-0.000 282 005 901 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 901 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 901 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 901 3| = 0.000 282 005 901 3


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 901 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 901 3 × 2 = 0 + 0.000 564 011 802 6;
  • 2) 0.000 564 011 802 6 × 2 = 0 + 0.001 128 023 605 2;
  • 3) 0.001 128 023 605 2 × 2 = 0 + 0.002 256 047 210 4;
  • 4) 0.002 256 047 210 4 × 2 = 0 + 0.004 512 094 420 8;
  • 5) 0.004 512 094 420 8 × 2 = 0 + 0.009 024 188 841 6;
  • 6) 0.009 024 188 841 6 × 2 = 0 + 0.018 048 377 683 2;
  • 7) 0.018 048 377 683 2 × 2 = 0 + 0.036 096 755 366 4;
  • 8) 0.036 096 755 366 4 × 2 = 0 + 0.072 193 510 732 8;
  • 9) 0.072 193 510 732 8 × 2 = 0 + 0.144 387 021 465 6;
  • 10) 0.144 387 021 465 6 × 2 = 0 + 0.288 774 042 931 2;
  • 11) 0.288 774 042 931 2 × 2 = 0 + 0.577 548 085 862 4;
  • 12) 0.577 548 085 862 4 × 2 = 1 + 0.155 096 171 724 8;
  • 13) 0.155 096 171 724 8 × 2 = 0 + 0.310 192 343 449 6;
  • 14) 0.310 192 343 449 6 × 2 = 0 + 0.620 384 686 899 2;
  • 15) 0.620 384 686 899 2 × 2 = 1 + 0.240 769 373 798 4;
  • 16) 0.240 769 373 798 4 × 2 = 0 + 0.481 538 747 596 8;
  • 17) 0.481 538 747 596 8 × 2 = 0 + 0.963 077 495 193 6;
  • 18) 0.963 077 495 193 6 × 2 = 1 + 0.926 154 990 387 2;
  • 19) 0.926 154 990 387 2 × 2 = 1 + 0.852 309 980 774 4;
  • 20) 0.852 309 980 774 4 × 2 = 1 + 0.704 619 961 548 8;
  • 21) 0.704 619 961 548 8 × 2 = 1 + 0.409 239 923 097 6;
  • 22) 0.409 239 923 097 6 × 2 = 0 + 0.818 479 846 195 2;
  • 23) 0.818 479 846 195 2 × 2 = 1 + 0.636 959 692 390 4;
  • 24) 0.636 959 692 390 4 × 2 = 1 + 0.273 919 384 780 8;
  • 25) 0.273 919 384 780 8 × 2 = 0 + 0.547 838 769 561 6;
  • 26) 0.547 838 769 561 6 × 2 = 1 + 0.095 677 539 123 2;
  • 27) 0.095 677 539 123 2 × 2 = 0 + 0.191 355 078 246 4;
  • 28) 0.191 355 078 246 4 × 2 = 0 + 0.382 710 156 492 8;
  • 29) 0.382 710 156 492 8 × 2 = 0 + 0.765 420 312 985 6;
  • 30) 0.765 420 312 985 6 × 2 = 1 + 0.530 840 625 971 2;
  • 31) 0.530 840 625 971 2 × 2 = 1 + 0.061 681 251 942 4;
  • 32) 0.061 681 251 942 4 × 2 = 0 + 0.123 362 503 884 8;
  • 33) 0.123 362 503 884 8 × 2 = 0 + 0.246 725 007 769 6;
  • 34) 0.246 725 007 769 6 × 2 = 0 + 0.493 450 015 539 2;
  • 35) 0.493 450 015 539 2 × 2 = 0 + 0.986 900 031 078 4;
  • 36) 0.986 900 031 078 4 × 2 = 1 + 0.973 800 062 156 8;
  • 37) 0.973 800 062 156 8 × 2 = 1 + 0.947 600 124 313 6;
  • 38) 0.947 600 124 313 6 × 2 = 1 + 0.895 200 248 627 2;
  • 39) 0.895 200 248 627 2 × 2 = 1 + 0.790 400 497 254 4;
  • 40) 0.790 400 497 254 4 × 2 = 1 + 0.580 800 994 508 8;
  • 41) 0.580 800 994 508 8 × 2 = 1 + 0.161 601 989 017 6;
  • 42) 0.161 601 989 017 6 × 2 = 0 + 0.323 203 978 035 2;
  • 43) 0.323 203 978 035 2 × 2 = 0 + 0.646 407 956 070 4;
  • 44) 0.646 407 956 070 4 × 2 = 1 + 0.292 815 912 140 8;
  • 45) 0.292 815 912 140 8 × 2 = 0 + 0.585 631 824 281 6;
  • 46) 0.585 631 824 281 6 × 2 = 1 + 0.171 263 648 563 2;
  • 47) 0.171 263 648 563 2 × 2 = 0 + 0.342 527 297 126 4;
  • 48) 0.342 527 297 126 4 × 2 = 0 + 0.685 054 594 252 8;
  • 49) 0.685 054 594 252 8 × 2 = 1 + 0.370 109 188 505 6;
  • 50) 0.370 109 188 505 6 × 2 = 0 + 0.740 218 377 011 2;
  • 51) 0.740 218 377 011 2 × 2 = 1 + 0.480 436 754 022 4;
  • 52) 0.480 436 754 022 4 × 2 = 0 + 0.960 873 508 044 8;
  • 53) 0.960 873 508 044 8 × 2 = 1 + 0.921 747 016 089 6;
  • 54) 0.921 747 016 089 6 × 2 = 1 + 0.843 494 032 179 2;
  • 55) 0.843 494 032 179 2 × 2 = 1 + 0.686 988 064 358 4;
  • 56) 0.686 988 064 358 4 × 2 = 1 + 0.373 976 128 716 8;
  • 57) 0.373 976 128 716 8 × 2 = 0 + 0.747 952 257 433 6;
  • 58) 0.747 952 257 433 6 × 2 = 1 + 0.495 904 514 867 2;
  • 59) 0.495 904 514 867 2 × 2 = 0 + 0.991 809 029 734 4;
  • 60) 0.991 809 029 734 4 × 2 = 1 + 0.983 618 059 468 8;
  • 61) 0.983 618 059 468 8 × 2 = 1 + 0.967 236 118 937 6;
  • 62) 0.967 236 118 937 6 × 2 = 1 + 0.934 472 237 875 2;
  • 63) 0.934 472 237 875 2 × 2 = 1 + 0.868 944 475 750 4;
  • 64) 0.868 944 475 750 4 × 2 = 1 + 0.737 888 951 500 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 901 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 1111 1001 0100 1010 1111 0101 1111(2)

6. Positive number before normalization:

0.000 282 005 901 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 1111 1001 0100 1010 1111 0101 1111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 901 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 1111 1001 0100 1010 1111 0101 1111(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 1111 1001 0100 1010 1111 0101 1111(2) × 20 =


1.0010 0111 1011 0100 0110 0001 1111 1001 0100 1010 1111 0101 1111(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0001 1111 1001 0100 1010 1111 0101 1111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0001 1111 1001 0100 1010 1111 0101 1111 =


0010 0111 1011 0100 0110 0001 1111 1001 0100 1010 1111 0101 1111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0001 1111 1001 0100 1010 1111 0101 1111


Decimal number -0.000 282 005 901 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0001 1111 1001 0100 1010 1111 0101 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100