-0.000 282 005 915 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 915 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 915 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 915 6| = 0.000 282 005 915 6


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 915 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 915 6 × 2 = 0 + 0.000 564 011 831 2;
  • 2) 0.000 564 011 831 2 × 2 = 0 + 0.001 128 023 662 4;
  • 3) 0.001 128 023 662 4 × 2 = 0 + 0.002 256 047 324 8;
  • 4) 0.002 256 047 324 8 × 2 = 0 + 0.004 512 094 649 6;
  • 5) 0.004 512 094 649 6 × 2 = 0 + 0.009 024 189 299 2;
  • 6) 0.009 024 189 299 2 × 2 = 0 + 0.018 048 378 598 4;
  • 7) 0.018 048 378 598 4 × 2 = 0 + 0.036 096 757 196 8;
  • 8) 0.036 096 757 196 8 × 2 = 0 + 0.072 193 514 393 6;
  • 9) 0.072 193 514 393 6 × 2 = 0 + 0.144 387 028 787 2;
  • 10) 0.144 387 028 787 2 × 2 = 0 + 0.288 774 057 574 4;
  • 11) 0.288 774 057 574 4 × 2 = 0 + 0.577 548 115 148 8;
  • 12) 0.577 548 115 148 8 × 2 = 1 + 0.155 096 230 297 6;
  • 13) 0.155 096 230 297 6 × 2 = 0 + 0.310 192 460 595 2;
  • 14) 0.310 192 460 595 2 × 2 = 0 + 0.620 384 921 190 4;
  • 15) 0.620 384 921 190 4 × 2 = 1 + 0.240 769 842 380 8;
  • 16) 0.240 769 842 380 8 × 2 = 0 + 0.481 539 684 761 6;
  • 17) 0.481 539 684 761 6 × 2 = 0 + 0.963 079 369 523 2;
  • 18) 0.963 079 369 523 2 × 2 = 1 + 0.926 158 739 046 4;
  • 19) 0.926 158 739 046 4 × 2 = 1 + 0.852 317 478 092 8;
  • 20) 0.852 317 478 092 8 × 2 = 1 + 0.704 634 956 185 6;
  • 21) 0.704 634 956 185 6 × 2 = 1 + 0.409 269 912 371 2;
  • 22) 0.409 269 912 371 2 × 2 = 0 + 0.818 539 824 742 4;
  • 23) 0.818 539 824 742 4 × 2 = 1 + 0.637 079 649 484 8;
  • 24) 0.637 079 649 484 8 × 2 = 1 + 0.274 159 298 969 6;
  • 25) 0.274 159 298 969 6 × 2 = 0 + 0.548 318 597 939 2;
  • 26) 0.548 318 597 939 2 × 2 = 1 + 0.096 637 195 878 4;
  • 27) 0.096 637 195 878 4 × 2 = 0 + 0.193 274 391 756 8;
  • 28) 0.193 274 391 756 8 × 2 = 0 + 0.386 548 783 513 6;
  • 29) 0.386 548 783 513 6 × 2 = 0 + 0.773 097 567 027 2;
  • 30) 0.773 097 567 027 2 × 2 = 1 + 0.546 195 134 054 4;
  • 31) 0.546 195 134 054 4 × 2 = 1 + 0.092 390 268 108 8;
  • 32) 0.092 390 268 108 8 × 2 = 0 + 0.184 780 536 217 6;
  • 33) 0.184 780 536 217 6 × 2 = 0 + 0.369 561 072 435 2;
  • 34) 0.369 561 072 435 2 × 2 = 0 + 0.739 122 144 870 4;
  • 35) 0.739 122 144 870 4 × 2 = 1 + 0.478 244 289 740 8;
  • 36) 0.478 244 289 740 8 × 2 = 0 + 0.956 488 579 481 6;
  • 37) 0.956 488 579 481 6 × 2 = 1 + 0.912 977 158 963 2;
  • 38) 0.912 977 158 963 2 × 2 = 1 + 0.825 954 317 926 4;
  • 39) 0.825 954 317 926 4 × 2 = 1 + 0.651 908 635 852 8;
  • 40) 0.651 908 635 852 8 × 2 = 1 + 0.303 817 271 705 6;
  • 41) 0.303 817 271 705 6 × 2 = 0 + 0.607 634 543 411 2;
  • 42) 0.607 634 543 411 2 × 2 = 1 + 0.215 269 086 822 4;
  • 43) 0.215 269 086 822 4 × 2 = 0 + 0.430 538 173 644 8;
  • 44) 0.430 538 173 644 8 × 2 = 0 + 0.861 076 347 289 6;
  • 45) 0.861 076 347 289 6 × 2 = 1 + 0.722 152 694 579 2;
  • 46) 0.722 152 694 579 2 × 2 = 1 + 0.444 305 389 158 4;
  • 47) 0.444 305 389 158 4 × 2 = 0 + 0.888 610 778 316 8;
  • 48) 0.888 610 778 316 8 × 2 = 1 + 0.777 221 556 633 6;
  • 49) 0.777 221 556 633 6 × 2 = 1 + 0.554 443 113 267 2;
  • 50) 0.554 443 113 267 2 × 2 = 1 + 0.108 886 226 534 4;
  • 51) 0.108 886 226 534 4 × 2 = 0 + 0.217 772 453 068 8;
  • 52) 0.217 772 453 068 8 × 2 = 0 + 0.435 544 906 137 6;
  • 53) 0.435 544 906 137 6 × 2 = 0 + 0.871 089 812 275 2;
  • 54) 0.871 089 812 275 2 × 2 = 1 + 0.742 179 624 550 4;
  • 55) 0.742 179 624 550 4 × 2 = 1 + 0.484 359 249 100 8;
  • 56) 0.484 359 249 100 8 × 2 = 0 + 0.968 718 498 201 6;
  • 57) 0.968 718 498 201 6 × 2 = 1 + 0.937 436 996 403 2;
  • 58) 0.937 436 996 403 2 × 2 = 1 + 0.874 873 992 806 4;
  • 59) 0.874 873 992 806 4 × 2 = 1 + 0.749 747 985 612 8;
  • 60) 0.749 747 985 612 8 × 2 = 1 + 0.499 495 971 225 6;
  • 61) 0.499 495 971 225 6 × 2 = 0 + 0.998 991 942 451 2;
  • 62) 0.998 991 942 451 2 × 2 = 1 + 0.997 983 884 902 4;
  • 63) 0.997 983 884 902 4 × 2 = 1 + 0.995 967 769 804 8;
  • 64) 0.995 967 769 804 8 × 2 = 1 + 0.991 935 539 609 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 915 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1111 0100 1101 1100 0110 1111 0111(2)

6. Positive number before normalization:

0.000 282 005 915 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1111 0100 1101 1100 0110 1111 0111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 915 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1111 0100 1101 1100 0110 1111 0111(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1111 0100 1101 1100 0110 1111 0111(2) × 20 =


1.0010 0111 1011 0100 0110 0010 1111 0100 1101 1100 0110 1111 0111(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0010 1111 0100 1101 1100 0110 1111 0111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0010 1111 0100 1101 1100 0110 1111 0111 =


0010 0111 1011 0100 0110 0010 1111 0100 1101 1100 0110 1111 0111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0010 1111 0100 1101 1100 0110 1111 0111


Decimal number -0.000 282 005 915 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0010 1111 0100 1101 1100 0110 1111 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100