-0.000 282 005 911 5 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 911 5(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 911 5(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 911 5| = 0.000 282 005 911 5


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 911 5.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 911 5 × 2 = 0 + 0.000 564 011 823;
  • 2) 0.000 564 011 823 × 2 = 0 + 0.001 128 023 646;
  • 3) 0.001 128 023 646 × 2 = 0 + 0.002 256 047 292;
  • 4) 0.002 256 047 292 × 2 = 0 + 0.004 512 094 584;
  • 5) 0.004 512 094 584 × 2 = 0 + 0.009 024 189 168;
  • 6) 0.009 024 189 168 × 2 = 0 + 0.018 048 378 336;
  • 7) 0.018 048 378 336 × 2 = 0 + 0.036 096 756 672;
  • 8) 0.036 096 756 672 × 2 = 0 + 0.072 193 513 344;
  • 9) 0.072 193 513 344 × 2 = 0 + 0.144 387 026 688;
  • 10) 0.144 387 026 688 × 2 = 0 + 0.288 774 053 376;
  • 11) 0.288 774 053 376 × 2 = 0 + 0.577 548 106 752;
  • 12) 0.577 548 106 752 × 2 = 1 + 0.155 096 213 504;
  • 13) 0.155 096 213 504 × 2 = 0 + 0.310 192 427 008;
  • 14) 0.310 192 427 008 × 2 = 0 + 0.620 384 854 016;
  • 15) 0.620 384 854 016 × 2 = 1 + 0.240 769 708 032;
  • 16) 0.240 769 708 032 × 2 = 0 + 0.481 539 416 064;
  • 17) 0.481 539 416 064 × 2 = 0 + 0.963 078 832 128;
  • 18) 0.963 078 832 128 × 2 = 1 + 0.926 157 664 256;
  • 19) 0.926 157 664 256 × 2 = 1 + 0.852 315 328 512;
  • 20) 0.852 315 328 512 × 2 = 1 + 0.704 630 657 024;
  • 21) 0.704 630 657 024 × 2 = 1 + 0.409 261 314 048;
  • 22) 0.409 261 314 048 × 2 = 0 + 0.818 522 628 096;
  • 23) 0.818 522 628 096 × 2 = 1 + 0.637 045 256 192;
  • 24) 0.637 045 256 192 × 2 = 1 + 0.274 090 512 384;
  • 25) 0.274 090 512 384 × 2 = 0 + 0.548 181 024 768;
  • 26) 0.548 181 024 768 × 2 = 1 + 0.096 362 049 536;
  • 27) 0.096 362 049 536 × 2 = 0 + 0.192 724 099 072;
  • 28) 0.192 724 099 072 × 2 = 0 + 0.385 448 198 144;
  • 29) 0.385 448 198 144 × 2 = 0 + 0.770 896 396 288;
  • 30) 0.770 896 396 288 × 2 = 1 + 0.541 792 792 576;
  • 31) 0.541 792 792 576 × 2 = 1 + 0.083 585 585 152;
  • 32) 0.083 585 585 152 × 2 = 0 + 0.167 171 170 304;
  • 33) 0.167 171 170 304 × 2 = 0 + 0.334 342 340 608;
  • 34) 0.334 342 340 608 × 2 = 0 + 0.668 684 681 216;
  • 35) 0.668 684 681 216 × 2 = 1 + 0.337 369 362 432;
  • 36) 0.337 369 362 432 × 2 = 0 + 0.674 738 724 864;
  • 37) 0.674 738 724 864 × 2 = 1 + 0.349 477 449 728;
  • 38) 0.349 477 449 728 × 2 = 0 + 0.698 954 899 456;
  • 39) 0.698 954 899 456 × 2 = 1 + 0.397 909 798 912;
  • 40) 0.397 909 798 912 × 2 = 0 + 0.795 819 597 824;
  • 41) 0.795 819 597 824 × 2 = 1 + 0.591 639 195 648;
  • 42) 0.591 639 195 648 × 2 = 1 + 0.183 278 391 296;
  • 43) 0.183 278 391 296 × 2 = 0 + 0.366 556 782 592;
  • 44) 0.366 556 782 592 × 2 = 0 + 0.733 113 565 184;
  • 45) 0.733 113 565 184 × 2 = 1 + 0.466 227 130 368;
  • 46) 0.466 227 130 368 × 2 = 0 + 0.932 454 260 736;
  • 47) 0.932 454 260 736 × 2 = 1 + 0.864 908 521 472;
  • 48) 0.864 908 521 472 × 2 = 1 + 0.729 817 042 944;
  • 49) 0.729 817 042 944 × 2 = 1 + 0.459 634 085 888;
  • 50) 0.459 634 085 888 × 2 = 0 + 0.919 268 171 776;
  • 51) 0.919 268 171 776 × 2 = 1 + 0.838 536 343 552;
  • 52) 0.838 536 343 552 × 2 = 1 + 0.677 072 687 104;
  • 53) 0.677 072 687 104 × 2 = 1 + 0.354 145 374 208;
  • 54) 0.354 145 374 208 × 2 = 0 + 0.708 290 748 416;
  • 55) 0.708 290 748 416 × 2 = 1 + 0.416 581 496 832;
  • 56) 0.416 581 496 832 × 2 = 0 + 0.833 162 993 664;
  • 57) 0.833 162 993 664 × 2 = 1 + 0.666 325 987 328;
  • 58) 0.666 325 987 328 × 2 = 1 + 0.332 651 974 656;
  • 59) 0.332 651 974 656 × 2 = 0 + 0.665 303 949 312;
  • 60) 0.665 303 949 312 × 2 = 1 + 0.330 607 898 624;
  • 61) 0.330 607 898 624 × 2 = 0 + 0.661 215 797 248;
  • 62) 0.661 215 797 248 × 2 = 1 + 0.322 431 594 496;
  • 63) 0.322 431 594 496 × 2 = 0 + 0.644 863 188 992;
  • 64) 0.644 863 188 992 × 2 = 1 + 0.289 726 377 984;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 911 5(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1010 1100 1011 1011 1010 1101 0101(2)

6. Positive number before normalization:

0.000 282 005 911 5(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1010 1100 1011 1011 1010 1101 0101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 911 5(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1010 1100 1011 1011 1010 1101 0101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1010 1100 1011 1011 1010 1101 0101(2) × 20 =


1.0010 0111 1011 0100 0110 0010 1010 1100 1011 1011 1010 1101 0101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0010 1010 1100 1011 1011 1010 1101 0101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0010 1010 1100 1011 1011 1010 1101 0101 =


0010 0111 1011 0100 0110 0010 1010 1100 1011 1011 1010 1101 0101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0010 1010 1100 1011 1011 1010 1101 0101


Decimal number -0.000 282 005 911 5 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0010 1010 1100 1011 1011 1010 1101 0101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100