-0.000 282 005 915 86 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 915 86(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 915 86(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 915 86| = 0.000 282 005 915 86


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 915 86.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 915 86 × 2 = 0 + 0.000 564 011 831 72;
  • 2) 0.000 564 011 831 72 × 2 = 0 + 0.001 128 023 663 44;
  • 3) 0.001 128 023 663 44 × 2 = 0 + 0.002 256 047 326 88;
  • 4) 0.002 256 047 326 88 × 2 = 0 + 0.004 512 094 653 76;
  • 5) 0.004 512 094 653 76 × 2 = 0 + 0.009 024 189 307 52;
  • 6) 0.009 024 189 307 52 × 2 = 0 + 0.018 048 378 615 04;
  • 7) 0.018 048 378 615 04 × 2 = 0 + 0.036 096 757 230 08;
  • 8) 0.036 096 757 230 08 × 2 = 0 + 0.072 193 514 460 16;
  • 9) 0.072 193 514 460 16 × 2 = 0 + 0.144 387 028 920 32;
  • 10) 0.144 387 028 920 32 × 2 = 0 + 0.288 774 057 840 64;
  • 11) 0.288 774 057 840 64 × 2 = 0 + 0.577 548 115 681 28;
  • 12) 0.577 548 115 681 28 × 2 = 1 + 0.155 096 231 362 56;
  • 13) 0.155 096 231 362 56 × 2 = 0 + 0.310 192 462 725 12;
  • 14) 0.310 192 462 725 12 × 2 = 0 + 0.620 384 925 450 24;
  • 15) 0.620 384 925 450 24 × 2 = 1 + 0.240 769 850 900 48;
  • 16) 0.240 769 850 900 48 × 2 = 0 + 0.481 539 701 800 96;
  • 17) 0.481 539 701 800 96 × 2 = 0 + 0.963 079 403 601 92;
  • 18) 0.963 079 403 601 92 × 2 = 1 + 0.926 158 807 203 84;
  • 19) 0.926 158 807 203 84 × 2 = 1 + 0.852 317 614 407 68;
  • 20) 0.852 317 614 407 68 × 2 = 1 + 0.704 635 228 815 36;
  • 21) 0.704 635 228 815 36 × 2 = 1 + 0.409 270 457 630 72;
  • 22) 0.409 270 457 630 72 × 2 = 0 + 0.818 540 915 261 44;
  • 23) 0.818 540 915 261 44 × 2 = 1 + 0.637 081 830 522 88;
  • 24) 0.637 081 830 522 88 × 2 = 1 + 0.274 163 661 045 76;
  • 25) 0.274 163 661 045 76 × 2 = 0 + 0.548 327 322 091 52;
  • 26) 0.548 327 322 091 52 × 2 = 1 + 0.096 654 644 183 04;
  • 27) 0.096 654 644 183 04 × 2 = 0 + 0.193 309 288 366 08;
  • 28) 0.193 309 288 366 08 × 2 = 0 + 0.386 618 576 732 16;
  • 29) 0.386 618 576 732 16 × 2 = 0 + 0.773 237 153 464 32;
  • 30) 0.773 237 153 464 32 × 2 = 1 + 0.546 474 306 928 64;
  • 31) 0.546 474 306 928 64 × 2 = 1 + 0.092 948 613 857 28;
  • 32) 0.092 948 613 857 28 × 2 = 0 + 0.185 897 227 714 56;
  • 33) 0.185 897 227 714 56 × 2 = 0 + 0.371 794 455 429 12;
  • 34) 0.371 794 455 429 12 × 2 = 0 + 0.743 588 910 858 24;
  • 35) 0.743 588 910 858 24 × 2 = 1 + 0.487 177 821 716 48;
  • 36) 0.487 177 821 716 48 × 2 = 0 + 0.974 355 643 432 96;
  • 37) 0.974 355 643 432 96 × 2 = 1 + 0.948 711 286 865 92;
  • 38) 0.948 711 286 865 92 × 2 = 1 + 0.897 422 573 731 84;
  • 39) 0.897 422 573 731 84 × 2 = 1 + 0.794 845 147 463 68;
  • 40) 0.794 845 147 463 68 × 2 = 1 + 0.589 690 294 927 36;
  • 41) 0.589 690 294 927 36 × 2 = 1 + 0.179 380 589 854 72;
  • 42) 0.179 380 589 854 72 × 2 = 0 + 0.358 761 179 709 44;
  • 43) 0.358 761 179 709 44 × 2 = 0 + 0.717 522 359 418 88;
  • 44) 0.717 522 359 418 88 × 2 = 1 + 0.435 044 718 837 76;
  • 45) 0.435 044 718 837 76 × 2 = 0 + 0.870 089 437 675 52;
  • 46) 0.870 089 437 675 52 × 2 = 1 + 0.740 178 875 351 04;
  • 47) 0.740 178 875 351 04 × 2 = 1 + 0.480 357 750 702 08;
  • 48) 0.480 357 750 702 08 × 2 = 0 + 0.960 715 501 404 16;
  • 49) 0.960 715 501 404 16 × 2 = 1 + 0.921 431 002 808 32;
  • 50) 0.921 431 002 808 32 × 2 = 1 + 0.842 862 005 616 64;
  • 51) 0.842 862 005 616 64 × 2 = 1 + 0.685 724 011 233 28;
  • 52) 0.685 724 011 233 28 × 2 = 1 + 0.371 448 022 466 56;
  • 53) 0.371 448 022 466 56 × 2 = 0 + 0.742 896 044 933 12;
  • 54) 0.742 896 044 933 12 × 2 = 1 + 0.485 792 089 866 24;
  • 55) 0.485 792 089 866 24 × 2 = 0 + 0.971 584 179 732 48;
  • 56) 0.971 584 179 732 48 × 2 = 1 + 0.943 168 359 464 96;
  • 57) 0.943 168 359 464 96 × 2 = 1 + 0.886 336 718 929 92;
  • 58) 0.886 336 718 929 92 × 2 = 1 + 0.772 673 437 859 84;
  • 59) 0.772 673 437 859 84 × 2 = 1 + 0.545 346 875 719 68;
  • 60) 0.545 346 875 719 68 × 2 = 1 + 0.090 693 751 439 36;
  • 61) 0.090 693 751 439 36 × 2 = 0 + 0.181 387 502 878 72;
  • 62) 0.181 387 502 878 72 × 2 = 0 + 0.362 775 005 757 44;
  • 63) 0.362 775 005 757 44 × 2 = 0 + 0.725 550 011 514 88;
  • 64) 0.725 550 011 514 88 × 2 = 1 + 0.451 100 023 029 76;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 915 86(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1111 1001 0110 1111 0101 1111 0001(2)

6. Positive number before normalization:

0.000 282 005 915 86(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1111 1001 0110 1111 0101 1111 0001(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 915 86(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1111 1001 0110 1111 0101 1111 0001(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1111 1001 0110 1111 0101 1111 0001(2) × 20 =


1.0010 0111 1011 0100 0110 0010 1111 1001 0110 1111 0101 1111 0001(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0010 1111 1001 0110 1111 0101 1111 0001


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0010 1111 1001 0110 1111 0101 1111 0001 =


0010 0111 1011 0100 0110 0010 1111 1001 0110 1111 0101 1111 0001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0010 1111 1001 0110 1111 0101 1111 0001


Decimal number -0.000 282 005 915 86 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0010 1111 1001 0110 1111 0101 1111 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100