-0.000 282 005 886 9 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 886 9(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 886 9(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 886 9| = 0.000 282 005 886 9


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 886 9.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 886 9 × 2 = 0 + 0.000 564 011 773 8;
  • 2) 0.000 564 011 773 8 × 2 = 0 + 0.001 128 023 547 6;
  • 3) 0.001 128 023 547 6 × 2 = 0 + 0.002 256 047 095 2;
  • 4) 0.002 256 047 095 2 × 2 = 0 + 0.004 512 094 190 4;
  • 5) 0.004 512 094 190 4 × 2 = 0 + 0.009 024 188 380 8;
  • 6) 0.009 024 188 380 8 × 2 = 0 + 0.018 048 376 761 6;
  • 7) 0.018 048 376 761 6 × 2 = 0 + 0.036 096 753 523 2;
  • 8) 0.036 096 753 523 2 × 2 = 0 + 0.072 193 507 046 4;
  • 9) 0.072 193 507 046 4 × 2 = 0 + 0.144 387 014 092 8;
  • 10) 0.144 387 014 092 8 × 2 = 0 + 0.288 774 028 185 6;
  • 11) 0.288 774 028 185 6 × 2 = 0 + 0.577 548 056 371 2;
  • 12) 0.577 548 056 371 2 × 2 = 1 + 0.155 096 112 742 4;
  • 13) 0.155 096 112 742 4 × 2 = 0 + 0.310 192 225 484 8;
  • 14) 0.310 192 225 484 8 × 2 = 0 + 0.620 384 450 969 6;
  • 15) 0.620 384 450 969 6 × 2 = 1 + 0.240 768 901 939 2;
  • 16) 0.240 768 901 939 2 × 2 = 0 + 0.481 537 803 878 4;
  • 17) 0.481 537 803 878 4 × 2 = 0 + 0.963 075 607 756 8;
  • 18) 0.963 075 607 756 8 × 2 = 1 + 0.926 151 215 513 6;
  • 19) 0.926 151 215 513 6 × 2 = 1 + 0.852 302 431 027 2;
  • 20) 0.852 302 431 027 2 × 2 = 1 + 0.704 604 862 054 4;
  • 21) 0.704 604 862 054 4 × 2 = 1 + 0.409 209 724 108 8;
  • 22) 0.409 209 724 108 8 × 2 = 0 + 0.818 419 448 217 6;
  • 23) 0.818 419 448 217 6 × 2 = 1 + 0.636 838 896 435 2;
  • 24) 0.636 838 896 435 2 × 2 = 1 + 0.273 677 792 870 4;
  • 25) 0.273 677 792 870 4 × 2 = 0 + 0.547 355 585 740 8;
  • 26) 0.547 355 585 740 8 × 2 = 1 + 0.094 711 171 481 6;
  • 27) 0.094 711 171 481 6 × 2 = 0 + 0.189 422 342 963 2;
  • 28) 0.189 422 342 963 2 × 2 = 0 + 0.378 844 685 926 4;
  • 29) 0.378 844 685 926 4 × 2 = 0 + 0.757 689 371 852 8;
  • 30) 0.757 689 371 852 8 × 2 = 1 + 0.515 378 743 705 6;
  • 31) 0.515 378 743 705 6 × 2 = 1 + 0.030 757 487 411 2;
  • 32) 0.030 757 487 411 2 × 2 = 0 + 0.061 514 974 822 4;
  • 33) 0.061 514 974 822 4 × 2 = 0 + 0.123 029 949 644 8;
  • 34) 0.123 029 949 644 8 × 2 = 0 + 0.246 059 899 289 6;
  • 35) 0.246 059 899 289 6 × 2 = 0 + 0.492 119 798 579 2;
  • 36) 0.492 119 798 579 2 × 2 = 0 + 0.984 239 597 158 4;
  • 37) 0.984 239 597 158 4 × 2 = 1 + 0.968 479 194 316 8;
  • 38) 0.968 479 194 316 8 × 2 = 1 + 0.936 958 388 633 6;
  • 39) 0.936 958 388 633 6 × 2 = 1 + 0.873 916 777 267 2;
  • 40) 0.873 916 777 267 2 × 2 = 1 + 0.747 833 554 534 4;
  • 41) 0.747 833 554 534 4 × 2 = 1 + 0.495 667 109 068 8;
  • 42) 0.495 667 109 068 8 × 2 = 0 + 0.991 334 218 137 6;
  • 43) 0.991 334 218 137 6 × 2 = 1 + 0.982 668 436 275 2;
  • 44) 0.982 668 436 275 2 × 2 = 1 + 0.965 336 872 550 4;
  • 45) 0.965 336 872 550 4 × 2 = 1 + 0.930 673 745 100 8;
  • 46) 0.930 673 745 100 8 × 2 = 1 + 0.861 347 490 201 6;
  • 47) 0.861 347 490 201 6 × 2 = 1 + 0.722 694 980 403 2;
  • 48) 0.722 694 980 403 2 × 2 = 1 + 0.445 389 960 806 4;
  • 49) 0.445 389 960 806 4 × 2 = 0 + 0.890 779 921 612 8;
  • 50) 0.890 779 921 612 8 × 2 = 1 + 0.781 559 843 225 6;
  • 51) 0.781 559 843 225 6 × 2 = 1 + 0.563 119 686 451 2;
  • 52) 0.563 119 686 451 2 × 2 = 1 + 0.126 239 372 902 4;
  • 53) 0.126 239 372 902 4 × 2 = 0 + 0.252 478 745 804 8;
  • 54) 0.252 478 745 804 8 × 2 = 0 + 0.504 957 491 609 6;
  • 55) 0.504 957 491 609 6 × 2 = 1 + 0.009 914 983 219 2;
  • 56) 0.009 914 983 219 2 × 2 = 0 + 0.019 829 966 438 4;
  • 57) 0.019 829 966 438 4 × 2 = 0 + 0.039 659 932 876 8;
  • 58) 0.039 659 932 876 8 × 2 = 0 + 0.079 319 865 753 6;
  • 59) 0.079 319 865 753 6 × 2 = 0 + 0.158 639 731 507 2;
  • 60) 0.158 639 731 507 2 × 2 = 0 + 0.317 279 463 014 4;
  • 61) 0.317 279 463 014 4 × 2 = 0 + 0.634 558 926 028 8;
  • 62) 0.634 558 926 028 8 × 2 = 1 + 0.269 117 852 057 6;
  • 63) 0.269 117 852 057 6 × 2 = 0 + 0.538 235 704 115 2;
  • 64) 0.538 235 704 115 2 × 2 = 1 + 0.076 471 408 230 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 886 9(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1111 1011 1111 0111 0010 0000 0101(2)

6. Positive number before normalization:

0.000 282 005 886 9(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1111 1011 1111 0111 0010 0000 0101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 886 9(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1111 1011 1111 0111 0010 0000 0101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1111 1011 1111 0111 0010 0000 0101(2) × 20 =


1.0010 0111 1011 0100 0110 0000 1111 1011 1111 0111 0010 0000 0101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0000 1111 1011 1111 0111 0010 0000 0101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0000 1111 1011 1111 0111 0010 0000 0101 =


0010 0111 1011 0100 0110 0000 1111 1011 1111 0111 0010 0000 0101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0000 1111 1011 1111 0111 0010 0000 0101


Decimal number -0.000 282 005 886 9 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0000 1111 1011 1111 0111 0010 0000 0101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100