-0.000 282 005 911 44 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 911 44(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 911 44(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 911 44| = 0.000 282 005 911 44


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 911 44.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 911 44 × 2 = 0 + 0.000 564 011 822 88;
  • 2) 0.000 564 011 822 88 × 2 = 0 + 0.001 128 023 645 76;
  • 3) 0.001 128 023 645 76 × 2 = 0 + 0.002 256 047 291 52;
  • 4) 0.002 256 047 291 52 × 2 = 0 + 0.004 512 094 583 04;
  • 5) 0.004 512 094 583 04 × 2 = 0 + 0.009 024 189 166 08;
  • 6) 0.009 024 189 166 08 × 2 = 0 + 0.018 048 378 332 16;
  • 7) 0.018 048 378 332 16 × 2 = 0 + 0.036 096 756 664 32;
  • 8) 0.036 096 756 664 32 × 2 = 0 + 0.072 193 513 328 64;
  • 9) 0.072 193 513 328 64 × 2 = 0 + 0.144 387 026 657 28;
  • 10) 0.144 387 026 657 28 × 2 = 0 + 0.288 774 053 314 56;
  • 11) 0.288 774 053 314 56 × 2 = 0 + 0.577 548 106 629 12;
  • 12) 0.577 548 106 629 12 × 2 = 1 + 0.155 096 213 258 24;
  • 13) 0.155 096 213 258 24 × 2 = 0 + 0.310 192 426 516 48;
  • 14) 0.310 192 426 516 48 × 2 = 0 + 0.620 384 853 032 96;
  • 15) 0.620 384 853 032 96 × 2 = 1 + 0.240 769 706 065 92;
  • 16) 0.240 769 706 065 92 × 2 = 0 + 0.481 539 412 131 84;
  • 17) 0.481 539 412 131 84 × 2 = 0 + 0.963 078 824 263 68;
  • 18) 0.963 078 824 263 68 × 2 = 1 + 0.926 157 648 527 36;
  • 19) 0.926 157 648 527 36 × 2 = 1 + 0.852 315 297 054 72;
  • 20) 0.852 315 297 054 72 × 2 = 1 + 0.704 630 594 109 44;
  • 21) 0.704 630 594 109 44 × 2 = 1 + 0.409 261 188 218 88;
  • 22) 0.409 261 188 218 88 × 2 = 0 + 0.818 522 376 437 76;
  • 23) 0.818 522 376 437 76 × 2 = 1 + 0.637 044 752 875 52;
  • 24) 0.637 044 752 875 52 × 2 = 1 + 0.274 089 505 751 04;
  • 25) 0.274 089 505 751 04 × 2 = 0 + 0.548 179 011 502 08;
  • 26) 0.548 179 011 502 08 × 2 = 1 + 0.096 358 023 004 16;
  • 27) 0.096 358 023 004 16 × 2 = 0 + 0.192 716 046 008 32;
  • 28) 0.192 716 046 008 32 × 2 = 0 + 0.385 432 092 016 64;
  • 29) 0.385 432 092 016 64 × 2 = 0 + 0.770 864 184 033 28;
  • 30) 0.770 864 184 033 28 × 2 = 1 + 0.541 728 368 066 56;
  • 31) 0.541 728 368 066 56 × 2 = 1 + 0.083 456 736 133 12;
  • 32) 0.083 456 736 133 12 × 2 = 0 + 0.166 913 472 266 24;
  • 33) 0.166 913 472 266 24 × 2 = 0 + 0.333 826 944 532 48;
  • 34) 0.333 826 944 532 48 × 2 = 0 + 0.667 653 889 064 96;
  • 35) 0.667 653 889 064 96 × 2 = 1 + 0.335 307 778 129 92;
  • 36) 0.335 307 778 129 92 × 2 = 0 + 0.670 615 556 259 84;
  • 37) 0.670 615 556 259 84 × 2 = 1 + 0.341 231 112 519 68;
  • 38) 0.341 231 112 519 68 × 2 = 0 + 0.682 462 225 039 36;
  • 39) 0.682 462 225 039 36 × 2 = 1 + 0.364 924 450 078 72;
  • 40) 0.364 924 450 078 72 × 2 = 0 + 0.729 848 900 157 44;
  • 41) 0.729 848 900 157 44 × 2 = 1 + 0.459 697 800 314 88;
  • 42) 0.459 697 800 314 88 × 2 = 0 + 0.919 395 600 629 76;
  • 43) 0.919 395 600 629 76 × 2 = 1 + 0.838 791 201 259 52;
  • 44) 0.838 791 201 259 52 × 2 = 1 + 0.677 582 402 519 04;
  • 45) 0.677 582 402 519 04 × 2 = 1 + 0.355 164 805 038 08;
  • 46) 0.355 164 805 038 08 × 2 = 0 + 0.710 329 610 076 16;
  • 47) 0.710 329 610 076 16 × 2 = 1 + 0.420 659 220 152 32;
  • 48) 0.420 659 220 152 32 × 2 = 0 + 0.841 318 440 304 64;
  • 49) 0.841 318 440 304 64 × 2 = 1 + 0.682 636 880 609 28;
  • 50) 0.682 636 880 609 28 × 2 = 1 + 0.365 273 761 218 56;
  • 51) 0.365 273 761 218 56 × 2 = 0 + 0.730 547 522 437 12;
  • 52) 0.730 547 522 437 12 × 2 = 1 + 0.461 095 044 874 24;
  • 53) 0.461 095 044 874 24 × 2 = 0 + 0.922 190 089 748 48;
  • 54) 0.922 190 089 748 48 × 2 = 1 + 0.844 380 179 496 96;
  • 55) 0.844 380 179 496 96 × 2 = 1 + 0.688 760 358 993 92;
  • 56) 0.688 760 358 993 92 × 2 = 1 + 0.377 520 717 987 84;
  • 57) 0.377 520 717 987 84 × 2 = 0 + 0.755 041 435 975 68;
  • 58) 0.755 041 435 975 68 × 2 = 1 + 0.510 082 871 951 36;
  • 59) 0.510 082 871 951 36 × 2 = 1 + 0.020 165 743 902 72;
  • 60) 0.020 165 743 902 72 × 2 = 0 + 0.040 331 487 805 44;
  • 61) 0.040 331 487 805 44 × 2 = 0 + 0.080 662 975 610 88;
  • 62) 0.080 662 975 610 88 × 2 = 0 + 0.161 325 951 221 76;
  • 63) 0.161 325 951 221 76 × 2 = 0 + 0.322 651 902 443 52;
  • 64) 0.322 651 902 443 52 × 2 = 0 + 0.645 303 804 887 04;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 911 44(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1010 1011 1010 1101 0111 0110 0000(2)

6. Positive number before normalization:

0.000 282 005 911 44(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1010 1011 1010 1101 0111 0110 0000(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 911 44(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1010 1011 1010 1101 0111 0110 0000(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1010 1011 1010 1101 0111 0110 0000(2) × 20 =


1.0010 0111 1011 0100 0110 0010 1010 1011 1010 1101 0111 0110 0000(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0010 1010 1011 1010 1101 0111 0110 0000


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0010 1010 1011 1010 1101 0111 0110 0000 =


0010 0111 1011 0100 0110 0010 1010 1011 1010 1101 0111 0110 0000


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0010 1010 1011 1010 1101 0111 0110 0000


Decimal number -0.000 282 005 911 44 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0010 1010 1011 1010 1101 0111 0110 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100