-0.000 282 005 915 23 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 915 23(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 915 23(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 915 23| = 0.000 282 005 915 23


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 915 23.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 915 23 × 2 = 0 + 0.000 564 011 830 46;
  • 2) 0.000 564 011 830 46 × 2 = 0 + 0.001 128 023 660 92;
  • 3) 0.001 128 023 660 92 × 2 = 0 + 0.002 256 047 321 84;
  • 4) 0.002 256 047 321 84 × 2 = 0 + 0.004 512 094 643 68;
  • 5) 0.004 512 094 643 68 × 2 = 0 + 0.009 024 189 287 36;
  • 6) 0.009 024 189 287 36 × 2 = 0 + 0.018 048 378 574 72;
  • 7) 0.018 048 378 574 72 × 2 = 0 + 0.036 096 757 149 44;
  • 8) 0.036 096 757 149 44 × 2 = 0 + 0.072 193 514 298 88;
  • 9) 0.072 193 514 298 88 × 2 = 0 + 0.144 387 028 597 76;
  • 10) 0.144 387 028 597 76 × 2 = 0 + 0.288 774 057 195 52;
  • 11) 0.288 774 057 195 52 × 2 = 0 + 0.577 548 114 391 04;
  • 12) 0.577 548 114 391 04 × 2 = 1 + 0.155 096 228 782 08;
  • 13) 0.155 096 228 782 08 × 2 = 0 + 0.310 192 457 564 16;
  • 14) 0.310 192 457 564 16 × 2 = 0 + 0.620 384 915 128 32;
  • 15) 0.620 384 915 128 32 × 2 = 1 + 0.240 769 830 256 64;
  • 16) 0.240 769 830 256 64 × 2 = 0 + 0.481 539 660 513 28;
  • 17) 0.481 539 660 513 28 × 2 = 0 + 0.963 079 321 026 56;
  • 18) 0.963 079 321 026 56 × 2 = 1 + 0.926 158 642 053 12;
  • 19) 0.926 158 642 053 12 × 2 = 1 + 0.852 317 284 106 24;
  • 20) 0.852 317 284 106 24 × 2 = 1 + 0.704 634 568 212 48;
  • 21) 0.704 634 568 212 48 × 2 = 1 + 0.409 269 136 424 96;
  • 22) 0.409 269 136 424 96 × 2 = 0 + 0.818 538 272 849 92;
  • 23) 0.818 538 272 849 92 × 2 = 1 + 0.637 076 545 699 84;
  • 24) 0.637 076 545 699 84 × 2 = 1 + 0.274 153 091 399 68;
  • 25) 0.274 153 091 399 68 × 2 = 0 + 0.548 306 182 799 36;
  • 26) 0.548 306 182 799 36 × 2 = 1 + 0.096 612 365 598 72;
  • 27) 0.096 612 365 598 72 × 2 = 0 + 0.193 224 731 197 44;
  • 28) 0.193 224 731 197 44 × 2 = 0 + 0.386 449 462 394 88;
  • 29) 0.386 449 462 394 88 × 2 = 0 + 0.772 898 924 789 76;
  • 30) 0.772 898 924 789 76 × 2 = 1 + 0.545 797 849 579 52;
  • 31) 0.545 797 849 579 52 × 2 = 1 + 0.091 595 699 159 04;
  • 32) 0.091 595 699 159 04 × 2 = 0 + 0.183 191 398 318 08;
  • 33) 0.183 191 398 318 08 × 2 = 0 + 0.366 382 796 636 16;
  • 34) 0.366 382 796 636 16 × 2 = 0 + 0.732 765 593 272 32;
  • 35) 0.732 765 593 272 32 × 2 = 1 + 0.465 531 186 544 64;
  • 36) 0.465 531 186 544 64 × 2 = 0 + 0.931 062 373 089 28;
  • 37) 0.931 062 373 089 28 × 2 = 1 + 0.862 124 746 178 56;
  • 38) 0.862 124 746 178 56 × 2 = 1 + 0.724 249 492 357 12;
  • 39) 0.724 249 492 357 12 × 2 = 1 + 0.448 498 984 714 24;
  • 40) 0.448 498 984 714 24 × 2 = 0 + 0.896 997 969 428 48;
  • 41) 0.896 997 969 428 48 × 2 = 1 + 0.793 995 938 856 96;
  • 42) 0.793 995 938 856 96 × 2 = 1 + 0.587 991 877 713 92;
  • 43) 0.587 991 877 713 92 × 2 = 1 + 0.175 983 755 427 84;
  • 44) 0.175 983 755 427 84 × 2 = 0 + 0.351 967 510 855 68;
  • 45) 0.351 967 510 855 68 × 2 = 0 + 0.703 935 021 711 36;
  • 46) 0.703 935 021 711 36 × 2 = 1 + 0.407 870 043 422 72;
  • 47) 0.407 870 043 422 72 × 2 = 0 + 0.815 740 086 845 44;
  • 48) 0.815 740 086 845 44 × 2 = 1 + 0.631 480 173 690 88;
  • 49) 0.631 480 173 690 88 × 2 = 1 + 0.262 960 347 381 76;
  • 50) 0.262 960 347 381 76 × 2 = 0 + 0.525 920 694 763 52;
  • 51) 0.525 920 694 763 52 × 2 = 1 + 0.051 841 389 527 04;
  • 52) 0.051 841 389 527 04 × 2 = 0 + 0.103 682 779 054 08;
  • 53) 0.103 682 779 054 08 × 2 = 0 + 0.207 365 558 108 16;
  • 54) 0.207 365 558 108 16 × 2 = 0 + 0.414 731 116 216 32;
  • 55) 0.414 731 116 216 32 × 2 = 0 + 0.829 462 232 432 64;
  • 56) 0.829 462 232 432 64 × 2 = 1 + 0.658 924 464 865 28;
  • 57) 0.658 924 464 865 28 × 2 = 1 + 0.317 848 929 730 56;
  • 58) 0.317 848 929 730 56 × 2 = 0 + 0.635 697 859 461 12;
  • 59) 0.635 697 859 461 12 × 2 = 1 + 0.271 395 718 922 24;
  • 60) 0.271 395 718 922 24 × 2 = 0 + 0.542 791 437 844 48;
  • 61) 0.542 791 437 844 48 × 2 = 1 + 0.085 582 875 688 96;
  • 62) 0.085 582 875 688 96 × 2 = 0 + 0.171 165 751 377 92;
  • 63) 0.171 165 751 377 92 × 2 = 0 + 0.342 331 502 755 84;
  • 64) 0.342 331 502 755 84 × 2 = 0 + 0.684 663 005 511 68;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 915 23(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1110 1110 0101 1010 0001 1010 1000(2)

6. Positive number before normalization:

0.000 282 005 915 23(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1110 1110 0101 1010 0001 1010 1000(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 915 23(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1110 1110 0101 1010 0001 1010 1000(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1110 1110 0101 1010 0001 1010 1000(2) × 20 =


1.0010 0111 1011 0100 0110 0010 1110 1110 0101 1010 0001 1010 1000(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0010 1110 1110 0101 1010 0001 1010 1000


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0010 1110 1110 0101 1010 0001 1010 1000 =


0010 0111 1011 0100 0110 0010 1110 1110 0101 1010 0001 1010 1000


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0010 1110 1110 0101 1010 0001 1010 1000


Decimal number -0.000 282 005 915 23 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0010 1110 1110 0101 1010 0001 1010 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100