-0.000 282 005 914 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 914 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 914 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 914 3| = 0.000 282 005 914 3


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 914 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 914 3 × 2 = 0 + 0.000 564 011 828 6;
  • 2) 0.000 564 011 828 6 × 2 = 0 + 0.001 128 023 657 2;
  • 3) 0.001 128 023 657 2 × 2 = 0 + 0.002 256 047 314 4;
  • 4) 0.002 256 047 314 4 × 2 = 0 + 0.004 512 094 628 8;
  • 5) 0.004 512 094 628 8 × 2 = 0 + 0.009 024 189 257 6;
  • 6) 0.009 024 189 257 6 × 2 = 0 + 0.018 048 378 515 2;
  • 7) 0.018 048 378 515 2 × 2 = 0 + 0.036 096 757 030 4;
  • 8) 0.036 096 757 030 4 × 2 = 0 + 0.072 193 514 060 8;
  • 9) 0.072 193 514 060 8 × 2 = 0 + 0.144 387 028 121 6;
  • 10) 0.144 387 028 121 6 × 2 = 0 + 0.288 774 056 243 2;
  • 11) 0.288 774 056 243 2 × 2 = 0 + 0.577 548 112 486 4;
  • 12) 0.577 548 112 486 4 × 2 = 1 + 0.155 096 224 972 8;
  • 13) 0.155 096 224 972 8 × 2 = 0 + 0.310 192 449 945 6;
  • 14) 0.310 192 449 945 6 × 2 = 0 + 0.620 384 899 891 2;
  • 15) 0.620 384 899 891 2 × 2 = 1 + 0.240 769 799 782 4;
  • 16) 0.240 769 799 782 4 × 2 = 0 + 0.481 539 599 564 8;
  • 17) 0.481 539 599 564 8 × 2 = 0 + 0.963 079 199 129 6;
  • 18) 0.963 079 199 129 6 × 2 = 1 + 0.926 158 398 259 2;
  • 19) 0.926 158 398 259 2 × 2 = 1 + 0.852 316 796 518 4;
  • 20) 0.852 316 796 518 4 × 2 = 1 + 0.704 633 593 036 8;
  • 21) 0.704 633 593 036 8 × 2 = 1 + 0.409 267 186 073 6;
  • 22) 0.409 267 186 073 6 × 2 = 0 + 0.818 534 372 147 2;
  • 23) 0.818 534 372 147 2 × 2 = 1 + 0.637 068 744 294 4;
  • 24) 0.637 068 744 294 4 × 2 = 1 + 0.274 137 488 588 8;
  • 25) 0.274 137 488 588 8 × 2 = 0 + 0.548 274 977 177 6;
  • 26) 0.548 274 977 177 6 × 2 = 1 + 0.096 549 954 355 2;
  • 27) 0.096 549 954 355 2 × 2 = 0 + 0.193 099 908 710 4;
  • 28) 0.193 099 908 710 4 × 2 = 0 + 0.386 199 817 420 8;
  • 29) 0.386 199 817 420 8 × 2 = 0 + 0.772 399 634 841 6;
  • 30) 0.772 399 634 841 6 × 2 = 1 + 0.544 799 269 683 2;
  • 31) 0.544 799 269 683 2 × 2 = 1 + 0.089 598 539 366 4;
  • 32) 0.089 598 539 366 4 × 2 = 0 + 0.179 197 078 732 8;
  • 33) 0.179 197 078 732 8 × 2 = 0 + 0.358 394 157 465 6;
  • 34) 0.358 394 157 465 6 × 2 = 0 + 0.716 788 314 931 2;
  • 35) 0.716 788 314 931 2 × 2 = 1 + 0.433 576 629 862 4;
  • 36) 0.433 576 629 862 4 × 2 = 0 + 0.867 153 259 724 8;
  • 37) 0.867 153 259 724 8 × 2 = 1 + 0.734 306 519 449 6;
  • 38) 0.734 306 519 449 6 × 2 = 1 + 0.468 613 038 899 2;
  • 39) 0.468 613 038 899 2 × 2 = 0 + 0.937 226 077 798 4;
  • 40) 0.937 226 077 798 4 × 2 = 1 + 0.874 452 155 596 8;
  • 41) 0.874 452 155 596 8 × 2 = 1 + 0.748 904 311 193 6;
  • 42) 0.748 904 311 193 6 × 2 = 1 + 0.497 808 622 387 2;
  • 43) 0.497 808 622 387 2 × 2 = 0 + 0.995 617 244 774 4;
  • 44) 0.995 617 244 774 4 × 2 = 1 + 0.991 234 489 548 8;
  • 45) 0.991 234 489 548 8 × 2 = 1 + 0.982 468 979 097 6;
  • 46) 0.982 468 979 097 6 × 2 = 1 + 0.964 937 958 195 2;
  • 47) 0.964 937 958 195 2 × 2 = 1 + 0.929 875 916 390 4;
  • 48) 0.929 875 916 390 4 × 2 = 1 + 0.859 751 832 780 8;
  • 49) 0.859 751 832 780 8 × 2 = 1 + 0.719 503 665 561 6;
  • 50) 0.719 503 665 561 6 × 2 = 1 + 0.439 007 331 123 2;
  • 51) 0.439 007 331 123 2 × 2 = 0 + 0.878 014 662 246 4;
  • 52) 0.878 014 662 246 4 × 2 = 1 + 0.756 029 324 492 8;
  • 53) 0.756 029 324 492 8 × 2 = 1 + 0.512 058 648 985 6;
  • 54) 0.512 058 648 985 6 × 2 = 1 + 0.024 117 297 971 2;
  • 55) 0.024 117 297 971 2 × 2 = 0 + 0.048 234 595 942 4;
  • 56) 0.048 234 595 942 4 × 2 = 0 + 0.096 469 191 884 8;
  • 57) 0.096 469 191 884 8 × 2 = 0 + 0.192 938 383 769 6;
  • 58) 0.192 938 383 769 6 × 2 = 0 + 0.385 876 767 539 2;
  • 59) 0.385 876 767 539 2 × 2 = 0 + 0.771 753 535 078 4;
  • 60) 0.771 753 535 078 4 × 2 = 1 + 0.543 507 070 156 8;
  • 61) 0.543 507 070 156 8 × 2 = 1 + 0.087 014 140 313 6;
  • 62) 0.087 014 140 313 6 × 2 = 0 + 0.174 028 280 627 2;
  • 63) 0.174 028 280 627 2 × 2 = 0 + 0.348 056 561 254 4;
  • 64) 0.348 056 561 254 4 × 2 = 0 + 0.696 113 122 508 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 914 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1101 1101 1111 1101 1100 0001 1000(2)

6. Positive number before normalization:

0.000 282 005 914 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1101 1101 1111 1101 1100 0001 1000(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 914 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1101 1101 1111 1101 1100 0001 1000(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1101 1101 1111 1101 1100 0001 1000(2) × 20 =


1.0010 0111 1011 0100 0110 0010 1101 1101 1111 1101 1100 0001 1000(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0010 1101 1101 1111 1101 1100 0001 1000


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0010 1101 1101 1111 1101 1100 0001 1000 =


0010 0111 1011 0100 0110 0010 1101 1101 1111 1101 1100 0001 1000


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0010 1101 1101 1111 1101 1100 0001 1000


Decimal number -0.000 282 005 914 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0010 1101 1101 1111 1101 1100 0001 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100