-0.000 282 005 888 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 888 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 888 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 888 7| = 0.000 282 005 888 7


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 888 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 888 7 × 2 = 0 + 0.000 564 011 777 4;
  • 2) 0.000 564 011 777 4 × 2 = 0 + 0.001 128 023 554 8;
  • 3) 0.001 128 023 554 8 × 2 = 0 + 0.002 256 047 109 6;
  • 4) 0.002 256 047 109 6 × 2 = 0 + 0.004 512 094 219 2;
  • 5) 0.004 512 094 219 2 × 2 = 0 + 0.009 024 188 438 4;
  • 6) 0.009 024 188 438 4 × 2 = 0 + 0.018 048 376 876 8;
  • 7) 0.018 048 376 876 8 × 2 = 0 + 0.036 096 753 753 6;
  • 8) 0.036 096 753 753 6 × 2 = 0 + 0.072 193 507 507 2;
  • 9) 0.072 193 507 507 2 × 2 = 0 + 0.144 387 015 014 4;
  • 10) 0.144 387 015 014 4 × 2 = 0 + 0.288 774 030 028 8;
  • 11) 0.288 774 030 028 8 × 2 = 0 + 0.577 548 060 057 6;
  • 12) 0.577 548 060 057 6 × 2 = 1 + 0.155 096 120 115 2;
  • 13) 0.155 096 120 115 2 × 2 = 0 + 0.310 192 240 230 4;
  • 14) 0.310 192 240 230 4 × 2 = 0 + 0.620 384 480 460 8;
  • 15) 0.620 384 480 460 8 × 2 = 1 + 0.240 768 960 921 6;
  • 16) 0.240 768 960 921 6 × 2 = 0 + 0.481 537 921 843 2;
  • 17) 0.481 537 921 843 2 × 2 = 0 + 0.963 075 843 686 4;
  • 18) 0.963 075 843 686 4 × 2 = 1 + 0.926 151 687 372 8;
  • 19) 0.926 151 687 372 8 × 2 = 1 + 0.852 303 374 745 6;
  • 20) 0.852 303 374 745 6 × 2 = 1 + 0.704 606 749 491 2;
  • 21) 0.704 606 749 491 2 × 2 = 1 + 0.409 213 498 982 4;
  • 22) 0.409 213 498 982 4 × 2 = 0 + 0.818 426 997 964 8;
  • 23) 0.818 426 997 964 8 × 2 = 1 + 0.636 853 995 929 6;
  • 24) 0.636 853 995 929 6 × 2 = 1 + 0.273 707 991 859 2;
  • 25) 0.273 707 991 859 2 × 2 = 0 + 0.547 415 983 718 4;
  • 26) 0.547 415 983 718 4 × 2 = 1 + 0.094 831 967 436 8;
  • 27) 0.094 831 967 436 8 × 2 = 0 + 0.189 663 934 873 6;
  • 28) 0.189 663 934 873 6 × 2 = 0 + 0.379 327 869 747 2;
  • 29) 0.379 327 869 747 2 × 2 = 0 + 0.758 655 739 494 4;
  • 30) 0.758 655 739 494 4 × 2 = 1 + 0.517 311 478 988 8;
  • 31) 0.517 311 478 988 8 × 2 = 1 + 0.034 622 957 977 6;
  • 32) 0.034 622 957 977 6 × 2 = 0 + 0.069 245 915 955 2;
  • 33) 0.069 245 915 955 2 × 2 = 0 + 0.138 491 831 910 4;
  • 34) 0.138 491 831 910 4 × 2 = 0 + 0.276 983 663 820 8;
  • 35) 0.276 983 663 820 8 × 2 = 0 + 0.553 967 327 641 6;
  • 36) 0.553 967 327 641 6 × 2 = 1 + 0.107 934 655 283 2;
  • 37) 0.107 934 655 283 2 × 2 = 0 + 0.215 869 310 566 4;
  • 38) 0.215 869 310 566 4 × 2 = 0 + 0.431 738 621 132 8;
  • 39) 0.431 738 621 132 8 × 2 = 0 + 0.863 477 242 265 6;
  • 40) 0.863 477 242 265 6 × 2 = 1 + 0.726 954 484 531 2;
  • 41) 0.726 954 484 531 2 × 2 = 1 + 0.453 908 969 062 4;
  • 42) 0.453 908 969 062 4 × 2 = 0 + 0.907 817 938 124 8;
  • 43) 0.907 817 938 124 8 × 2 = 1 + 0.815 635 876 249 6;
  • 44) 0.815 635 876 249 6 × 2 = 1 + 0.631 271 752 499 2;
  • 45) 0.631 271 752 499 2 × 2 = 1 + 0.262 543 504 998 4;
  • 46) 0.262 543 504 998 4 × 2 = 0 + 0.525 087 009 996 8;
  • 47) 0.525 087 009 996 8 × 2 = 1 + 0.050 174 019 993 6;
  • 48) 0.050 174 019 993 6 × 2 = 0 + 0.100 348 039 987 2;
  • 49) 0.100 348 039 987 2 × 2 = 0 + 0.200 696 079 974 4;
  • 50) 0.200 696 079 974 4 × 2 = 0 + 0.401 392 159 948 8;
  • 51) 0.401 392 159 948 8 × 2 = 0 + 0.802 784 319 897 6;
  • 52) 0.802 784 319 897 6 × 2 = 1 + 0.605 568 639 795 2;
  • 53) 0.605 568 639 795 2 × 2 = 1 + 0.211 137 279 590 4;
  • 54) 0.211 137 279 590 4 × 2 = 0 + 0.422 274 559 180 8;
  • 55) 0.422 274 559 180 8 × 2 = 0 + 0.844 549 118 361 6;
  • 56) 0.844 549 118 361 6 × 2 = 1 + 0.689 098 236 723 2;
  • 57) 0.689 098 236 723 2 × 2 = 1 + 0.378 196 473 446 4;
  • 58) 0.378 196 473 446 4 × 2 = 0 + 0.756 392 946 892 8;
  • 59) 0.756 392 946 892 8 × 2 = 1 + 0.512 785 893 785 6;
  • 60) 0.512 785 893 785 6 × 2 = 1 + 0.025 571 787 571 2;
  • 61) 0.025 571 787 571 2 × 2 = 0 + 0.051 143 575 142 4;
  • 62) 0.051 143 575 142 4 × 2 = 0 + 0.102 287 150 284 8;
  • 63) 0.102 287 150 284 8 × 2 = 0 + 0.204 574 300 569 6;
  • 64) 0.204 574 300 569 6 × 2 = 0 + 0.409 148 601 139 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 888 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 0001 1011 1010 0001 1001 1011 0000(2)

6. Positive number before normalization:

0.000 282 005 888 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 0001 1011 1010 0001 1001 1011 0000(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 888 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 0001 1011 1010 0001 1001 1011 0000(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 0001 1011 1010 0001 1001 1011 0000(2) × 20 =


1.0010 0111 1011 0100 0110 0001 0001 1011 1010 0001 1001 1011 0000(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0001 0001 1011 1010 0001 1001 1011 0000


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0001 0001 1011 1010 0001 1001 1011 0000 =


0010 0111 1011 0100 0110 0001 0001 1011 1010 0001 1001 1011 0000


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0001 0001 1011 1010 0001 1001 1011 0000


Decimal number -0.000 282 005 888 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0001 0001 1011 1010 0001 1001 1011 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100