0 + 0.481 539 992 780 8;
  • 17) 0.481 539 992 780 8 × 2 = 0 + 0.963 079 985 561 6;
  • 18) 0.963 079 985 561 6 × 2 = 1 + 0.926 159 971 123 2;
  • 19) 0.926 159 971 123 2 × 2 = 1 + 0.852 319 942 246 4;
  • 20) 0.852 319 942 246 4 × 2 = 1 + 0.704 639 884 492 8;
  • 21) 0.704 639 884 492 8 × 2 = 1 + 0.409 279 768 985 6;
  • 22) 0.409 279 768 985 6 × 2 = 0 + 0.818 559 537 971 2;
  • 23) 0.818 559 537 971 2 × 2 = 1 + 0.637 119 075 942 4;
  • 24) 0.637 119 075 942 4 × 2 = 1 + 0.274 238 151 884 8;
  • 25) 0.274 238 151 884 8 × 2 = 0 + 0.548 476 303 769 6;
  • 26) 0.548 476 303 769 6 × 2 = 1 + 0.096 952 607 539 2;
  • 27) 0.096 952 607 539 2 × 2 = 0 + 0.193 905 215 078 4;
  • 28) 0.193 905 215 078 4 × 2 = 0 + 0.387 810 430 156 8;
  • 29) 0.387 810 430 156 8 × 2 = 0 + 0.775 620 860 313 6;
  • 30) 0.775 620 860 313 6 × 2 = 1 + 0.551 241 720 627 2;
  • 31) 0.551 241 720 627 2 × 2 = 1 + 0.102 483 441 254 4;
  • 32) 0.102 483 441 254 4 × 2 = 0 + 0.204 966 882 508 8;
  • 33) 0.204 966 882 508 8 × 2 = 0 + 0.409 933 765 017 6;
  • 34) 0.409 933 765 017 6 × 2 = 0 + 0.819 867 530 035 2;
  • 35) 0.819 867 530 035 2 × 2 = 1 + 0.639 735 060 070 4;
  • 36) 0.639 735 060 070 4 × 2 = 1 + 0.279 470 120 140 8;
  • 37) 0.279 470 120 140 8 × 2 = 0 + 0.558 940 240 281 6;
  • 38) 0.558 940 240 281 6 × 2 = 1 + 0.117 880 480 563 2;
  • 39) 0.117 880 480 563 2 × 2 = 0 + 0.235 760 961 126 4;
  • 40) 0.235 760 961 126 4 × 2 = 0 + 0.471 521 922 252 8;
  • 41) 0.471 521 922 252 8 × 2 = 0 + 0.943 043 844 505 6;
  • 42) 0.943 043 844 505 6 × 2 = 1 + 0.886 087 689 011 2;
  • 43) 0.886 087 689 011 2 × 2 = 1 + 0.772 175 378 022 4;
  • 44) 0.772 175 378 022 4 × 2 = 1 + 0.544 350 756 044 8;
  • 45) 0.544 350 756 044 8 × 2 = 1 + 0.088 701 512 089 6;
  • 46) 0.088 701 512 089 6 × 2 = 0 + 0.177 403 024 179 2;
  • 47) 0.177 403 024 179 2 × 2 = 0 + 0.354 806 048 358 4;
  • 48) 0.354 806 048 358 4 × 2 = 0 + 0.709 612 096 716 8;
  • 49) 0.709 612 096 716 8 × 2 = 1 + 0.419 224 193 433 6;
  • 50) 0.419 224 193 433 6 × 2 = 0 + 0.838 448 386 867 2;
  • 51) 0.838 448 386 867 2 × 2 = 1 + 0.676 896 773 734 4;
  • 52) 0.676 896 773 734 4 × 2 = 1 + 0.353 793 547 468 8;
  • 53) 0.353 793 547 468 8 × 2 = 0 + 0.707 587 094 937 6;
  • 54) 0.707 587 094 937 6 × 2 = 1 + 0.415 174 189 875 2;
  • 55) 0.415 174 189 875 2 × 2 = 0 + 0.830 348 379 750 4;
  • 56) 0.830 348 379 750 4 × 2 = 1 + 0.660 696 759 500 8;
  • 57) 0.660 696 759 500 8 × 2 = 1 + 0.321 393 519 001 6;
  • 58) 0.321 393 519 001 6 × 2 = 0 + 0.642 787 038 003 2;
  • 59) 0.642 787 038 003 2 × 2 = 1 + 0.285 574 076 006 4;
  • 60) 0.285 574 076 006 4 × 2 = 0 + 0.571 148 152 012 8;
  • 61) 0.571 148 152 012 8 × 2 = 1 + 0.142 296 304 025 6;
  • 62) 0.142 296 304 025 6 × 2 = 0 + 0.284 592 608 051 2;
  • 63) 0.284 592 608 051 2 × 2 = 0 + 0.569 185 216 102 4;
  • 64) 0.569 185 216 102 4 × 2 = 1 + 0.138 370 432 204 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 920 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0011 0100 0111 1000 1011 0101 1010 1001(2)

6. Positive number before normalization:

0.000 282 005 920 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0011 0100 0111 1000 1011 0101 1010 1001(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 920 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0011 0100 0111 1000 1011 0101 1010 1001(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0011 0100 0111 1000 1011 0101 1010 1001(2) × 20 =


1.0010 0111 1011 0100 0110 0011 0100 0111 1000 1011 0101 1010 1001(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0011 0100 0111 1000 1011 0101 1010 1001


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0011 0100 0111 1000 1011 0101 1010 1001 =


0010 0111 1011 0100 0110 0011 0100 0111 1000 1011 0101 1010 1001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0011 0100 0111 1000 1011 0101 1010 1001


Decimal number -0.000 282 005 920 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0011 0100 0111 1000 1011 0101 1010 1001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100