-0.000 282 005 890 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 890 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 890 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 890 6| = 0.000 282 005 890 6


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 890 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 890 6 × 2 = 0 + 0.000 564 011 781 2;
  • 2) 0.000 564 011 781 2 × 2 = 0 + 0.001 128 023 562 4;
  • 3) 0.001 128 023 562 4 × 2 = 0 + 0.002 256 047 124 8;
  • 4) 0.002 256 047 124 8 × 2 = 0 + 0.004 512 094 249 6;
  • 5) 0.004 512 094 249 6 × 2 = 0 + 0.009 024 188 499 2;
  • 6) 0.009 024 188 499 2 × 2 = 0 + 0.018 048 376 998 4;
  • 7) 0.018 048 376 998 4 × 2 = 0 + 0.036 096 753 996 8;
  • 8) 0.036 096 753 996 8 × 2 = 0 + 0.072 193 507 993 6;
  • 9) 0.072 193 507 993 6 × 2 = 0 + 0.144 387 015 987 2;
  • 10) 0.144 387 015 987 2 × 2 = 0 + 0.288 774 031 974 4;
  • 11) 0.288 774 031 974 4 × 2 = 0 + 0.577 548 063 948 8;
  • 12) 0.577 548 063 948 8 × 2 = 1 + 0.155 096 127 897 6;
  • 13) 0.155 096 127 897 6 × 2 = 0 + 0.310 192 255 795 2;
  • 14) 0.310 192 255 795 2 × 2 = 0 + 0.620 384 511 590 4;
  • 15) 0.620 384 511 590 4 × 2 = 1 + 0.240 769 023 180 8;
  • 16) 0.240 769 023 180 8 × 2 = 0 + 0.481 538 046 361 6;
  • 17) 0.481 538 046 361 6 × 2 = 0 + 0.963 076 092 723 2;
  • 18) 0.963 076 092 723 2 × 2 = 1 + 0.926 152 185 446 4;
  • 19) 0.926 152 185 446 4 × 2 = 1 + 0.852 304 370 892 8;
  • 20) 0.852 304 370 892 8 × 2 = 1 + 0.704 608 741 785 6;
  • 21) 0.704 608 741 785 6 × 2 = 1 + 0.409 217 483 571 2;
  • 22) 0.409 217 483 571 2 × 2 = 0 + 0.818 434 967 142 4;
  • 23) 0.818 434 967 142 4 × 2 = 1 + 0.636 869 934 284 8;
  • 24) 0.636 869 934 284 8 × 2 = 1 + 0.273 739 868 569 6;
  • 25) 0.273 739 868 569 6 × 2 = 0 + 0.547 479 737 139 2;
  • 26) 0.547 479 737 139 2 × 2 = 1 + 0.094 959 474 278 4;
  • 27) 0.094 959 474 278 4 × 2 = 0 + 0.189 918 948 556 8;
  • 28) 0.189 918 948 556 8 × 2 = 0 + 0.379 837 897 113 6;
  • 29) 0.379 837 897 113 6 × 2 = 0 + 0.759 675 794 227 2;
  • 30) 0.759 675 794 227 2 × 2 = 1 + 0.519 351 588 454 4;
  • 31) 0.519 351 588 454 4 × 2 = 1 + 0.038 703 176 908 8;
  • 32) 0.038 703 176 908 8 × 2 = 0 + 0.077 406 353 817 6;
  • 33) 0.077 406 353 817 6 × 2 = 0 + 0.154 812 707 635 2;
  • 34) 0.154 812 707 635 2 × 2 = 0 + 0.309 625 415 270 4;
  • 35) 0.309 625 415 270 4 × 2 = 0 + 0.619 250 830 540 8;
  • 36) 0.619 250 830 540 8 × 2 = 1 + 0.238 501 661 081 6;
  • 37) 0.238 501 661 081 6 × 2 = 0 + 0.477 003 322 163 2;
  • 38) 0.477 003 322 163 2 × 2 = 0 + 0.954 006 644 326 4;
  • 39) 0.954 006 644 326 4 × 2 = 1 + 0.908 013 288 652 8;
  • 40) 0.908 013 288 652 8 × 2 = 1 + 0.816 026 577 305 6;
  • 41) 0.816 026 577 305 6 × 2 = 1 + 0.632 053 154 611 2;
  • 42) 0.632 053 154 611 2 × 2 = 1 + 0.264 106 309 222 4;
  • 43) 0.264 106 309 222 4 × 2 = 0 + 0.528 212 618 444 8;
  • 44) 0.528 212 618 444 8 × 2 = 1 + 0.056 425 236 889 6;
  • 45) 0.056 425 236 889 6 × 2 = 0 + 0.112 850 473 779 2;
  • 46) 0.112 850 473 779 2 × 2 = 0 + 0.225 700 947 558 4;
  • 47) 0.225 700 947 558 4 × 2 = 0 + 0.451 401 895 116 8;
  • 48) 0.451 401 895 116 8 × 2 = 0 + 0.902 803 790 233 6;
  • 49) 0.902 803 790 233 6 × 2 = 1 + 0.805 607 580 467 2;
  • 50) 0.805 607 580 467 2 × 2 = 1 + 0.611 215 160 934 4;
  • 51) 0.611 215 160 934 4 × 2 = 1 + 0.222 430 321 868 8;
  • 52) 0.222 430 321 868 8 × 2 = 0 + 0.444 860 643 737 6;
  • 53) 0.444 860 643 737 6 × 2 = 0 + 0.889 721 287 475 2;
  • 54) 0.889 721 287 475 2 × 2 = 1 + 0.779 442 574 950 4;
  • 55) 0.779 442 574 950 4 × 2 = 1 + 0.558 885 149 900 8;
  • 56) 0.558 885 149 900 8 × 2 = 1 + 0.117 770 299 801 6;
  • 57) 0.117 770 299 801 6 × 2 = 0 + 0.235 540 599 603 2;
  • 58) 0.235 540 599 603 2 × 2 = 0 + 0.471 081 199 206 4;
  • 59) 0.471 081 199 206 4 × 2 = 0 + 0.942 162 398 412 8;
  • 60) 0.942 162 398 412 8 × 2 = 1 + 0.884 324 796 825 6;
  • 61) 0.884 324 796 825 6 × 2 = 1 + 0.768 649 593 651 2;
  • 62) 0.768 649 593 651 2 × 2 = 1 + 0.537 299 187 302 4;
  • 63) 0.537 299 187 302 4 × 2 = 1 + 0.074 598 374 604 8;
  • 64) 0.074 598 374 604 8 × 2 = 0 + 0.149 196 749 209 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 890 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 0011 1101 0000 1110 0111 0001 1110(2)

6. Positive number before normalization:

0.000 282 005 890 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 0011 1101 0000 1110 0111 0001 1110(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 890 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 0011 1101 0000 1110 0111 0001 1110(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 0011 1101 0000 1110 0111 0001 1110(2) × 20 =


1.0010 0111 1011 0100 0110 0001 0011 1101 0000 1110 0111 0001 1110(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0001 0011 1101 0000 1110 0111 0001 1110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0001 0011 1101 0000 1110 0111 0001 1110 =


0010 0111 1011 0100 0110 0001 0011 1101 0000 1110 0111 0001 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0001 0011 1101 0000 1110 0111 0001 1110


Decimal number -0.000 282 005 890 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0001 0011 1101 0000 1110 0111 0001 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100