-0.000 282 005 899 4 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 899 4(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 899 4(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 899 4| = 0.000 282 005 899 4


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 899 4.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 899 4 × 2 = 0 + 0.000 564 011 798 8;
  • 2) 0.000 564 011 798 8 × 2 = 0 + 0.001 128 023 597 6;
  • 3) 0.001 128 023 597 6 × 2 = 0 + 0.002 256 047 195 2;
  • 4) 0.002 256 047 195 2 × 2 = 0 + 0.004 512 094 390 4;
  • 5) 0.004 512 094 390 4 × 2 = 0 + 0.009 024 188 780 8;
  • 6) 0.009 024 188 780 8 × 2 = 0 + 0.018 048 377 561 6;
  • 7) 0.018 048 377 561 6 × 2 = 0 + 0.036 096 755 123 2;
  • 8) 0.036 096 755 123 2 × 2 = 0 + 0.072 193 510 246 4;
  • 9) 0.072 193 510 246 4 × 2 = 0 + 0.144 387 020 492 8;
  • 10) 0.144 387 020 492 8 × 2 = 0 + 0.288 774 040 985 6;
  • 11) 0.288 774 040 985 6 × 2 = 0 + 0.577 548 081 971 2;
  • 12) 0.577 548 081 971 2 × 2 = 1 + 0.155 096 163 942 4;
  • 13) 0.155 096 163 942 4 × 2 = 0 + 0.310 192 327 884 8;
  • 14) 0.310 192 327 884 8 × 2 = 0 + 0.620 384 655 769 6;
  • 15) 0.620 384 655 769 6 × 2 = 1 + 0.240 769 311 539 2;
  • 16) 0.240 769 311 539 2 × 2 = 0 + 0.481 538 623 078 4;
  • 17) 0.481 538 623 078 4 × 2 = 0 + 0.963 077 246 156 8;
  • 18) 0.963 077 246 156 8 × 2 = 1 + 0.926 154 492 313 6;
  • 19) 0.926 154 492 313 6 × 2 = 1 + 0.852 308 984 627 2;
  • 20) 0.852 308 984 627 2 × 2 = 1 + 0.704 617 969 254 4;
  • 21) 0.704 617 969 254 4 × 2 = 1 + 0.409 235 938 508 8;
  • 22) 0.409 235 938 508 8 × 2 = 0 + 0.818 471 877 017 6;
  • 23) 0.818 471 877 017 6 × 2 = 1 + 0.636 943 754 035 2;
  • 24) 0.636 943 754 035 2 × 2 = 1 + 0.273 887 508 070 4;
  • 25) 0.273 887 508 070 4 × 2 = 0 + 0.547 775 016 140 8;
  • 26) 0.547 775 016 140 8 × 2 = 1 + 0.095 550 032 281 6;
  • 27) 0.095 550 032 281 6 × 2 = 0 + 0.191 100 064 563 2;
  • 28) 0.191 100 064 563 2 × 2 = 0 + 0.382 200 129 126 4;
  • 29) 0.382 200 129 126 4 × 2 = 0 + 0.764 400 258 252 8;
  • 30) 0.764 400 258 252 8 × 2 = 1 + 0.528 800 516 505 6;
  • 31) 0.528 800 516 505 6 × 2 = 1 + 0.057 601 033 011 2;
  • 32) 0.057 601 033 011 2 × 2 = 0 + 0.115 202 066 022 4;
  • 33) 0.115 202 066 022 4 × 2 = 0 + 0.230 404 132 044 8;
  • 34) 0.230 404 132 044 8 × 2 = 0 + 0.460 808 264 089 6;
  • 35) 0.460 808 264 089 6 × 2 = 0 + 0.921 616 528 179 2;
  • 36) 0.921 616 528 179 2 × 2 = 1 + 0.843 233 056 358 4;
  • 37) 0.843 233 056 358 4 × 2 = 1 + 0.686 466 112 716 8;
  • 38) 0.686 466 112 716 8 × 2 = 1 + 0.372 932 225 433 6;
  • 39) 0.372 932 225 433 6 × 2 = 0 + 0.745 864 450 867 2;
  • 40) 0.745 864 450 867 2 × 2 = 1 + 0.491 728 901 734 4;
  • 41) 0.491 728 901 734 4 × 2 = 0 + 0.983 457 803 468 8;
  • 42) 0.983 457 803 468 8 × 2 = 1 + 0.966 915 606 937 6;
  • 43) 0.966 915 606 937 6 × 2 = 1 + 0.933 831 213 875 2;
  • 44) 0.933 831 213 875 2 × 2 = 1 + 0.867 662 427 750 4;
  • 45) 0.867 662 427 750 4 × 2 = 1 + 0.735 324 855 500 8;
  • 46) 0.735 324 855 500 8 × 2 = 1 + 0.470 649 711 001 6;
  • 47) 0.470 649 711 001 6 × 2 = 0 + 0.941 299 422 003 2;
  • 48) 0.941 299 422 003 2 × 2 = 1 + 0.882 598 844 006 4;
  • 49) 0.882 598 844 006 4 × 2 = 1 + 0.765 197 688 012 8;
  • 50) 0.765 197 688 012 8 × 2 = 1 + 0.530 395 376 025 6;
  • 51) 0.530 395 376 025 6 × 2 = 1 + 0.060 790 752 051 2;
  • 52) 0.060 790 752 051 2 × 2 = 0 + 0.121 581 504 102 4;
  • 53) 0.121 581 504 102 4 × 2 = 0 + 0.243 163 008 204 8;
  • 54) 0.243 163 008 204 8 × 2 = 0 + 0.486 326 016 409 6;
  • 55) 0.486 326 016 409 6 × 2 = 0 + 0.972 652 032 819 2;
  • 56) 0.972 652 032 819 2 × 2 = 1 + 0.945 304 065 638 4;
  • 57) 0.945 304 065 638 4 × 2 = 1 + 0.890 608 131 276 8;
  • 58) 0.890 608 131 276 8 × 2 = 1 + 0.781 216 262 553 6;
  • 59) 0.781 216 262 553 6 × 2 = 1 + 0.562 432 525 107 2;
  • 60) 0.562 432 525 107 2 × 2 = 1 + 0.124 865 050 214 4;
  • 61) 0.124 865 050 214 4 × 2 = 0 + 0.249 730 100 428 8;
  • 62) 0.249 730 100 428 8 × 2 = 0 + 0.499 460 200 857 6;
  • 63) 0.499 460 200 857 6 × 2 = 0 + 0.998 920 401 715 2;
  • 64) 0.998 920 401 715 2 × 2 = 1 + 0.997 840 803 430 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 899 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 1101 0111 1101 1110 0001 1111 0001(2)

6. Positive number before normalization:

0.000 282 005 899 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 1101 0111 1101 1110 0001 1111 0001(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 899 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 1101 0111 1101 1110 0001 1111 0001(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 1101 0111 1101 1110 0001 1111 0001(2) × 20 =


1.0010 0111 1011 0100 0110 0001 1101 0111 1101 1110 0001 1111 0001(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0001 1101 0111 1101 1110 0001 1111 0001


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0001 1101 0111 1101 1110 0001 1111 0001 =


0010 0111 1011 0100 0110 0001 1101 0111 1101 1110 0001 1111 0001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0001 1101 0111 1101 1110 0001 1111 0001


Decimal number -0.000 282 005 899 4 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0001 1101 0111 1101 1110 0001 1111 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100