-0.000 282 005 915 21 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 915 21(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 915 21(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 915 21| = 0.000 282 005 915 21


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 915 21.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 915 21 × 2 = 0 + 0.000 564 011 830 42;
  • 2) 0.000 564 011 830 42 × 2 = 0 + 0.001 128 023 660 84;
  • 3) 0.001 128 023 660 84 × 2 = 0 + 0.002 256 047 321 68;
  • 4) 0.002 256 047 321 68 × 2 = 0 + 0.004 512 094 643 36;
  • 5) 0.004 512 094 643 36 × 2 = 0 + 0.009 024 189 286 72;
  • 6) 0.009 024 189 286 72 × 2 = 0 + 0.018 048 378 573 44;
  • 7) 0.018 048 378 573 44 × 2 = 0 + 0.036 096 757 146 88;
  • 8) 0.036 096 757 146 88 × 2 = 0 + 0.072 193 514 293 76;
  • 9) 0.072 193 514 293 76 × 2 = 0 + 0.144 387 028 587 52;
  • 10) 0.144 387 028 587 52 × 2 = 0 + 0.288 774 057 175 04;
  • 11) 0.288 774 057 175 04 × 2 = 0 + 0.577 548 114 350 08;
  • 12) 0.577 548 114 350 08 × 2 = 1 + 0.155 096 228 700 16;
  • 13) 0.155 096 228 700 16 × 2 = 0 + 0.310 192 457 400 32;
  • 14) 0.310 192 457 400 32 × 2 = 0 + 0.620 384 914 800 64;
  • 15) 0.620 384 914 800 64 × 2 = 1 + 0.240 769 829 601 28;
  • 16) 0.240 769 829 601 28 × 2 = 0 + 0.481 539 659 202 56;
  • 17) 0.481 539 659 202 56 × 2 = 0 + 0.963 079 318 405 12;
  • 18) 0.963 079 318 405 12 × 2 = 1 + 0.926 158 636 810 24;
  • 19) 0.926 158 636 810 24 × 2 = 1 + 0.852 317 273 620 48;
  • 20) 0.852 317 273 620 48 × 2 = 1 + 0.704 634 547 240 96;
  • 21) 0.704 634 547 240 96 × 2 = 1 + 0.409 269 094 481 92;
  • 22) 0.409 269 094 481 92 × 2 = 0 + 0.818 538 188 963 84;
  • 23) 0.818 538 188 963 84 × 2 = 1 + 0.637 076 377 927 68;
  • 24) 0.637 076 377 927 68 × 2 = 1 + 0.274 152 755 855 36;
  • 25) 0.274 152 755 855 36 × 2 = 0 + 0.548 305 511 710 72;
  • 26) 0.548 305 511 710 72 × 2 = 1 + 0.096 611 023 421 44;
  • 27) 0.096 611 023 421 44 × 2 = 0 + 0.193 222 046 842 88;
  • 28) 0.193 222 046 842 88 × 2 = 0 + 0.386 444 093 685 76;
  • 29) 0.386 444 093 685 76 × 2 = 0 + 0.772 888 187 371 52;
  • 30) 0.772 888 187 371 52 × 2 = 1 + 0.545 776 374 743 04;
  • 31) 0.545 776 374 743 04 × 2 = 1 + 0.091 552 749 486 08;
  • 32) 0.091 552 749 486 08 × 2 = 0 + 0.183 105 498 972 16;
  • 33) 0.183 105 498 972 16 × 2 = 0 + 0.366 210 997 944 32;
  • 34) 0.366 210 997 944 32 × 2 = 0 + 0.732 421 995 888 64;
  • 35) 0.732 421 995 888 64 × 2 = 1 + 0.464 843 991 777 28;
  • 36) 0.464 843 991 777 28 × 2 = 0 + 0.929 687 983 554 56;
  • 37) 0.929 687 983 554 56 × 2 = 1 + 0.859 375 967 109 12;
  • 38) 0.859 375 967 109 12 × 2 = 1 + 0.718 751 934 218 24;
  • 39) 0.718 751 934 218 24 × 2 = 1 + 0.437 503 868 436 48;
  • 40) 0.437 503 868 436 48 × 2 = 0 + 0.875 007 736 872 96;
  • 41) 0.875 007 736 872 96 × 2 = 1 + 0.750 015 473 745 92;
  • 42) 0.750 015 473 745 92 × 2 = 1 + 0.500 030 947 491 84;
  • 43) 0.500 030 947 491 84 × 2 = 1 + 0.000 061 894 983 68;
  • 44) 0.000 061 894 983 68 × 2 = 0 + 0.000 123 789 967 36;
  • 45) 0.000 123 789 967 36 × 2 = 0 + 0.000 247 579 934 72;
  • 46) 0.000 247 579 934 72 × 2 = 0 + 0.000 495 159 869 44;
  • 47) 0.000 495 159 869 44 × 2 = 0 + 0.000 990 319 738 88;
  • 48) 0.000 990 319 738 88 × 2 = 0 + 0.001 980 639 477 76;
  • 49) 0.001 980 639 477 76 × 2 = 0 + 0.003 961 278 955 52;
  • 50) 0.003 961 278 955 52 × 2 = 0 + 0.007 922 557 911 04;
  • 51) 0.007 922 557 911 04 × 2 = 0 + 0.015 845 115 822 08;
  • 52) 0.015 845 115 822 08 × 2 = 0 + 0.031 690 231 644 16;
  • 53) 0.031 690 231 644 16 × 2 = 0 + 0.063 380 463 288 32;
  • 54) 0.063 380 463 288 32 × 2 = 0 + 0.126 760 926 576 64;
  • 55) 0.126 760 926 576 64 × 2 = 0 + 0.253 521 853 153 28;
  • 56) 0.253 521 853 153 28 × 2 = 0 + 0.507 043 706 306 56;
  • 57) 0.507 043 706 306 56 × 2 = 1 + 0.014 087 412 613 12;
  • 58) 0.014 087 412 613 12 × 2 = 0 + 0.028 174 825 226 24;
  • 59) 0.028 174 825 226 24 × 2 = 0 + 0.056 349 650 452 48;
  • 60) 0.056 349 650 452 48 × 2 = 0 + 0.112 699 300 904 96;
  • 61) 0.112 699 300 904 96 × 2 = 0 + 0.225 398 601 809 92;
  • 62) 0.225 398 601 809 92 × 2 = 0 + 0.450 797 203 619 84;
  • 63) 0.450 797 203 619 84 × 2 = 0 + 0.901 594 407 239 68;
  • 64) 0.901 594 407 239 68 × 2 = 1 + 0.803 188 814 479 36;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 915 21(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1110 1110 0000 0000 0000 1000 0001(2)

6. Positive number before normalization:

0.000 282 005 915 21(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1110 1110 0000 0000 0000 1000 0001(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 915 21(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1110 1110 0000 0000 0000 1000 0001(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1110 1110 0000 0000 0000 1000 0001(2) × 20 =


1.0010 0111 1011 0100 0110 0010 1110 1110 0000 0000 0000 1000 0001(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0010 1110 1110 0000 0000 0000 1000 0001


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0010 1110 1110 0000 0000 0000 1000 0001 =


0010 0111 1011 0100 0110 0010 1110 1110 0000 0000 0000 1000 0001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0010 1110 1110 0000 0000 0000 1000 0001


Decimal number -0.000 282 005 915 21 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0010 1110 1110 0000 0000 0000 1000 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100