-0.000 282 005 913 23 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 913 23(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 913 23(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 913 23| = 0.000 282 005 913 23


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 913 23.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 913 23 × 2 = 0 + 0.000 564 011 826 46;
  • 2) 0.000 564 011 826 46 × 2 = 0 + 0.001 128 023 652 92;
  • 3) 0.001 128 023 652 92 × 2 = 0 + 0.002 256 047 305 84;
  • 4) 0.002 256 047 305 84 × 2 = 0 + 0.004 512 094 611 68;
  • 5) 0.004 512 094 611 68 × 2 = 0 + 0.009 024 189 223 36;
  • 6) 0.009 024 189 223 36 × 2 = 0 + 0.018 048 378 446 72;
  • 7) 0.018 048 378 446 72 × 2 = 0 + 0.036 096 756 893 44;
  • 8) 0.036 096 756 893 44 × 2 = 0 + 0.072 193 513 786 88;
  • 9) 0.072 193 513 786 88 × 2 = 0 + 0.144 387 027 573 76;
  • 10) 0.144 387 027 573 76 × 2 = 0 + 0.288 774 055 147 52;
  • 11) 0.288 774 055 147 52 × 2 = 0 + 0.577 548 110 295 04;
  • 12) 0.577 548 110 295 04 × 2 = 1 + 0.155 096 220 590 08;
  • 13) 0.155 096 220 590 08 × 2 = 0 + 0.310 192 441 180 16;
  • 14) 0.310 192 441 180 16 × 2 = 0 + 0.620 384 882 360 32;
  • 15) 0.620 384 882 360 32 × 2 = 1 + 0.240 769 764 720 64;
  • 16) 0.240 769 764 720 64 × 2 = 0 + 0.481 539 529 441 28;
  • 17) 0.481 539 529 441 28 × 2 = 0 + 0.963 079 058 882 56;
  • 18) 0.963 079 058 882 56 × 2 = 1 + 0.926 158 117 765 12;
  • 19) 0.926 158 117 765 12 × 2 = 1 + 0.852 316 235 530 24;
  • 20) 0.852 316 235 530 24 × 2 = 1 + 0.704 632 471 060 48;
  • 21) 0.704 632 471 060 48 × 2 = 1 + 0.409 264 942 120 96;
  • 22) 0.409 264 942 120 96 × 2 = 0 + 0.818 529 884 241 92;
  • 23) 0.818 529 884 241 92 × 2 = 1 + 0.637 059 768 483 84;
  • 24) 0.637 059 768 483 84 × 2 = 1 + 0.274 119 536 967 68;
  • 25) 0.274 119 536 967 68 × 2 = 0 + 0.548 239 073 935 36;
  • 26) 0.548 239 073 935 36 × 2 = 1 + 0.096 478 147 870 72;
  • 27) 0.096 478 147 870 72 × 2 = 0 + 0.192 956 295 741 44;
  • 28) 0.192 956 295 741 44 × 2 = 0 + 0.385 912 591 482 88;
  • 29) 0.385 912 591 482 88 × 2 = 0 + 0.771 825 182 965 76;
  • 30) 0.771 825 182 965 76 × 2 = 1 + 0.543 650 365 931 52;
  • 31) 0.543 650 365 931 52 × 2 = 1 + 0.087 300 731 863 04;
  • 32) 0.087 300 731 863 04 × 2 = 0 + 0.174 601 463 726 08;
  • 33) 0.174 601 463 726 08 × 2 = 0 + 0.349 202 927 452 16;
  • 34) 0.349 202 927 452 16 × 2 = 0 + 0.698 405 854 904 32;
  • 35) 0.698 405 854 904 32 × 2 = 1 + 0.396 811 709 808 64;
  • 36) 0.396 811 709 808 64 × 2 = 0 + 0.793 623 419 617 28;
  • 37) 0.793 623 419 617 28 × 2 = 1 + 0.587 246 839 234 56;
  • 38) 0.587 246 839 234 56 × 2 = 1 + 0.174 493 678 469 12;
  • 39) 0.174 493 678 469 12 × 2 = 0 + 0.348 987 356 938 24;
  • 40) 0.348 987 356 938 24 × 2 = 0 + 0.697 974 713 876 48;
  • 41) 0.697 974 713 876 48 × 2 = 1 + 0.395 949 427 752 96;
  • 42) 0.395 949 427 752 96 × 2 = 0 + 0.791 898 855 505 92;
  • 43) 0.791 898 855 505 92 × 2 = 1 + 0.583 797 711 011 84;
  • 44) 0.583 797 711 011 84 × 2 = 1 + 0.167 595 422 023 68;
  • 45) 0.167 595 422 023 68 × 2 = 0 + 0.335 190 844 047 36;
  • 46) 0.335 190 844 047 36 × 2 = 0 + 0.670 381 688 094 72;
  • 47) 0.670 381 688 094 72 × 2 = 1 + 0.340 763 376 189 44;
  • 48) 0.340 763 376 189 44 × 2 = 0 + 0.681 526 752 378 88;
  • 49) 0.681 526 752 378 88 × 2 = 1 + 0.363 053 504 757 76;
  • 50) 0.363 053 504 757 76 × 2 = 0 + 0.726 107 009 515 52;
  • 51) 0.726 107 009 515 52 × 2 = 1 + 0.452 214 019 031 04;
  • 52) 0.452 214 019 031 04 × 2 = 0 + 0.904 428 038 062 08;
  • 53) 0.904 428 038 062 08 × 2 = 1 + 0.808 856 076 124 16;
  • 54) 0.808 856 076 124 16 × 2 = 1 + 0.617 712 152 248 32;
  • 55) 0.617 712 152 248 32 × 2 = 1 + 0.235 424 304 496 64;
  • 56) 0.235 424 304 496 64 × 2 = 0 + 0.470 848 608 993 28;
  • 57) 0.470 848 608 993 28 × 2 = 0 + 0.941 697 217 986 56;
  • 58) 0.941 697 217 986 56 × 2 = 1 + 0.883 394 435 973 12;
  • 59) 0.883 394 435 973 12 × 2 = 1 + 0.766 788 871 946 24;
  • 60) 0.766 788 871 946 24 × 2 = 1 + 0.533 577 743 892 48;
  • 61) 0.533 577 743 892 48 × 2 = 1 + 0.067 155 487 784 96;
  • 62) 0.067 155 487 784 96 × 2 = 0 + 0.134 310 975 569 92;
  • 63) 0.134 310 975 569 92 × 2 = 0 + 0.268 621 951 139 84;
  • 64) 0.268 621 951 139 84 × 2 = 0 + 0.537 243 902 279 68;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 913 23(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1100 1011 0010 1010 1110 0111 1000(2)

6. Positive number before normalization:

0.000 282 005 913 23(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1100 1011 0010 1010 1110 0111 1000(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 913 23(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1100 1011 0010 1010 1110 0111 1000(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1100 1011 0010 1010 1110 0111 1000(2) × 20 =


1.0010 0111 1011 0100 0110 0010 1100 1011 0010 1010 1110 0111 1000(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0010 1100 1011 0010 1010 1110 0111 1000


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0010 1100 1011 0010 1010 1110 0111 1000 =


0010 0111 1011 0100 0110 0010 1100 1011 0010 1010 1110 0111 1000


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0010 1100 1011 0010 1010 1110 0111 1000


Decimal number -0.000 282 005 913 23 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0010 1100 1011 0010 1010 1110 0111 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100