-0.000 282 005 907 9 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 907 9(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 907 9(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 907 9| = 0.000 282 005 907 9


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 907 9.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 907 9 × 2 = 0 + 0.000 564 011 815 8;
  • 2) 0.000 564 011 815 8 × 2 = 0 + 0.001 128 023 631 6;
  • 3) 0.001 128 023 631 6 × 2 = 0 + 0.002 256 047 263 2;
  • 4) 0.002 256 047 263 2 × 2 = 0 + 0.004 512 094 526 4;
  • 5) 0.004 512 094 526 4 × 2 = 0 + 0.009 024 189 052 8;
  • 6) 0.009 024 189 052 8 × 2 = 0 + 0.018 048 378 105 6;
  • 7) 0.018 048 378 105 6 × 2 = 0 + 0.036 096 756 211 2;
  • 8) 0.036 096 756 211 2 × 2 = 0 + 0.072 193 512 422 4;
  • 9) 0.072 193 512 422 4 × 2 = 0 + 0.144 387 024 844 8;
  • 10) 0.144 387 024 844 8 × 2 = 0 + 0.288 774 049 689 6;
  • 11) 0.288 774 049 689 6 × 2 = 0 + 0.577 548 099 379 2;
  • 12) 0.577 548 099 379 2 × 2 = 1 + 0.155 096 198 758 4;
  • 13) 0.155 096 198 758 4 × 2 = 0 + 0.310 192 397 516 8;
  • 14) 0.310 192 397 516 8 × 2 = 0 + 0.620 384 795 033 6;
  • 15) 0.620 384 795 033 6 × 2 = 1 + 0.240 769 590 067 2;
  • 16) 0.240 769 590 067 2 × 2 = 0 + 0.481 539 180 134 4;
  • 17) 0.481 539 180 134 4 × 2 = 0 + 0.963 078 360 268 8;
  • 18) 0.963 078 360 268 8 × 2 = 1 + 0.926 156 720 537 6;
  • 19) 0.926 156 720 537 6 × 2 = 1 + 0.852 313 441 075 2;
  • 20) 0.852 313 441 075 2 × 2 = 1 + 0.704 626 882 150 4;
  • 21) 0.704 626 882 150 4 × 2 = 1 + 0.409 253 764 300 8;
  • 22) 0.409 253 764 300 8 × 2 = 0 + 0.818 507 528 601 6;
  • 23) 0.818 507 528 601 6 × 2 = 1 + 0.637 015 057 203 2;
  • 24) 0.637 015 057 203 2 × 2 = 1 + 0.274 030 114 406 4;
  • 25) 0.274 030 114 406 4 × 2 = 0 + 0.548 060 228 812 8;
  • 26) 0.548 060 228 812 8 × 2 = 1 + 0.096 120 457 625 6;
  • 27) 0.096 120 457 625 6 × 2 = 0 + 0.192 240 915 251 2;
  • 28) 0.192 240 915 251 2 × 2 = 0 + 0.384 481 830 502 4;
  • 29) 0.384 481 830 502 4 × 2 = 0 + 0.768 963 661 004 8;
  • 30) 0.768 963 661 004 8 × 2 = 1 + 0.537 927 322 009 6;
  • 31) 0.537 927 322 009 6 × 2 = 1 + 0.075 854 644 019 2;
  • 32) 0.075 854 644 019 2 × 2 = 0 + 0.151 709 288 038 4;
  • 33) 0.151 709 288 038 4 × 2 = 0 + 0.303 418 576 076 8;
  • 34) 0.303 418 576 076 8 × 2 = 0 + 0.606 837 152 153 6;
  • 35) 0.606 837 152 153 6 × 2 = 1 + 0.213 674 304 307 2;
  • 36) 0.213 674 304 307 2 × 2 = 0 + 0.427 348 608 614 4;
  • 37) 0.427 348 608 614 4 × 2 = 0 + 0.854 697 217 228 8;
  • 38) 0.854 697 217 228 8 × 2 = 1 + 0.709 394 434 457 6;
  • 39) 0.709 394 434 457 6 × 2 = 1 + 0.418 788 868 915 2;
  • 40) 0.418 788 868 915 2 × 2 = 0 + 0.837 577 737 830 4;
  • 41) 0.837 577 737 830 4 × 2 = 1 + 0.675 155 475 660 8;
  • 42) 0.675 155 475 660 8 × 2 = 1 + 0.350 310 951 321 6;
  • 43) 0.350 310 951 321 6 × 2 = 0 + 0.700 621 902 643 2;
  • 44) 0.700 621 902 643 2 × 2 = 1 + 0.401 243 805 286 4;
  • 45) 0.401 243 805 286 4 × 2 = 0 + 0.802 487 610 572 8;
  • 46) 0.802 487 610 572 8 × 2 = 1 + 0.604 975 221 145 6;
  • 47) 0.604 975 221 145 6 × 2 = 1 + 0.209 950 442 291 2;
  • 48) 0.209 950 442 291 2 × 2 = 0 + 0.419 900 884 582 4;
  • 49) 0.419 900 884 582 4 × 2 = 0 + 0.839 801 769 164 8;
  • 50) 0.839 801 769 164 8 × 2 = 1 + 0.679 603 538 329 6;
  • 51) 0.679 603 538 329 6 × 2 = 1 + 0.359 207 076 659 2;
  • 52) 0.359 207 076 659 2 × 2 = 0 + 0.718 414 153 318 4;
  • 53) 0.718 414 153 318 4 × 2 = 1 + 0.436 828 306 636 8;
  • 54) 0.436 828 306 636 8 × 2 = 0 + 0.873 656 613 273 6;
  • 55) 0.873 656 613 273 6 × 2 = 1 + 0.747 313 226 547 2;
  • 56) 0.747 313 226 547 2 × 2 = 1 + 0.494 626 453 094 4;
  • 57) 0.494 626 453 094 4 × 2 = 0 + 0.989 252 906 188 8;
  • 58) 0.989 252 906 188 8 × 2 = 1 + 0.978 505 812 377 6;
  • 59) 0.978 505 812 377 6 × 2 = 1 + 0.957 011 624 755 2;
  • 60) 0.957 011 624 755 2 × 2 = 1 + 0.914 023 249 510 4;
  • 61) 0.914 023 249 510 4 × 2 = 1 + 0.828 046 499 020 8;
  • 62) 0.828 046 499 020 8 × 2 = 1 + 0.656 092 998 041 6;
  • 63) 0.656 092 998 041 6 × 2 = 1 + 0.312 185 996 083 2;
  • 64) 0.312 185 996 083 2 × 2 = 0 + 0.624 371 992 166 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 907 9(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 0110 1101 0110 0110 1011 0111 1110(2)

6. Positive number before normalization:

0.000 282 005 907 9(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 0110 1101 0110 0110 1011 0111 1110(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 907 9(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 0110 1101 0110 0110 1011 0111 1110(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 0110 1101 0110 0110 1011 0111 1110(2) × 20 =


1.0010 0111 1011 0100 0110 0010 0110 1101 0110 0110 1011 0111 1110(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0010 0110 1101 0110 0110 1011 0111 1110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0010 0110 1101 0110 0110 1011 0111 1110 =


0010 0111 1011 0100 0110 0010 0110 1101 0110 0110 1011 0111 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0010 0110 1101 0110 0110 1011 0111 1110


Decimal number -0.000 282 005 907 9 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0010 0110 1101 0110 0110 1011 0111 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100