-0.000 282 005 906 1 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 906 1(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 906 1(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 906 1| = 0.000 282 005 906 1


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 906 1.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 906 1 × 2 = 0 + 0.000 564 011 812 2;
  • 2) 0.000 564 011 812 2 × 2 = 0 + 0.001 128 023 624 4;
  • 3) 0.001 128 023 624 4 × 2 = 0 + 0.002 256 047 248 8;
  • 4) 0.002 256 047 248 8 × 2 = 0 + 0.004 512 094 497 6;
  • 5) 0.004 512 094 497 6 × 2 = 0 + 0.009 024 188 995 2;
  • 6) 0.009 024 188 995 2 × 2 = 0 + 0.018 048 377 990 4;
  • 7) 0.018 048 377 990 4 × 2 = 0 + 0.036 096 755 980 8;
  • 8) 0.036 096 755 980 8 × 2 = 0 + 0.072 193 511 961 6;
  • 9) 0.072 193 511 961 6 × 2 = 0 + 0.144 387 023 923 2;
  • 10) 0.144 387 023 923 2 × 2 = 0 + 0.288 774 047 846 4;
  • 11) 0.288 774 047 846 4 × 2 = 0 + 0.577 548 095 692 8;
  • 12) 0.577 548 095 692 8 × 2 = 1 + 0.155 096 191 385 6;
  • 13) 0.155 096 191 385 6 × 2 = 0 + 0.310 192 382 771 2;
  • 14) 0.310 192 382 771 2 × 2 = 0 + 0.620 384 765 542 4;
  • 15) 0.620 384 765 542 4 × 2 = 1 + 0.240 769 531 084 8;
  • 16) 0.240 769 531 084 8 × 2 = 0 + 0.481 539 062 169 6;
  • 17) 0.481 539 062 169 6 × 2 = 0 + 0.963 078 124 339 2;
  • 18) 0.963 078 124 339 2 × 2 = 1 + 0.926 156 248 678 4;
  • 19) 0.926 156 248 678 4 × 2 = 1 + 0.852 312 497 356 8;
  • 20) 0.852 312 497 356 8 × 2 = 1 + 0.704 624 994 713 6;
  • 21) 0.704 624 994 713 6 × 2 = 1 + 0.409 249 989 427 2;
  • 22) 0.409 249 989 427 2 × 2 = 0 + 0.818 499 978 854 4;
  • 23) 0.818 499 978 854 4 × 2 = 1 + 0.636 999 957 708 8;
  • 24) 0.636 999 957 708 8 × 2 = 1 + 0.273 999 915 417 6;
  • 25) 0.273 999 915 417 6 × 2 = 0 + 0.547 999 830 835 2;
  • 26) 0.547 999 830 835 2 × 2 = 1 + 0.095 999 661 670 4;
  • 27) 0.095 999 661 670 4 × 2 = 0 + 0.191 999 323 340 8;
  • 28) 0.191 999 323 340 8 × 2 = 0 + 0.383 998 646 681 6;
  • 29) 0.383 998 646 681 6 × 2 = 0 + 0.767 997 293 363 2;
  • 30) 0.767 997 293 363 2 × 2 = 1 + 0.535 994 586 726 4;
  • 31) 0.535 994 586 726 4 × 2 = 1 + 0.071 989 173 452 8;
  • 32) 0.071 989 173 452 8 × 2 = 0 + 0.143 978 346 905 6;
  • 33) 0.143 978 346 905 6 × 2 = 0 + 0.287 956 693 811 2;
  • 34) 0.287 956 693 811 2 × 2 = 0 + 0.575 913 387 622 4;
  • 35) 0.575 913 387 622 4 × 2 = 1 + 0.151 826 775 244 8;
  • 36) 0.151 826 775 244 8 × 2 = 0 + 0.303 653 550 489 6;
  • 37) 0.303 653 550 489 6 × 2 = 0 + 0.607 307 100 979 2;
  • 38) 0.607 307 100 979 2 × 2 = 1 + 0.214 614 201 958 4;
  • 39) 0.214 614 201 958 4 × 2 = 0 + 0.429 228 403 916 8;
  • 40) 0.429 228 403 916 8 × 2 = 0 + 0.858 456 807 833 6;
  • 41) 0.858 456 807 833 6 × 2 = 1 + 0.716 913 615 667 2;
  • 42) 0.716 913 615 667 2 × 2 = 1 + 0.433 827 231 334 4;
  • 43) 0.433 827 231 334 4 × 2 = 0 + 0.867 654 462 668 8;
  • 44) 0.867 654 462 668 8 × 2 = 1 + 0.735 308 925 337 6;
  • 45) 0.735 308 925 337 6 × 2 = 1 + 0.470 617 850 675 2;
  • 46) 0.470 617 850 675 2 × 2 = 0 + 0.941 235 701 350 4;
  • 47) 0.941 235 701 350 4 × 2 = 1 + 0.882 471 402 700 8;
  • 48) 0.882 471 402 700 8 × 2 = 1 + 0.764 942 805 401 6;
  • 49) 0.764 942 805 401 6 × 2 = 1 + 0.529 885 610 803 2;
  • 50) 0.529 885 610 803 2 × 2 = 1 + 0.059 771 221 606 4;
  • 51) 0.059 771 221 606 4 × 2 = 0 + 0.119 542 443 212 8;
  • 52) 0.119 542 443 212 8 × 2 = 0 + 0.239 084 886 425 6;
  • 53) 0.239 084 886 425 6 × 2 = 0 + 0.478 169 772 851 2;
  • 54) 0.478 169 772 851 2 × 2 = 0 + 0.956 339 545 702 4;
  • 55) 0.956 339 545 702 4 × 2 = 1 + 0.912 679 091 404 8;
  • 56) 0.912 679 091 404 8 × 2 = 1 + 0.825 358 182 809 6;
  • 57) 0.825 358 182 809 6 × 2 = 1 + 0.650 716 365 619 2;
  • 58) 0.650 716 365 619 2 × 2 = 1 + 0.301 432 731 238 4;
  • 59) 0.301 432 731 238 4 × 2 = 0 + 0.602 865 462 476 8;
  • 60) 0.602 865 462 476 8 × 2 = 1 + 0.205 730 924 953 6;
  • 61) 0.205 730 924 953 6 × 2 = 0 + 0.411 461 849 907 2;
  • 62) 0.411 461 849 907 2 × 2 = 0 + 0.822 923 699 814 4;
  • 63) 0.822 923 699 814 4 × 2 = 1 + 0.645 847 399 628 8;
  • 64) 0.645 847 399 628 8 × 2 = 1 + 0.291 694 799 257 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 906 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 0100 1101 1011 1100 0011 1101 0011(2)

6. Positive number before normalization:

0.000 282 005 906 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 0100 1101 1011 1100 0011 1101 0011(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 906 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 0100 1101 1011 1100 0011 1101 0011(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 0100 1101 1011 1100 0011 1101 0011(2) × 20 =


1.0010 0111 1011 0100 0110 0010 0100 1101 1011 1100 0011 1101 0011(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0010 0100 1101 1011 1100 0011 1101 0011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0010 0100 1101 1011 1100 0011 1101 0011 =


0010 0111 1011 0100 0110 0010 0100 1101 1011 1100 0011 1101 0011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0010 0100 1101 1011 1100 0011 1101 0011


Decimal number -0.000 282 005 906 1 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0010 0100 1101 1011 1100 0011 1101 0011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100