-0.000 282 005 915 32 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 915 32(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 915 32(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 915 32| = 0.000 282 005 915 32


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 915 32.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 915 32 × 2 = 0 + 0.000 564 011 830 64;
  • 2) 0.000 564 011 830 64 × 2 = 0 + 0.001 128 023 661 28;
  • 3) 0.001 128 023 661 28 × 2 = 0 + 0.002 256 047 322 56;
  • 4) 0.002 256 047 322 56 × 2 = 0 + 0.004 512 094 645 12;
  • 5) 0.004 512 094 645 12 × 2 = 0 + 0.009 024 189 290 24;
  • 6) 0.009 024 189 290 24 × 2 = 0 + 0.018 048 378 580 48;
  • 7) 0.018 048 378 580 48 × 2 = 0 + 0.036 096 757 160 96;
  • 8) 0.036 096 757 160 96 × 2 = 0 + 0.072 193 514 321 92;
  • 9) 0.072 193 514 321 92 × 2 = 0 + 0.144 387 028 643 84;
  • 10) 0.144 387 028 643 84 × 2 = 0 + 0.288 774 057 287 68;
  • 11) 0.288 774 057 287 68 × 2 = 0 + 0.577 548 114 575 36;
  • 12) 0.577 548 114 575 36 × 2 = 1 + 0.155 096 229 150 72;
  • 13) 0.155 096 229 150 72 × 2 = 0 + 0.310 192 458 301 44;
  • 14) 0.310 192 458 301 44 × 2 = 0 + 0.620 384 916 602 88;
  • 15) 0.620 384 916 602 88 × 2 = 1 + 0.240 769 833 205 76;
  • 16) 0.240 769 833 205 76 × 2 = 0 + 0.481 539 666 411 52;
  • 17) 0.481 539 666 411 52 × 2 = 0 + 0.963 079 332 823 04;
  • 18) 0.963 079 332 823 04 × 2 = 1 + 0.926 158 665 646 08;
  • 19) 0.926 158 665 646 08 × 2 = 1 + 0.852 317 331 292 16;
  • 20) 0.852 317 331 292 16 × 2 = 1 + 0.704 634 662 584 32;
  • 21) 0.704 634 662 584 32 × 2 = 1 + 0.409 269 325 168 64;
  • 22) 0.409 269 325 168 64 × 2 = 0 + 0.818 538 650 337 28;
  • 23) 0.818 538 650 337 28 × 2 = 1 + 0.637 077 300 674 56;
  • 24) 0.637 077 300 674 56 × 2 = 1 + 0.274 154 601 349 12;
  • 25) 0.274 154 601 349 12 × 2 = 0 + 0.548 309 202 698 24;
  • 26) 0.548 309 202 698 24 × 2 = 1 + 0.096 618 405 396 48;
  • 27) 0.096 618 405 396 48 × 2 = 0 + 0.193 236 810 792 96;
  • 28) 0.193 236 810 792 96 × 2 = 0 + 0.386 473 621 585 92;
  • 29) 0.386 473 621 585 92 × 2 = 0 + 0.772 947 243 171 84;
  • 30) 0.772 947 243 171 84 × 2 = 1 + 0.545 894 486 343 68;
  • 31) 0.545 894 486 343 68 × 2 = 1 + 0.091 788 972 687 36;
  • 32) 0.091 788 972 687 36 × 2 = 0 + 0.183 577 945 374 72;
  • 33) 0.183 577 945 374 72 × 2 = 0 + 0.367 155 890 749 44;
  • 34) 0.367 155 890 749 44 × 2 = 0 + 0.734 311 781 498 88;
  • 35) 0.734 311 781 498 88 × 2 = 1 + 0.468 623 562 997 76;
  • 36) 0.468 623 562 997 76 × 2 = 0 + 0.937 247 125 995 52;
  • 37) 0.937 247 125 995 52 × 2 = 1 + 0.874 494 251 991 04;
  • 38) 0.874 494 251 991 04 × 2 = 1 + 0.748 988 503 982 08;
  • 39) 0.748 988 503 982 08 × 2 = 1 + 0.497 977 007 964 16;
  • 40) 0.497 977 007 964 16 × 2 = 0 + 0.995 954 015 928 32;
  • 41) 0.995 954 015 928 32 × 2 = 1 + 0.991 908 031 856 64;
  • 42) 0.991 908 031 856 64 × 2 = 1 + 0.983 816 063 713 28;
  • 43) 0.983 816 063 713 28 × 2 = 1 + 0.967 632 127 426 56;
  • 44) 0.967 632 127 426 56 × 2 = 1 + 0.935 264 254 853 12;
  • 45) 0.935 264 254 853 12 × 2 = 1 + 0.870 528 509 706 24;
  • 46) 0.870 528 509 706 24 × 2 = 1 + 0.741 057 019 412 48;
  • 47) 0.741 057 019 412 48 × 2 = 1 + 0.482 114 038 824 96;
  • 48) 0.482 114 038 824 96 × 2 = 0 + 0.964 228 077 649 92;
  • 49) 0.964 228 077 649 92 × 2 = 1 + 0.928 456 155 299 84;
  • 50) 0.928 456 155 299 84 × 2 = 1 + 0.856 912 310 599 68;
  • 51) 0.856 912 310 599 68 × 2 = 1 + 0.713 824 621 199 36;
  • 52) 0.713 824 621 199 36 × 2 = 1 + 0.427 649 242 398 72;
  • 53) 0.427 649 242 398 72 × 2 = 0 + 0.855 298 484 797 44;
  • 54) 0.855 298 484 797 44 × 2 = 1 + 0.710 596 969 594 88;
  • 55) 0.710 596 969 594 88 × 2 = 1 + 0.421 193 939 189 76;
  • 56) 0.421 193 939 189 76 × 2 = 0 + 0.842 387 878 379 52;
  • 57) 0.842 387 878 379 52 × 2 = 1 + 0.684 775 756 759 04;
  • 58) 0.684 775 756 759 04 × 2 = 1 + 0.369 551 513 518 08;
  • 59) 0.369 551 513 518 08 × 2 = 0 + 0.739 103 027 036 16;
  • 60) 0.739 103 027 036 16 × 2 = 1 + 0.478 206 054 072 32;
  • 61) 0.478 206 054 072 32 × 2 = 0 + 0.956 412 108 144 64;
  • 62) 0.956 412 108 144 64 × 2 = 1 + 0.912 824 216 289 28;
  • 63) 0.912 824 216 289 28 × 2 = 1 + 0.825 648 432 578 56;
  • 64) 0.825 648 432 578 56 × 2 = 1 + 0.651 296 865 157 12;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 915 32(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1110 1111 1110 1111 0110 1101 0111(2)

6. Positive number before normalization:

0.000 282 005 915 32(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1110 1111 1110 1111 0110 1101 0111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 915 32(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1110 1111 1110 1111 0110 1101 0111(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1110 1111 1110 1111 0110 1101 0111(2) × 20 =


1.0010 0111 1011 0100 0110 0010 1110 1111 1110 1111 0110 1101 0111(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0010 1110 1111 1110 1111 0110 1101 0111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0010 1110 1111 1110 1111 0110 1101 0111 =


0010 0111 1011 0100 0110 0010 1110 1111 1110 1111 0110 1101 0111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0010 1110 1111 1110 1111 0110 1101 0111


Decimal number -0.000 282 005 915 32 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0010 1110 1111 1110 1111 0110 1101 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100