-0.000 282 005 912 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 912 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 912 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 912 3| = 0.000 282 005 912 3


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 912 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 912 3 × 2 = 0 + 0.000 564 011 824 6;
  • 2) 0.000 564 011 824 6 × 2 = 0 + 0.001 128 023 649 2;
  • 3) 0.001 128 023 649 2 × 2 = 0 + 0.002 256 047 298 4;
  • 4) 0.002 256 047 298 4 × 2 = 0 + 0.004 512 094 596 8;
  • 5) 0.004 512 094 596 8 × 2 = 0 + 0.009 024 189 193 6;
  • 6) 0.009 024 189 193 6 × 2 = 0 + 0.018 048 378 387 2;
  • 7) 0.018 048 378 387 2 × 2 = 0 + 0.036 096 756 774 4;
  • 8) 0.036 096 756 774 4 × 2 = 0 + 0.072 193 513 548 8;
  • 9) 0.072 193 513 548 8 × 2 = 0 + 0.144 387 027 097 6;
  • 10) 0.144 387 027 097 6 × 2 = 0 + 0.288 774 054 195 2;
  • 11) 0.288 774 054 195 2 × 2 = 0 + 0.577 548 108 390 4;
  • 12) 0.577 548 108 390 4 × 2 = 1 + 0.155 096 216 780 8;
  • 13) 0.155 096 216 780 8 × 2 = 0 + 0.310 192 433 561 6;
  • 14) 0.310 192 433 561 6 × 2 = 0 + 0.620 384 867 123 2;
  • 15) 0.620 384 867 123 2 × 2 = 1 + 0.240 769 734 246 4;
  • 16) 0.240 769 734 246 4 × 2 = 0 + 0.481 539 468 492 8;
  • 17) 0.481 539 468 492 8 × 2 = 0 + 0.963 078 936 985 6;
  • 18) 0.963 078 936 985 6 × 2 = 1 + 0.926 157 873 971 2;
  • 19) 0.926 157 873 971 2 × 2 = 1 + 0.852 315 747 942 4;
  • 20) 0.852 315 747 942 4 × 2 = 1 + 0.704 631 495 884 8;
  • 21) 0.704 631 495 884 8 × 2 = 1 + 0.409 262 991 769 6;
  • 22) 0.409 262 991 769 6 × 2 = 0 + 0.818 525 983 539 2;
  • 23) 0.818 525 983 539 2 × 2 = 1 + 0.637 051 967 078 4;
  • 24) 0.637 051 967 078 4 × 2 = 1 + 0.274 103 934 156 8;
  • 25) 0.274 103 934 156 8 × 2 = 0 + 0.548 207 868 313 6;
  • 26) 0.548 207 868 313 6 × 2 = 1 + 0.096 415 736 627 2;
  • 27) 0.096 415 736 627 2 × 2 = 0 + 0.192 831 473 254 4;
  • 28) 0.192 831 473 254 4 × 2 = 0 + 0.385 662 946 508 8;
  • 29) 0.385 662 946 508 8 × 2 = 0 + 0.771 325 893 017 6;
  • 30) 0.771 325 893 017 6 × 2 = 1 + 0.542 651 786 035 2;
  • 31) 0.542 651 786 035 2 × 2 = 1 + 0.085 303 572 070 4;
  • 32) 0.085 303 572 070 4 × 2 = 0 + 0.170 607 144 140 8;
  • 33) 0.170 607 144 140 8 × 2 = 0 + 0.341 214 288 281 6;
  • 34) 0.341 214 288 281 6 × 2 = 0 + 0.682 428 576 563 2;
  • 35) 0.682 428 576 563 2 × 2 = 1 + 0.364 857 153 126 4;
  • 36) 0.364 857 153 126 4 × 2 = 0 + 0.729 714 306 252 8;
  • 37) 0.729 714 306 252 8 × 2 = 1 + 0.459 428 612 505 6;
  • 38) 0.459 428 612 505 6 × 2 = 0 + 0.918 857 225 011 2;
  • 39) 0.918 857 225 011 2 × 2 = 1 + 0.837 714 450 022 4;
  • 40) 0.837 714 450 022 4 × 2 = 1 + 0.675 428 900 044 8;
  • 41) 0.675 428 900 044 8 × 2 = 1 + 0.350 857 800 089 6;
  • 42) 0.350 857 800 089 6 × 2 = 0 + 0.701 715 600 179 2;
  • 43) 0.701 715 600 179 2 × 2 = 1 + 0.403 431 200 358 4;
  • 44) 0.403 431 200 358 4 × 2 = 0 + 0.806 862 400 716 8;
  • 45) 0.806 862 400 716 8 × 2 = 1 + 0.613 724 801 433 6;
  • 46) 0.613 724 801 433 6 × 2 = 1 + 0.227 449 602 867 2;
  • 47) 0.227 449 602 867 2 × 2 = 0 + 0.454 899 205 734 4;
  • 48) 0.454 899 205 734 4 × 2 = 0 + 0.909 798 411 468 8;
  • 49) 0.909 798 411 468 8 × 2 = 1 + 0.819 596 822 937 6;
  • 50) 0.819 596 822 937 6 × 2 = 1 + 0.639 193 645 875 2;
  • 51) 0.639 193 645 875 2 × 2 = 1 + 0.278 387 291 750 4;
  • 52) 0.278 387 291 750 4 × 2 = 0 + 0.556 774 583 500 8;
  • 53) 0.556 774 583 500 8 × 2 = 1 + 0.113 549 167 001 6;
  • 54) 0.113 549 167 001 6 × 2 = 0 + 0.227 098 334 003 2;
  • 55) 0.227 098 334 003 2 × 2 = 0 + 0.454 196 668 006 4;
  • 56) 0.454 196 668 006 4 × 2 = 0 + 0.908 393 336 012 8;
  • 57) 0.908 393 336 012 8 × 2 = 1 + 0.816 786 672 025 6;
  • 58) 0.816 786 672 025 6 × 2 = 1 + 0.633 573 344 051 2;
  • 59) 0.633 573 344 051 2 × 2 = 1 + 0.267 146 688 102 4;
  • 60) 0.267 146 688 102 4 × 2 = 0 + 0.534 293 376 204 8;
  • 61) 0.534 293 376 204 8 × 2 = 1 + 0.068 586 752 409 6;
  • 62) 0.068 586 752 409 6 × 2 = 0 + 0.137 173 504 819 2;
  • 63) 0.137 173 504 819 2 × 2 = 0 + 0.274 347 009 638 4;
  • 64) 0.274 347 009 638 4 × 2 = 0 + 0.548 694 019 276 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 912 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1011 1010 1100 1110 1000 1110 1000(2)

6. Positive number before normalization:

0.000 282 005 912 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1011 1010 1100 1110 1000 1110 1000(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 912 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1011 1010 1100 1110 1000 1110 1000(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1011 1010 1100 1110 1000 1110 1000(2) × 20 =


1.0010 0111 1011 0100 0110 0010 1011 1010 1100 1110 1000 1110 1000(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0010 1011 1010 1100 1110 1000 1110 1000


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0010 1011 1010 1100 1110 1000 1110 1000 =


0010 0111 1011 0100 0110 0010 1011 1010 1100 1110 1000 1110 1000


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0010 1011 1010 1100 1110 1000 1110 1000


Decimal number -0.000 282 005 912 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0010 1011 1010 1100 1110 1000 1110 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100