-0.000 282 005 911 94 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 911 94(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 911 94(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 911 94| = 0.000 282 005 911 94


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 911 94.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 911 94 × 2 = 0 + 0.000 564 011 823 88;
  • 2) 0.000 564 011 823 88 × 2 = 0 + 0.001 128 023 647 76;
  • 3) 0.001 128 023 647 76 × 2 = 0 + 0.002 256 047 295 52;
  • 4) 0.002 256 047 295 52 × 2 = 0 + 0.004 512 094 591 04;
  • 5) 0.004 512 094 591 04 × 2 = 0 + 0.009 024 189 182 08;
  • 6) 0.009 024 189 182 08 × 2 = 0 + 0.018 048 378 364 16;
  • 7) 0.018 048 378 364 16 × 2 = 0 + 0.036 096 756 728 32;
  • 8) 0.036 096 756 728 32 × 2 = 0 + 0.072 193 513 456 64;
  • 9) 0.072 193 513 456 64 × 2 = 0 + 0.144 387 026 913 28;
  • 10) 0.144 387 026 913 28 × 2 = 0 + 0.288 774 053 826 56;
  • 11) 0.288 774 053 826 56 × 2 = 0 + 0.577 548 107 653 12;
  • 12) 0.577 548 107 653 12 × 2 = 1 + 0.155 096 215 306 24;
  • 13) 0.155 096 215 306 24 × 2 = 0 + 0.310 192 430 612 48;
  • 14) 0.310 192 430 612 48 × 2 = 0 + 0.620 384 861 224 96;
  • 15) 0.620 384 861 224 96 × 2 = 1 + 0.240 769 722 449 92;
  • 16) 0.240 769 722 449 92 × 2 = 0 + 0.481 539 444 899 84;
  • 17) 0.481 539 444 899 84 × 2 = 0 + 0.963 078 889 799 68;
  • 18) 0.963 078 889 799 68 × 2 = 1 + 0.926 157 779 599 36;
  • 19) 0.926 157 779 599 36 × 2 = 1 + 0.852 315 559 198 72;
  • 20) 0.852 315 559 198 72 × 2 = 1 + 0.704 631 118 397 44;
  • 21) 0.704 631 118 397 44 × 2 = 1 + 0.409 262 236 794 88;
  • 22) 0.409 262 236 794 88 × 2 = 0 + 0.818 524 473 589 76;
  • 23) 0.818 524 473 589 76 × 2 = 1 + 0.637 048 947 179 52;
  • 24) 0.637 048 947 179 52 × 2 = 1 + 0.274 097 894 359 04;
  • 25) 0.274 097 894 359 04 × 2 = 0 + 0.548 195 788 718 08;
  • 26) 0.548 195 788 718 08 × 2 = 1 + 0.096 391 577 436 16;
  • 27) 0.096 391 577 436 16 × 2 = 0 + 0.192 783 154 872 32;
  • 28) 0.192 783 154 872 32 × 2 = 0 + 0.385 566 309 744 64;
  • 29) 0.385 566 309 744 64 × 2 = 0 + 0.771 132 619 489 28;
  • 30) 0.771 132 619 489 28 × 2 = 1 + 0.542 265 238 978 56;
  • 31) 0.542 265 238 978 56 × 2 = 1 + 0.084 530 477 957 12;
  • 32) 0.084 530 477 957 12 × 2 = 0 + 0.169 060 955 914 24;
  • 33) 0.169 060 955 914 24 × 2 = 0 + 0.338 121 911 828 48;
  • 34) 0.338 121 911 828 48 × 2 = 0 + 0.676 243 823 656 96;
  • 35) 0.676 243 823 656 96 × 2 = 1 + 0.352 487 647 313 92;
  • 36) 0.352 487 647 313 92 × 2 = 0 + 0.704 975 294 627 84;
  • 37) 0.704 975 294 627 84 × 2 = 1 + 0.409 950 589 255 68;
  • 38) 0.409 950 589 255 68 × 2 = 0 + 0.819 901 178 511 36;
  • 39) 0.819 901 178 511 36 × 2 = 1 + 0.639 802 357 022 72;
  • 40) 0.639 802 357 022 72 × 2 = 1 + 0.279 604 714 045 44;
  • 41) 0.279 604 714 045 44 × 2 = 0 + 0.559 209 428 090 88;
  • 42) 0.559 209 428 090 88 × 2 = 1 + 0.118 418 856 181 76;
  • 43) 0.118 418 856 181 76 × 2 = 0 + 0.236 837 712 363 52;
  • 44) 0.236 837 712 363 52 × 2 = 0 + 0.473 675 424 727 04;
  • 45) 0.473 675 424 727 04 × 2 = 0 + 0.947 350 849 454 08;
  • 46) 0.947 350 849 454 08 × 2 = 1 + 0.894 701 698 908 16;
  • 47) 0.894 701 698 908 16 × 2 = 1 + 0.789 403 397 816 32;
  • 48) 0.789 403 397 816 32 × 2 = 1 + 0.578 806 795 632 64;
  • 49) 0.578 806 795 632 64 × 2 = 1 + 0.157 613 591 265 28;
  • 50) 0.157 613 591 265 28 × 2 = 0 + 0.315 227 182 530 56;
  • 51) 0.315 227 182 530 56 × 2 = 0 + 0.630 454 365 061 12;
  • 52) 0.630 454 365 061 12 × 2 = 1 + 0.260 908 730 122 24;
  • 53) 0.260 908 730 122 24 × 2 = 0 + 0.521 817 460 244 48;
  • 54) 0.521 817 460 244 48 × 2 = 1 + 0.043 634 920 488 96;
  • 55) 0.043 634 920 488 96 × 2 = 0 + 0.087 269 840 977 92;
  • 56) 0.087 269 840 977 92 × 2 = 0 + 0.174 539 681 955 84;
  • 57) 0.174 539 681 955 84 × 2 = 0 + 0.349 079 363 911 68;
  • 58) 0.349 079 363 911 68 × 2 = 0 + 0.698 158 727 823 36;
  • 59) 0.698 158 727 823 36 × 2 = 1 + 0.396 317 455 646 72;
  • 60) 0.396 317 455 646 72 × 2 = 0 + 0.792 634 911 293 44;
  • 61) 0.792 634 911 293 44 × 2 = 1 + 0.585 269 822 586 88;
  • 62) 0.585 269 822 586 88 × 2 = 1 + 0.170 539 645 173 76;
  • 63) 0.170 539 645 173 76 × 2 = 0 + 0.341 079 290 347 52;
  • 64) 0.341 079 290 347 52 × 2 = 0 + 0.682 158 580 695 04;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 911 94(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1011 0100 0111 1001 0100 0010 1100(2)

6. Positive number before normalization:

0.000 282 005 911 94(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1011 0100 0111 1001 0100 0010 1100(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 911 94(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1011 0100 0111 1001 0100 0010 1100(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1011 0100 0111 1001 0100 0010 1100(2) × 20 =


1.0010 0111 1011 0100 0110 0010 1011 0100 0111 1001 0100 0010 1100(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0010 1011 0100 0111 1001 0100 0010 1100


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0010 1011 0100 0111 1001 0100 0010 1100 =


0010 0111 1011 0100 0110 0010 1011 0100 0111 1001 0100 0010 1100


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0010 1011 0100 0111 1001 0100 0010 1100


Decimal number -0.000 282 005 911 94 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0010 1011 0100 0111 1001 0100 0010 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100